I love you. <3toM123 said:Widescreen FOV fix for 1.01 patch - finaly proper widescreen![]()
http://toca.game-editing.net/forum/dload.php?action=file&file_id=103
sorry if this has been posted elsewhere
I know where it's set. It's a deserted wasteland in real life because there's no sane reason to go there. In the game it's years later, there's been a second disaster and the zone is full of extremely valuable artifacts which scientists are desperate to get their hands on. That's why people are there. Plus the stalker factions all have their own reasons for being there.Tom|Nbk said:The game is set around the nuclear disastar, Chernobyl. The zone around Chernobyl is a deserted barren wasteland. Seeing hoards of people wandering about certainly spoils the mood sometimes.
Hector said:an example of how to make the game so easy that the gameplay will become very dull in the matter of hours, if that:
http://stalker.filefront.com/screenshots/File/77471/2
Dutch Guy said:Sometimes this game can be a bit hard, I was going underground after saving Mole and got raped a couple of times by bandits with shotguns, if they got a shot off before me it killed me instantly![]()
So I was saving each time I killed one![]()
Is it just me or is this game a lot harder than FPS games like COD2/HL2 etc.... ??
toM123 said:The FOV needs to be 115 and the aspect 0.75. If you leave the program running in the background you can tweak it in game if you want.
Archibald0 said:i never thought id get there so soon tho, are there any other traders other than barkeep and the starting dude?
Teki187 said:What is the purpose of STALKER, i have the game but some things just feel wierd.
I did the first quest, ran back to the camp and then i got zerged by like 10 dogs/boar things which wasnt a problem since i ran to the camp, but they started owning the npcs, half the camp is dead.
Then you have them things in the map that beep when you get closer, the radioactive beep, you run into them and get hurt.
Then you have the number in the bottom right of you map which keeps changing.
Then there is the stuff like jellyfish cap or something that improves bullet cap but adds radiation damage over time....wtf!!
I also accepted a quest to kill some trader, which i managed to complete by moving 3 steps forward.
I mean talk about not explaining anything and screwed up.
Teki187 said:What is the purpose of STALKER, i have the game but some things just feel wierd.
I did the first quest, ran back to the camp and then i got zerged by like 10 dogs/boar things which wasnt a problem since i ran to the camp, but they started owning the npcs, half the camp is dead.
Then you have them things in the map that beep when you get closer, the radioactive beep, you run into them and get hurt.
Then you have the number in the bottom right of you map which keeps changing.
Then there is the stuff like jellyfish cap or something that improves bullet cap but adds radiation damage over time....wtf!!
I also accepted a quest to kill some trader, which i managed to complete by moving 3 steps forward.
I mean talk about not explaining anything and screwed up.
Soulja said:This game is annoying as hell nowI've done the mission just past the bar where you must kill the master stalker and the traitor, then i headed back to the bar and the guards try to kill me whenever i try to enter the base
then if i shoot them back i'm the traitor and everyone trys too kill me! Anyone else had a problem like this? anyone know how to sort it? i don't think there is any other way in as i can't seem to get round to the other entance
MoratJG said:Were either of them Duty? Did/have you killed any other Duty? Sounds like your Faction has got b0rked somehow. Might just be easier to pick an earlier save and go back. I have avoided assassination missions on my second re-start for this very reason; they just annoy too many people for [usually] very little reward. There is still plenty to do otherwise.