Valorant

Well it's easily removable from add/remove programs, it's separate to the main game.
So you could pull it off whenever your not gaming, and just reinstall it when you launch the game.

Should you have to do this, course not, but we complain when a game is full of cheaters, we complain when they try and do a strong anti-cheat.
We can't have it both ways.
 
It installs a 24/7 Rootkit on your PC?

Yeh, no.

From a Chinese company?

Double yeh, no.

Someone was just telling me about this. You've to reboot your PC after it installed to allow it to inject into the kernel. It's a pass for me.

Remember these days when it was screwing with people's DVD drives?
 
Should you have to do this, course not, but we complain when a game is full of cheaters, we complain when they try and do a strong anti-cheat.
We can't have it both ways.

Exactly, at the end of the day, Riot has been quite up front from the start about Vanguard https://na.leagueoflegends.com/en-us/news/dev/dev-null-anti-cheat-kernel-driver/

Also, it's funny how half of the people who are scaremongering and losing their marbles over this; half of them probably have social media accounts which are harvesting and selling 100000x more information than Riot's Vanguard system ever could if it wanted to.. :D

I think people are getting a little carried away, but alas - it's a good story to get extra clicks from all the hype!
 
Well if you play CSGO and use FaceIt guess what that also does the same thing.

You have a company coming out day 0 up against hackers and yet people still complain?

Don't understand it tbh
 
Should you have to do this, course not, but we complain when a game is full of cheaters, we complain when they try and do a strong anti-cheat.

Ring0 anti-cheat doesn't really prevent cheating though - hackers found ways to avoid detection from the kernel level years ago. Does make it harder for trivial cheating but doesn't stop a determined cheater. Not a fan of companies that do this personally as having additional software injected at that level just results in additional potential security holes in your setup.

What does help deal with cheating is having well admined servers with the relevant tools such as spectator mode to help identify cheaters and ideally statistics to help narrow down whether someone is likely cheating or not (though stuff like Fairfight is not a sure fire way of identifying cheaters).
 
Ring0 anti-cheat doesn't really prevent cheating though - hackers found ways to avoid detection from the kernel level years ago. Does make it harder for trivial cheating but doesn't stop a determined cheater. Not a fan of companies that do this personally as having additional software injected at that level just results in additional potential security holes in your setup.

What does help deal with cheating is having well admined servers with the relevant tools such as spectator mode to help identify cheaters and ideally statistics to help narrow down whether someone is likely cheating or not (though stuff like Fairfight is not a sure fire way of identifying cheaters).

That requires effort and time. Everything is about quick and easy.
 
Where do people get their crystal balls from on this forum, opinions based on what??? Watching some videos not actually playing the game for themselves good job!

Been playing it since the streamers dropped keys.

Feels very rewarding when you grab the win had a lot of 13-12, 13-10 games and some intense clutch moments, I really like the challenge of the high skill ceiling.

Feels even better when you team up with 4 friends and combine abilities and communicate well.

I found the shooting at times a little frustrating as well as running into very good players/teams but I am coming from apex which much faster paced.

A welcome change as BR's, look forward to seeing what they do with this in the future.
 
Watching some videos not actually playing the game for themselves good job!

Sure it isn't the be all and end all but personally I've been playing FPS games online since the release of Quake 1 - don't need much of a crystal ball. Seen it all before takes a fair bit to impress me these days and can generally tell how things are likely to pan out.

It is sadly almost not an exaggeration to say I've spent more time playing this genre of games than some of today's mainstream gamers have spent just being alive.
 
What does help deal with cheating is having well admined servers with the relevant tools such as spectator mode to help identify cheaters and ideally statistics to help narrow down whether someone is likely cheating or not (though stuff like Fairfight is not a sure fire way of identifying cheaters).

Can't really rely on server admins and human interaction at this sort of scale, for example with League - we have way over 100 Million players a month (even more since Covid19) so it would be impossible to run servers like we used to years ago, on stuff like Barrysworld and what not, Valorant is likely to end up at a similar scale to League at some point.

