Man of Honour
Objects have slightly better detail too because of the indirect bounce from light that creates shadows across the textured surfacing - Subtle but it makes a difference. 100+fps difference though? Hmmm
Validate the patch and game in GOG and it should be OK, mine did that at first and once validated the errors were removed.Mine keeps crashing after I click continue on the main menu. Updated the drivers last night aswell :/ I hope CD Projeckt find a fix as I really want to get into this over the hols.
I got to play it once for the first time I started it and it looked AMAZING! was averaging 60 fps on the rig in my signature
Hmm very strange. If you open Windows Realiability Monitor what does it say when you drill down to the app crash notes for the game? It should reference a cause of the error, maybe an nv dll or something to point to the source.
> Control Panel\All Control Panel Items\Security and Maintenance\Reliability Monitor
Whilst a capable CPU does help even out the lows and smooth out frametime pacing, you don't need a 13900K to enjoy full RT, you need a capable GFX card that can do RT properly, so only nvidia cards 3080 and up until the whole GPU RT scene changes and Intel and AMD catch up. Even more so at 4K where the GPU comes into its own. You will see this if you run RTSS overlay and watch as the CPPU usage is not optimised for multi threading anyway in this (and most games released these days).Had severe performance issues once reaching Velen, but managed to fix them. I think the real culprit has been the increases in settings past high, particularly for the CPU taxing ones like grass, shadows etc. I can lock 30 fps and with proper frametimes now even with all RT on (RX6800; 4K FSR Performance & Ultra Performance). For the most part whacking them all down to 'high' does the job but the worse your CPU the more you should drop them down further (I have a 6800K so gotta be mindful). With Ultra+ the game had mad stutters and even in DX11 or 12 without RT it still had problems, I'm talking drops to teens fps and such horrendous performance like I've never seen (besides Portal RTX, which is simply broken for AMD, but that's understandable since it's Nvidia-made and doesn't appear on consoles so no hope they would ever make it work), and it's clear there's a particular bottleneck which I can't profile with just normal tools because I also see utilisation and power usage go down correspondingly for when it happened. I reckon you might not want to turn them all to ultra+ and ramp the RT unless you have a nicely tuned 13900K, or once the 7700X3D launches.
Amusingly also found out the DX11 version doesn't seem to have HDR support. Didn't try forcing it in the ini, but it didn't engage anymore when launching the game with HDR-ON in windows unlike with the DX12 version.
Should also be able to fix their console versions quite easily given this. It's clear to me that they were simply overly ambitious when choosing their settings and with a nice reduction it should also run flawlessly there now.
As for me, damn, where's my 6 Ghz V-cache CPU at AMD? Hurry up!
Is your GPU undervolted or OCd in any way? That's an nvidia driver file and usually the first to crash out when the GPU is not getting the juice it needs. It is the same file that crashed for me in many games when I was testing out my undervolt range on the GPU.Seems to be nvlddmkm.sys
My game runs like a bag of crap with any RT on at all.
12700k
3070fe
Turn on all RT, DLSS and all other settings on low. Use that as a baseline then start increasing settings to see how it changes performance wise. I don't think 60 fps is out of the question for you with a 12700k but the 3070 vram will require fine tuning so you stay within 8 GB.My game runs like a bag of crap with any RT on at all.
12700k
3070fe
Turn on all RT, DLSS and all other settings on low. Use that as a baseline then start increasing settings to see how it changes performance wise. I don't think 60 fps is out of the question for you with a 12700k but the 3070 vram will require fine tuning so you stay within 8 GB.
fresh playthrough, i would probably be better staying on DX 11 mode, ryzen 3900x and 2080 super, older hardwareI'm torn between finishing up all the random quest markers on my map or starting a fresh play through for the third time now. What do you guys think?
Validate the patch and game in GOG and it should be OK, mine did that at first and once validated the errors were removed.