So you agree then?
Majority of NVIDIA GPUs can't max out those games anyway? So it's not an AMD thing?
Also can't believe NVIDIA increased your subscription costs.
Paying over the odds for a couple RT/PT games just isn't worth it?
Maybe next year, or get a PS5 for some RT only games like Spiderman 2.
Did you not read this post?
Why wouldn't you buy a game because it has RT?
I can't remember the last game I played which didn't have RT in it now tbh (only thing would be old games from years ago)
I get the argument about it being only for the folks with good hardware (although, that's more down to downright **** optimisation by the devs more often than not as proven by 4as enhanced metro and the fact that even games without any RT these days are running just as bad, if not worse than games with RT......) but what I find downright bizarre is how people seem to be against progression in visuals, is it just because nvidia are leading here? Or/and that nvidia have done a good job with their marketing to make people think that RT is a nvidia only thing really?
Yes both nvidia and amd need to be providing better RT performance at the lower to med end but devs also need to be doing a better job of implementing it and a large part of this is that devs need to change up their workflows to focus more on RT from the start rather than nailing it on at the end on top of raster otherwise results will never be as good as what 4a enhanced achieved with metro ee. CDPR have done an incredible job with path tracing in cp 2077 given the scale of the game compared to things like portal rtx and so on.
There is a big difference between nvidia and amd gpus here in RT, one is more often than not usable and the other is not usable and this largely comes down to amds tech lacking as per usual i.e. sub par upscaling and sub par RT grunt combined = bad experience especially if a game has used rtx remix to add ray/path tracing....
Can't believe nvidia increased costs? Why are you having a hard time believing it? Pretty much every company that has a subscription service has raised their costs year on year so why wouldn't nvidia? Thankfully I can afford an extra £2 a month if needs be..... But as mentioned, I have cancelled the sub. because I'm done with cp 2077 now so where's the sense in renewing the pass when I won't need the extra power any more? I've got a 3080 for everything else that isn't path tracing and thankfully now 7900xt(x) owners also have the equivalent to 3+ year old RT performance to enjoy some level of RT too.
Yes as I have always stated why would I pay £1000+ for 2 games as of right now (well AW2 isn't out yet) when I can simply pay £18 (at the time) to play said 1 game? It's not a financially smart move, same way buying turing at the time wasn't either because of there only being 1-2 games with RT (1 of which had terrible RT implementation) and dlss 1 being ****. Since ampere release, dlss 2 has proved its value time and time again and RT has basically been in 90% of the games I have played over the past 3-4 years.
Why buy a PS 5 when the game will come out on PC and as shown with sm 1 on pc, will have increased RT effects and overall visual fidelity? I'm in no rush to play a lesser version of said game especially at 30 fps.