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The RT Related Games, Benchmarks, Software, Etc Thread.

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Ray Tracing became a big thing with Fermi.

Ray Tracing non real time was sped up massively by the compute monster that was the Fermi architecture. A big reason that GTX 480 was such a power hog, it was basically the TITAN of Fermi back then.


 
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Very curious to see how dlss 3 will play out:


Obviously take with a pinch of salt but does look quite promising based on the snip bits by DF in here.
 
Good read, lots of new RT effects it seems, portal going to potentially be the new most demanding RT title?


This RTX upgrade builds-upon our work on Quake II and Minecraft, but is extra special, as the tool used to make Portal with RTX will be released for free, allowing you to give the RTX treatment to other classic games. Called NVIDIA RTX Remix, this ingenious modding platform can add ray tracing with just a few clicks, and gives modders the tools to make ambitious remasters, even for games that were previously unmoddable. Simply press a hotkey to import a game, use AI to enhance materials, build custom assets using Omniverse, and export an RTX Mod complete with ray tracing, NVIDIA DLSS 3, and NVIDIA Reflex. RTX Remix elevates modding to a whole new level.

With RTX Remix, the game runs in the background and we replace the old rendering APIs and systems with RTX Remix’s 64-bit Vulkan renderer. This enables the addition of ray-tracing to classic games and it all updates in real-time as lights and objects move. Light can be cast from behind the player, or from another room, and in Portal with RTX, light even travels through portals. Glass refracts light, surfaces reflect detail based on their glossiness, reflections can be cast into the scene from behind the player, objects can self-reflect, and indirect light from off-screen illuminates and affects what you see.

Compared to Quake II RTX and Minecraft with RTX, the path-traced ray tracing introduced by RTX Remix is even more advanced, bouncing light four times instead of once, improving quality, immersion, and the simulation of real-world light. Additionally, we’ve also introduced several new ray tracing techniques that further improve quality while also being more performant.

Given that snippet underlined and bold, expect MASSIVE performance hit :( Unless the last line of these new additions/tweaks are true with it performing better?

Also:

In Portal with RTX, GeForce RTX 40 Series graphics card owners can experience full ray tracing at 4K!

No mention of FPS.....

Can't wait to experience 3 FPS on my 3070.

Suddenly this seems a lot more likely than I originally thought :o :cry: :D

Must say that RTX Remix is sounding very good though.
 
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