Tomb Raider 2: Rise of the Tomb Raider Announced

Totally agree. SE deserve all the anger as this deal is purely out of greed. They've taken the deal to make a quick load of cash from MS whilst making sure they can also eat the rest of the cake by making it a timed exclusive.
Personally I think MS would have been better spending the money on a completely new game. Maybe get Rare making something awesome that will blow people away.

What if the lump sum to SE is what keeping them in the development game, its no secret all their titles have done less than expected money wise?

How do you know know that this deal keeps them in business long enough to make the PS4 version?
 
Disappointed at the news.Crystal Dynamics will not be getting my money. Will buy it second hand if or when it comes out on the ps4.

Pretty crap by microsoft imho. Go invest the money in a new IP or something instead of throwing money at well established ones. Kinda turning me off buying an xbone in a year or two.

Don't buy an Xbox One because it has the best games? Amazing logic there! :o
 
Meh, I'll pick it up in the bargain basements or Steam sale if it ever shows up for the PC, otherwise I'll not miss it. I loved the original classics but the later ones are just meh or bleh.

TR 2013 is the best one for years though, I will say that.
 
I posted this in the Xbox One thread, but should probably have been in here.

The Sega Saturn although being the launch console for Tomb Raider, did not get the sequel much like the current situation with the PS4.

I know wiki isn't always that accurate but...

http://en.wikipedia.org/wiki/Tomb_Raider_II

While the original Tomb Raider was released on both the PlayStation and Sega Saturn game consoles, Tomb Raider II was no longer designed for the Sega Saturn despite having been confirmed as a target platform for the game in the first place. Following the cancellation announcement, Adrian Smith cited technical limitations of the console to program an adequate conversion.[8] In September 1997, Sony Computer Entertainment America signed a deal with Eidos to make console releases for the Tomb Raider franchise exclusive to the PlayStation, preventing the Sega Saturn or the Nintendo 64 from having any Tomb Raider game released for it until 2000, a deal that would prove very beneficial to Sony both in terms of revenue dollars and also in further cementing the PlayStation's growing reputation as the go-to system for must-have exclusive titles.[9]
 
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Just out of curiosity, has this happened with other big third party titles in the last couple of gens? I mean an established series disappearing off a certain platform for a sequel or subsequent games?

I can think of it the other way round (mass effect, dead rising, left4dead all started on xbox and went to other platforms for subsequent releases etc, but their first iteration was a new IP).

rp2000

That's actually a good and reasonably hard quiz question. There aren't that many examples that I can recollect right now. And there are examples which don't quite fit, i.e. Final Fantasy VII on PS was about more than money, or Dragon Quest IX being exclusive to the Nintendo DS which a choice due to the success of the DS platform (particularly in Japan) and Monster Hunter Tri changing format to the Nintendo Wii for similar reasons.

But there are some examples of established series going exclusive:

  • Grand Theft Auto series on PS2. Sony paid for an exclusivity deal with Take-Two that kept the three PS2 games (GTA3, Vice City and San Andreas) off the rival Xbox format for a long time. I appreciate it had only appeared on PS1 and PC subsequently but that's reflective of the market at that time. Referenced here.
  • One of the Capcom 5; Resident Evil 4, was for a while exclusive to the Nintendo Gamecube, although the port to PS2 was announced before it released on GC. Still was a major coup for Nintendo at the time.
  • Dead or Alive 3. Again not IP that was blocked from a format like TR. But a former multiplatform game that went Xbox-exclusive for a while.
Must be others?

EDIT: Tomb Raider 1 being exclusive to the Sega Saturn in Europe for a 4-6 week window (not established I know) in addition to the TR series example above.
 
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I think it's a bit missleading to call the new Tomb Raider an established series. Its different enough from the others to almost stand as a new franchise.

When you think about it like that, and then think of this as MS buying into an exclusive franchise to rival Sony's exclusive access to Uncharted, you can see exactly why MS are doing this. The only fly in the ointment is the fact they released the first TR game multi platform before MS got their mits on it.

If the new Tomb Raider had been Xbox exclusive from day 1, and openly marketed as the MS competitor to Uncharted, while it would have still sucked, I expect it would have got a lot less flack than they are getting now.

But at the end of the day I'm bummed about it because I don't own any next gen consoles and played the first on PC :(
 
Potentially, but I guess like the superhero film reboots it does trade on it's name. Some of the TR's were huge sellers back in the PS1 era. That said this is still the second game in the series since the reboot. Given Phil Spencer's clarification statement you are extremely likely to see it on PC at some point.
 
I posted this in the Xbox One thread, but should probably have been in here.

The Sega Saturn although being the launch console for Tomb Raider, did not get the sequel much like the current situation with the PS4.

