The Witcher 3: Wild Hunt

ironically i started playing it a few months ago and nearly completeled it, i think i will now wait until the new next gen patch drops and experience the final quests in next gen glory
If you or anyone else haven't been experiencing it with the HD Reworked Project mod then you have been doing it wrong. It already looks like a next-gen upgrade. https://www.nexusmods.com/witcher3/mods/1021
 
I've played it with mods so I'm expecting to be underwhelmed, however the reason I stopped my most recent playthrough was the hitching and janky combat so if that gets fixed then I'll be on it again.
 
Last edited:
If you or anyone else haven't been experiencing it with the HD Reworked Project mod then you have been doing it wrong. It already looks like a next-gen upgrade. https://www.nexusmods.com/witcher3/mods/1021

I currently play (first play through) and switch between desktop and SteamDeck for when I'm on the go. If I play on the deck, my settings are carried over from the previous play and I have to change to suit the system. Do you know how this affects mods etc? Ie: will the game look for the mods on the deck?
 
I was going to install that, but then I learned of the new update, so held back.
The new update will add RT and a few other effects but will still not look as good as the HD reworked mod because the amount of time that mod author spent recreating the textures is staggering. It is a massive visual upgrade.

Hopefully the HD Reworked mod can be dropped on top of the new upgrade because I would never play Witcher 3 again without it... the difference is that big.
 
Mods can't replicate ray tracing (done well like metro ee, cp 2077 etc.) so that will be the main advantages of this version, suspect textures among other models/assets loaded in via mods will be a downgrade for those who have modded the game heavily though.

Given CP 2077 and being sponsored by nvidia including DLSS 3/FG, I would be expecting a fair amount of RT in this.
 
*Geralt style Hmmm* Is this going to be like Skyrim where the updated version doesn't look as good as your already modded version, and then it ***** up all your mods!?
The helpful difference being that TW3 has a lot less mods!

qjmz6rS.png

Although missing there is the mod count for plain Skyrim which at 69k is still higher than SE's 57.2k after all these years.

Having an official editor makes a huge difference even if it does make Bethesda blase about quality control since "fans will fix that" :(

Actually, while RT would be hard to do without the source code, I suspect where most mods fall down is models. Texture mods are great but re-creating the models with more polygons is hard without the original files.
 
Last edited:
Back
Top Bottom