Has anyone experimented with in-game AA vs. Driver AA and FXAA? In some circumstances I've found driver forced FXAA to be less efficient than the game's own. This is not in-line with most other games on which I've forced FXAA on.
Perhaps it's the large amount of post processing already involved? Not sure, just something I've noticed.
Perhaps it's the large amount of post processing already involved? Not sure, just something I've noticed.