Finally decided to give this a go after watching from the sidelines for years.
And wow am I glad - it's almost like a perfect mix of mass effect and borderlands, with movement and melee combat more reminiscent of jedi knight!
Started with Mag - well figured Pull reminded me of the same power and my favourite power from mass effect 2 and 3, except it doesn't suffer from what Bioware did to
kill nerf biotic crowd control when they introduced the stupid binary armour system in ME2... Even in ME3MP Pull was a meme where drell adepts would rather spam reave+cluster grenades as damage > crowd control. :/ Crowd control in Warframe seems more on the level of ME1 style "godmode", except here you get way more enemies coming at you from all angles which means there's always danger. Well I hope it stays that way when getting to high level play, that crowd control is still an effective tactic. Also I so much prefer the energy bar rather than global or individual cooldowns.
And my god the Plains of Eidolon are beautiful. On seeing the recent news for future expansion on Venus and the group ship plus combat, it looks like this is developing into one seriously deep game.
As for build depth - I am only just beginning to wrap my head around all the build possibilities, and it seems there are a lot of ways to be effective.
The best part - I haven't spent a thing to enjoy so far!
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But tbh I think in the future I will, if only to give back something to the devs for persevering with this gem, from what I read was a difficult development.