drunkenmaster said:i keep saying, stop looking at the very very very top settings, with a decent core 2 duo and a 8800 card you will not be breaking 100fps with dynamic lighting on at 1680x1050, so what, as has always been the same with all game, backing off a couple sliders one place hardly effects the look but drastically improves performance. because you can get 90% of the quality easily, the last 10% needs a lot of power but theres little to show for it.
its only dynamic lighting killing performance. my 8800gtx goes from 60ish fps to 200fps without it. i forgot to check on it, i did kinda get into the game, its kinda fun though so far i've only come across two none "normal" enemies and all the others are fairly boring. if you drop full dynamic i would imagine most cards x800 onwards should be able to provide the "upper" levels of texture, shading quality without to much of a problem, i haven't checked performance of dynamic lighting on objects only (a middle option) but i don't know if either options for dynamic lighting seem stable in vista 64, maybe its that, or the nvidia vista drivers i really don't know.
i would point out maybe FEAR as an example, soft shadows absolutely killed performance and offered little to no benefit and didn't actually effect the texture quality or anything else. it was just an additional effect that you can live without, though in FEAR i always thought the "soft shadows" actually looked worse.
Hardly from what ive seen people have gained 100-150 fps with dynamic off with G80's, i havn't seen this with every game , infact it's very very odd.