Parked the Repanse campaign to start properly as the Lizardmen.
Interesting campaign so far as Gor-Rok and Lord Kroak. I played a defensive game for the first 25 turns to rake in funds to ensure my two settlements were suitably developed, then made what turned into an error in capturing a further settlement from Clan Pestilens; it was close-by but had a marching time of around 4-5 turns due to a river and other awkward terrain. Unable to afford a second stack and with less mobility, the Skaven could pick and choose where to raid and I could do jack all about it as they are able to regenerate at a frightening rate. Everytime I killed Skrolk, suddenly he'd reappear two turns later at the head of yet another 20-stack army.
The turning point came around turn 50 when I'd had to move Gor-Rok to my main province and they wasted my smaller, secondary Slann-led army and took the outlying settlement. Suddenly freed of economic burden and raiding I was able to make 3-4k per turn and upgrade to a higher settlement chain and gain access to key military upgrades. With 30k in the bank, I've just performed the Rite of Primeval Glory and spawned a beastly army of Stegadon and similarly nasty units. With flanks secure thanks to the dwarves and elves, my two stacks are about to roll right down into Skaven territory and smash their three settlements. I could gain little political agency with fellow Lizards early on, save for trade agreements, but my increased wealth now has the Cult of Sotek under Tehenhauin ready to confederate. This gives me a great springboard to begin to move against the vampires to the north too.
On another note, the difference between Gor-Rok and Lord Kroak is remarkable. Gor-Rok is basically a glorified warrior, whereas Kroak - and the devastating 'Deliverance of Itza' spells - is a death-dealing Slann maniac.