I know wiki isn't always that accurate but...

http://en.wikipedia.org/wiki/Tomb_Raider_II

While the original Tomb Raider was released on both the PlayStation and Sega Saturn game consoles, Tomb Raider II was no longer designed for the Sega Saturn despite having been confirmed as a target platform for the game in the first place. Following the cancellation announcement, Adrian Smith cited technical limitations of the console to program an adequate conversion.[8] In September 1997, Sony Computer Entertainment America signed a deal with Eidos to make console releases for the Tomb Raider franchise exclusive to the PlayStation, preventing the Sega Saturn or the Nintendo 64 from having any Tomb Raider game released for it until 2000, a deal that would prove very beneficial to Sony both in terms of revenue dollars and also in further cementing the PlayStation's growing reputation as the go-to system for must-have exclusive titles.[9]

Indeed, people seen to think Sony are gaming saints when in fact them buying up games ended Sega in the console market. Sony bought themselves generations of fanboys and now they are either too young to remember or too old and forget.
 
Yeah I'll be looking for it in a Steam Sale too instead of buying it when it's fresh on PC. Sod them and their greed and lack of respect to PC Gamers.
 
Yeah I'll be looking for it in a Steam Sale too instead of buying it when it's fresh on PC. Sod them and their greed and lack of respect to PC Gamers.

Yeah, I'll be buying pre owned. Never buying game as new from them again. On the plus side the game will probably be cracking. Quite enjoyed the 1st one and was immense with eyefinity set up on the PC :)
 
Indeed, people seen to think Sony are gaming saints when in fact them buying up games ended Sega in the console market. Sony bought themselves generations of fanboys and now they are either too young to remember or too old and forget.

I loved the Saturn. I was also the only person I knew that owned one. It was a pig to program for, and Sega relied on churning out arcade port after arcade port.

Sony didn't have to buy exclusivity, Sega handed it to them. Ironically, Sony very nearly did the same thing with PS3.

Throw out the fanboy label all you want, but even at the time I realised very quickly the PS1 owners were the smart ones.

The only thing Sega got right was releasing Guardian Heroes, which still stands as the greatest 2D side scrolling adventure beat-em-up ever.
 
I loved the Saturn. I was also the only person I knew that owned one. It was a pig to program for, and Sega relied on churning out arcade port after arcade port.

Sony didn't have to buy exclusivity, Sega handed it to them. Ironically, Sony very nearly did the same thing with PS3.

Throw out the fanboy label all you want, but even at the time I realised very quickly the PS1 owners were the smart ones.

The only thing Sega got right was releasing Guardian Heroes, which still stands as the greatest 2D side scrolling adventure beat-em-up ever.

Yep, I too went Sega Saturn originally. It did have some classics and I still remember playing the demo for tomb raider before it came out. I was blown away and needed it.

By the time the sequel came along I had long traded my Saturn for a Playstation due to a lack of third party offerings and the small matter of FF7.
 
I loved the Saturn. I was also the only person I knew that owned one. It was a pig to program for, and Sega relied on churning out arcade port after arcade port.

Sony didn't have to buy exclusivity, Sega handed it to them. Ironically, Sony very nearly did the same thing with PS3.

Throw out the fanboy label all you want, but even at the time I realised very quickly the PS1 owners were the smart ones.

The only thing Sega got right was releasing Guardian Heroes, which still stands as the greatest 2D side scrolling adventure beat-em-up ever.

Sony bought a lot of support even into the Dreamcast days, they are no saints and have done plenty of deals to gather themselves no1 in the console market. Thinking otherwise is just being silly.
 
Yep, I too went Sega Saturn originally. It did have some classics and I still remember playing the demo for tomb raider before it came out. I was blown away and needed it.

By the time the sequel came along I had long traded my Saturn for a Playstation due to a lack of third party offerings and the small matter of FF7.

The sequel Sony paid for to not be on any other console....
 
Boring, give it a rest mate.

Maybe if he goes back 25 years he could find some nefarious Pacman business.

Anyway it's only a timed exclusive it appears which is nothing. SE get to have an excuse to avoid the Uncharted window and MS get to burn a few million for little gain.
 
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MS confirmed the exclusive has a duration of which we do not know the length except for guesswork, hell that duration could quite easily change too...
http://www.eurogamer.net/articles/2...b-raider-xbox-exclusivity-deal-has-a-duration

Now confirmed as a timed exclusive why not do that yesterday & save getting all the deserved negative reaction :rolleyes: all MS have done is pay to deny other platform gamers the experience @ launch. Not the way to go about winning some lost customers back is it MS :( they only mention timed exclusive now to limit further PR damage they would not have mentioned it otherwise would they!

Does not help Square Enix/CD either many like me will only buy when its -75% cheap to reward the disrespect shown towards our hard earned support in previous years which obviously was not good enough & meant nothing to the developer/publisher :rolleyes:
ps3ud0 :cool:
 
If the game reviews show it to be amazing, then I will buy it the moment its released for the PS4 (if it's released) I'm not going to miss out on a great game due to sulking over not getting it first.
 
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