Soldato
GPUScore: Breaking Limit | GPUScore
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There's a new ray tracing benchmark in town and it paints an all-too-familiar picture of today's GPUs
As you can see, there's quite a big difference between the GPUs tested, but none of the results should come as a surprise. That's because the ray tracing performance of today's graphics cards is well known by PC Gamers—Nvidia's graphics chips are the most capable in this respect, followed by AMD and then Intel.
Interesting, basiclaly the same score, yet wildly different CPU/RAM specs - Just goes to show that CPU/system doesn't matter all that much when it comes to RT rendering:All stock, happy with that score.
4090 ~ 4K
Vulkan
Ultra
Score 5912
Interesting, basiclaly the same score, yet wildly different CPU/RAM specs - Just goes to show that CPU/system doesn't matter all that much when it comes to RT rendering:
System comparison:
Your score:
My score:
RT looks pretty bad in this thought tbf, wasn't impressed. Happy with normal raster though, my XTX does well and with tweaks is roughly 15% faster than stock;
I def think there's more to be had from RDNA3, we've seen how impressive it can be in raster when optimised for.Surprised at nvidias raster perf too, either amd need to do more work with UE 5 or nvidia are just simply better for UE 5.
This is an interesting article.
I was obsessed with real-time ray tracing in Cyberpunk 2077, until playing it on an older laptop delivered a sorely needed slap to the face
The allure of pretty graphics, like the dark side of the Force, can be very powerfulwww.pcgamer.com
Not sure you read it properly.And if required, we can also adapt to 30 FPS too, right?
Not sure you read it properly.
But, equally, my recent experience not using ray tracing has reminded me that in the grand scheme of what makes a gaming experience great, it is not the be-all-and-end-all I thought. It's a lovely shiny graphical cherry atop a gaming cake, and boy do I love cherries, but it's absolutely not something that defines these experiences.
So why can't you accept their opinion?No I read just fine thanks.
You posted an article which basically is saying the guy has gone back to no rt and been able to play just fine and enjoy the game:
That's great but it's the exact same argument that people use when justifying the console experience and lower fps. As @mrk said himself, people can enjoy both higher visuals and the gameplay, higher visuals like higher refresh rate etc. all add to the immersiveness and enjoyment of a game. I played cp 2077 first time round on my vega 56 with no rt and loved it, then got the 3080 and played with RT, loved it just the same but enjoyed it even more because of the visuals then overdrive arrived and I took out the geforce now sub for the 4080 and was blown away and still loved the gameplay.