Cool, now I know what is like to be short-sighted.
Ubisoft are getting slayed across the web for that one. They really need to get a press release and patch out ASAP just to limit the damage.http://forums.ubi.com/showthread.ph...s-don-t-care-about-PC?p=10048112#post10048112
Interesting! I've always hated Ubi**** so glad I don't buy their games.
#else
// This is PC only, who cares.
float3 upperColor = DefaultProbeUpperColor;
#endif
There needs to be a config tool or something, or maybe I can dabble in watch dogs modding after the fun I had with GTA 4...
Bloom seems a bit much, fills up the screen from smallish signs. Haven't had chance to test the rain... Speaking of the TOD progression how fast does it move for everyone else? As I said before it didn't change unless I moved now it is easily perceptible and seems a little fast.
what a difference with this fix, big improvmenet indeed and no performance hit what so ever, well certainly not for me anyway. Looking forward to future improvements.
There needs to be a config tool or something, or maybe I can dabble in watch dogs modding after the fun I had with GTA 4...
Bloom seems a bit much, fills up the screen from smallish signs. Haven't had chance to test the rain... Speaking of the TOD progression how fast does it move for everyone else? As I said before it didn't change unless I moved now it is easily perceptible and seems a little fast.
Where does one obtain this new graphical mod from then?
Ubisoft are getting slayed across the web for that one. They really need to get a press release and patch out ASAP just to limit the damage.
Code:#else // This is PC only, who cares. float3 upperColor = DefaultProbeUpperColor; #endif