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The RT Related Games, Benchmarks, Software, Etc Thread.

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Are you serious? Anyone who has been frequenting this industry for the last while should already know that first person shooters more often than not use separate 1st and 3rd person animations and character models so what you see in 1st person is not necessarily what happens in the 3rd person game world.
And the SSR can only reflect what's on screen, i understand there is an explanation for why each technology has limits but why thinking RT reflections are such a great thing when you can't even have a good reflection of yourself?
 
Another disappointing ray tracing implementation? Say it ain't so. :D
Of course. Look the FPS have this problem for years, you don't see the same thing...Who cares? Ray Tracing was about realism, not having those fake lights or reflections and so on. Now we make excuses for why the reflections don't look real.
Look at the little lesbian from TLOU2, that's how a real reflection should look like.
 
Of course. Look the FPS have this problem for years, you don't see the same thing...Who cares? Ray Tracing was about realism, not having those fake lights or reflections and so on. Now we make excuses for why the reflections don't look real.
Look at the little lesbian from TLOU2, that's how a real reflection should look like.
Wow, that actually looks great to be fair. That's the first actual Ray Tracing effect I've seen that is impressive.
 
Wow, that actually looks great to be fair. That's the first actual Ray Tracing effect I've seen that is impressive.
Except that is not RT but great talent from Naughty Dog. I don't care how it is done or who does it but if we talk about realism in RT then we should demand more than those fake reflections.
 
And the SSR can only reflect what's on screen, i understand there is an explanation for why each technology has limits but why thinking RT reflections are such a great thing when you can't even have a good reflection of yourself?

you can, but the game wasn't originally developed for RT, if the game was developed that way they would have made sure the 1st and 3rd person animations match as you can see in other RT games - now they've gone back to add RT reflections but are too lazy to create new character animations
 
Except that is not RT but great talent from Naughty Dog. I don't care how it is done or who does it but if we talk about realism in RT then we should demand more than those fake reflections.


It's all pre baked hero assets, easy enough to do in a small single player focused game. Impressive none the less, but games like Max Payne from nearly 20 years ago did it already
 
I am talking about realism, i don't care what is reflecting, it doesn't look real.

What you see in the reflection is the same model other players would see looking at your character.

Are you serious? Anyone who has been frequenting this industry for the last while should already know that first person shooters more often than not use separate 1st and 3rd person animations and character models so what you see in 1st person is not necessarily what happens in the 3rd person game world.
 
Except that is not RT but great talent from Naughty Dog. I don't care how it is done or who does it but if we talk about realism in RT then we should demand more than those fake reflections.

And here is the example, pre baked hero assets - max Payne did it nearly 20 years ago :p

 
What you see in the reflection is the same model other players would see looking at your character.
you can, but the game wasn't originally developed for RT, if the game was developed that way they would have made sure the 1st and 3rd person animations match as you can see in other RT games - now they've gone back to add RT reflections but are too lazy to create new character animations
I understand why it is not done like i understood why it wasn't done in CP 2077. But it is disappointing and you should be more demanding than accepting the explanations and repeating them : it looks this way because...
It looks this way because they don't really care about the quality of their games. If they cared, they would have fixed this problem because it can be done but it takes some time.
 
I understand why it is not done like i understood why it wasn't done in CP 2077. But it is disappointing and you should be more demanding than accepting the explanations and repeating them : it looks this way because...
It looks this way because they don't really care about the quality of their games. If they cared, they would have fixed this problem because it can be done but it takes some time.

I'm not happy about it either. Metro Exodus Enhanced and Doom Eternal were free updates and so we can't complain, but new games arriving will need to make more effort.

The Medium did a good job with relfections, although the character model wasn't carrying a gun. I've just finished playing Control Ultimate Edition on Steam. That did a good enough job also, considering it was developed with last gen in mind. Loved the destructable environments.
 
Agreed, it keeps Nvidia ahead this gen....but barely!
I would love to see AMD take performance lead in both rasta and rt next gen. AMD could use the market share and it will be fun seeing AMD fan boys changing their tune at the very least as suddenly rt will become important :p
 
I would love to see AMD take performance lead in both rasta and rt next gen. AMD could use the market share and it will be fun seeing AMD fan boys changing their tune at the very least as suddenly rt will become important :p

I don't care about rasterisation any more, cards are fast enough (for me anyway). I would like to see AMD focus on PC again and take a win with raytracing.
 
I don't care about rasterisation any more, cards are fast enough (for me anyway). I would like to see AMD focus on PC again and take a win with raytracing.
I want more rasta still. Games like Flight Simulator can’t even do a steady 60fps at 4K.

RT will get better and better each gen. We will eventually get to a point where devs start using it more and more. They will stop making use of additional silicone space provided by a new process on rasta and it will likely go almost all towards rt. My guess is that will be the case around next gen consoles are coming out.
 
I want more rasta still. Games like Flight Simulator can’t even do a steady 60fps at 4K.

RT will get better and better each gen. We will eventually get to a point where devs start using it more and more. They will stop making use of additional silicone space provided by a new process on rasta and it will likely go almost all towards rt. My guess is that will be the case around next gen consoles are coming out.

Give me a fully path traced Flight Simulator! ... Just kidding, or am I?

I don't think it's the GPU holding back FS.
 
Give me a fully path traced Flight Simulator! ... Just kidding, or am I?

I don't think it's the GPU holding back FS.
Even at 4K? As I recall my 3080 was the bottleneck though. Was 100% utilised. Also 3090 gives more fps. I don’t know, maybe once they go dx12 it will help a bit, but I am not holding my breath.
 
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