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The Witcher 3 Benchmarks

Nah that was referring to today's patch. they've edited the article to reflect this. It's nice getting an official response from CDPR and I actually feel bad for talking trash about the graphics since it really is a great game. Time to try out this tesselation tweak on my AMD cards!

What changes have they made to the Graphics settings?
 
I noticed switching from borderless window mode to full screen using my controller doesn't save the change in options but does when using keyboard, must be another wee bug!

Seems to have sorted itself after restarting the game :/

When you load up the game does it say sweet fx succeeded in the top left corner? that's how you will know it works. Its just a simple drag and drop with the files. Just drop them all in the same folder with the witcher 3 exe.
Plus I read that the one button press to activate it doesn't work at the moment with sweet fx so its on all the time.

Also one thing I would change is Lumasharpen in the sweet fx config. Set it to 0 as I think artificial sharpening looks bad and you can always use the in game sharpen setting if you want it a little more sharper.

Didn't look for that, will look for it next time I start the game. Thanks, will also change that as even with sharpening disabled in game, things look overly sharp still so maybe sweetfx was working :p

Are you using this on windows 8.1?


Some parts of the game are stunning looking but a lot of areas look very meh imo, especially the water. GTA 5 has really spoilt me for graphics etc. :(

Overall the game runs ok for me using these settings:

foliage to medium
hairworks, sharpening, chromatic, AA, blur crap are off
ambient occlusion set to SSAO

FPS is 50+ for most of the time and it feels smooth for the most part with a frame latency of about 15 but it has awful stutter every now and then, the frame latency jumps to 35 and at one point it even jumped over 100ms?! :eek:

My CPU usage is shockingly bad though.....
 
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Yeah 8.1. if you minimize the game then maximize it again you can see the colours change so that's a good way to see if the sweet fx is working.

Your right in that some areas look amazing and some look bad.
 
What changes have they made to the Graphics settings?

A couple small ones, boosted aniso to x16 in the ultra setting, allowed more changes through the .ini


Yeah, I capped to 30fps and it has helped a lot. I was getting in the mid 40s with my 290 at ultra settings (1440p) and capping it to 30fps removed a lot of the hitching I was getting. Same with my 970 downstairs (running an i3 too, very surprised that it runs well). 970 feels smoother at the same settings though even with hairworks on there and off on the amd rig, despite the extra cpu grunt on my main rig. My load usage is spread fairly evenly across all cores (even virtuals on my i7) so fair play to CDPR for that. Definitely staying capped at 30fps until xfire drivers are out.
 
Some parts of the game are stunning looking but a lot of areas look very meh imo, especially the water. GTA 5 has really spoilt me for graphics etc. :(

Overall the game runs ok for me using these settings:

foliage to medium
hairworks, sharpening, chromatic, AA, blur crap are off
ambient occlusion set to SSAO

FPS is 50+ for most of the time and it feels smooth for the most part with a frame latency of about 15 but it has awful stutter every now and then, the frame latency jumps to 35 and at one point it even jumped over 100ms?! :eek:

My CPU usage is shockingly bad though.....

maybe ur running past some fluffy rabbits <3
shadow quality another big gain!?, maybe im blind but i cant see the difference
seems they did a good job with the shadows in this game, compared to the nasty flickering i saw in ubi's
+ i like it doesnt use any gpu with my inventory up, can leave this game on for hours in the background and pc doesnt get hot! i appreciate the little things :)
 
Asked this in the Witcher 3 PC thread but thought it would be more appropriate here.

Keep getting stutters despite having 60fps. This is with 1.03, installed on SSD and:

i7 2700k @4.4ghz
8gb ram
AMD 290x
Windows 7 64bit

I also tried it with settings down to medium and vsync off, getting over 100 fps but it is so jerky and stuttery. I am getting great fps but it is not smooth :(

Still waiting on drivers from AMD (using 15.4), i thought this could be the problem but I checked task manager and:

U1dC4OJ.jpg

It is completely maxing out one core and the others are barely doing a thing. Is this causing my stutters and is there nothing I can do? Assuming this is a consequence of dx11 and I will just have to wait for dx12?

Puzzled by this, I was worried about running Witcher 3 on my rig because it's quite old Core 2 Duo in fact but I'm getting smooth gameplay with hairworks off and everything on high. Quite an enjoyable game.
 
Same for me ragequit, low cpu usage, good fps but get stutters. Should monitor your frame latency with afterburner/rivatuner.

maybe ur running past some fluffy rabbits <3
shadow quality another big gain!?, maybe im blind but i cant see the difference
seems they did a good job with the shadows in this game, compared to the nasty flickering i saw in ubi's
+ i like it doesnt use any gpu with my inventory up, can leave this game on for hours in the background and pc doesnt get hot! i appreciate the little things :)

hehe, perhaps :p

I think the settings I am using overall are fine as I very rarely see the fps drop below 50, the frame latency just seems to spike a few times for some reason though :/ Generally anything below 20ms is smooth but anything higher and it feels stuttery, especially when I get jumps to 35ms and in a few cases 100ms :/ Might try dropping shadows.

Going to try that amd ccc thing as well.

Didn't notice that, will come in handy, saying that the game loads up pretty quick for me surprisingly.

edit:

Putting the fps slider to unlimited seems to have helped with stuttering, still get some but not as much. I also dropped shadows to high as well.
 
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This game runs like dog crap for me.

Titan Black SLI @ 4k. Right now I am running a 8 core 2ghz Xeon waiting on a board replacement for my 3970x but yeah, total dog doos. Even at medium settings I'm barely making 25 FPS.

Hoping it's my CPU at fault but GTAV and PCars run lovely with my rig.
 
This game runs like dog crap for me.

Titan Black SLI @ 4k. Right now I am running a 8 core 2ghz Xeon waiting on a board replacement for my 3970x but yeah, total dog doos. Even at medium settings I'm barely making 25 FPS.

Hoping it's my CPU at fault but GTAV and PCars run lovely with my rig.

Kepler has less than optimal performance with the game.
 
I'm torn, did CDPR optimize the Vram usage in a great way, or they held back with the textures?

I think it's a mix of both, but I'm happy with how the game looks, even the foliage is great once you're actually playing, and not staring at a screenshot.
 
I'm torn, did CDPR optimize the Vram usage in a great way, or they held back with the textures?

I think it's a mix of both, but I'm happy with how the game looks, even the foliage is great once you're actually playing, and not staring at a screenshot.

I would prefer if you could set how much VRAM is can use for texture cache and the like. GTA V has a nice little bar that shows how much VRAM is estimated to be used as you change settings.

It would be awesome with the likes of a Titan X to cache like 9GB of textures and help with draw distance.
 
I'm torn, did CDPR optimize the Vram usage in a great way, or they held back with the textures?

I think it's a mix of both, but I'm happy with how the game looks, even the foliage is great once you're actually playing, and not staring at a screenshot.

Bit of both, textures for the majority of things look crap imo, most games from the last 8 years have better textures than this :p
 
Is that all it needs? More Vram to improve draw distance? Wouldn't also other parts of the card need to work for that, affecting the performance?

I ask because I have no idea.
 
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