We are actually using data science and analytics to catch cheaters too (probably more than anyone else ever has), Riot isn't focusing on a single approach - every element has been thought through and catered for.

Feels very rewarding when you grab the win had a lot of 13-12, 13-10 games and some intense clutch moments, I really like the challenge of the high skill ceiling.

Feels even better when you team up with 4 friends and combine abilities and communicate well.

I found the shooting at times a little frustrating as well as running into very good players/teams but I am coming from apex which much faster paced.

A welcome change as BR's, look forward to seeing what they do with this in the future.

Glad you're enjoying it, it can be quite difficult going from a shooter like Apex or BF and having to learn gun play, as in - having to stop and shoot and having to get the shots or you're dead.

I spend a lot of time practicing spray control and one tapping in the range with the bots, a really good one to help learn muscle memory - try the hard skills test, then see how many bots you can one-tap with the Sheriff :) my max is about 15 but I'm hoping for 20, the difference it makes to aim when you keep doing it is considerable.
 
Can't really rely on server admins and human interaction at this sort of scale, for example with League - we have way over 100 Million players a month (even more since Covid19) so it would be impossible to run servers like we used to years ago, on stuff like Barrysworld and what not, Valorant is likely to end up at a similar scale to League at some point.

We are actually using data science and analytics to catch cheaters too (probably more than anyone else ever has), Riot isn't focusing on a single approach - every element has been thought through and catered for.

It doesn't have to be one or the other approach at the exclusion of the other, though so many games are only one approach these days for *reasons*, but ultimately if players are largely forced to use a lobby/matchmaking system the way so many games operate there is limited if any chance to escape cheaters hence the complaints and people ditching a game once the cheating ramps up and it will. Private parties, etc. don't really provide a good substitute.
 
My son is playing this at the moment, only way to get a key through twitch?
Yeah random drops.

In regards to it's anti cheat let's forget about that as do you honestly think companies don't have data on every one already? Governments as well.

With way digital age is, social media etc whatever data they want about us they most likely have it anyway.

So them using an anti cheat via kernel well it does suck doing it that way but least they have been open about it.
 
Every time I play I keep looking at 240hz 1080p monitors like it's some magical bullet that will fix my aim :o

Can we at least accept that playing 1080p on an 3440x1440 ultrawide with black bars is nerfing me and that's why I suck.
Performance is absolutely amazing though, I'm sure my microwave could do 60 fps.
 
It doesn't have to be one or the other approach at the exclusion of the other, though so many games are only one approach these days for *reasons*, but ultimately if players are largely forced to use a lobby/matchmaking system the way so many games operate there is limited if any chance to escape cheaters hence the complaints and people ditching a game once the cheating ramps up and it will. Private parties, etc. don't really provide a good substitute.

Yeah I agree with that.

The best anti-cheat for me was CS:GO's Overwatch system, I've done it for years - but the problem is, it's now totally saturated with blatant cheats, like those 360 spinbot guys. It's got to the point where if I do CS Overwatch cases - it's 95% blatant cheats on Dust2, that a decent automated system should be able to catch, so the system is so overwhelmed, it's become useless because the actual Overwatch admins just have nothing other than silly cases to review.

I don't work for Riot's anti-cheat team, however I do know that there's an immense amount of resources and talent there, there's no stone or technique left un-turned. At the end of the day, it's never going to be 100% perfect 100% of the time, and I don't think we're claiming it will be, (because making such claims is silly). But if we can at least keep blatant cheating down, (360 spinbots, speed hacking, wall hacking, teleporting, etc, etc) then rely on other techniques to catch the less blatant cheaters, then we'll be way ahead.

Every time I play I keep looking at 240hz 1080p monitors like it's some magical bullet that will fix my aim :o

Can we at least accept that playing 1080p on an 3440x1440 ultrawide with black bars is nerfing me and that's why I suck.
Performance is absolutely amazing though, I'm sure my microwave could do 60 fps.

lol, 144hz is the way to go, 240 I think is overkill, just keep practicing! the range is super good for that, medium/hard bots - 1 tapping with the Sheriff :p
 
Back
Top Bottom