Watch Dogs - Ubisoft's Third Person Shooter

This!

It's ridiculous. It's like me saying "I'm not ordering a pepperoni pizza from Pizza Hut because they have garlic bread for sale as well"

I don't need one to enjoy the other so stop moaning about it.

By the way, how do you think I'll get on with an i5 [email protected] and 4GB 670? Playing at 1080p.

Depends really,

If you get an uncooked pizza yet they offer you the garlic bread free when you pick it up, would you be annoyed?

You didn't get what you wanted, but free stuffs, doesnt make it right.

Not saying this is the case with WD, but it was with Rome 2, really want this game to be good!!!!
 
This!

It's ridiculous. It's like me saying "I'm not ordering a pepperoni pizza from Pizza Hut because they have garlic bread for sale as well"

I don't need one to enjoy the other so stop moaning about it.

By the way, how do you think I'll get on with an i5 [email protected] and 4GB 670? Playing at 1080p.

Eh? People have an issue because if it's ready on day one it should be in the game!
 
This!

It's ridiculous. It's like me saying "I'm not ordering a pepperoni pizza from Pizza Hut because they have garlic bread for sale as well"

I don't need one to enjoy the other so stop moaning about it.

By the way, how do you think I'll get on with an i5 [email protected] and 4GB 670? Playing at 1080p.

Silly comparison as one has nothing to do with the other..

Day 1 DLC would be like you ordering a pepperoni pizza, but then having to buy the pepperoni extra and add it yourself.

Think of it another way...the content could already have been in the game but has been taken out and then thrown into a DLC to rake in extra cash.
 
Silly comparison as one has nothing to do with the other..

Day 1 DLC would be like you ordering a pepperoni pizza, but then having to buy the pepperoni extra and add it yourself.

Think of it another way...the content could already have been in the game but has been taken out and then thrown into a DLC to rake in extra cash.

Think of it another way...the game is finished and instead of moving the majority of the team onto a new project, they start making extra dlc content, by the time the publishers are ready to launch the game the extra dlc content is completed and ready for sale.
 
Day 1 DLC would be like you ordering a pepperoni pizza, but then having to buy the pepperoni extra and add it yourself.
Sorry my trollometer is broken, are you serious?!

Think of it another way...the content could already have been in the game but has been taken out and then thrown into a DLC to rake in extra cash.
OK, I think you're actually being serious.

I have said this time and time again, if you are against day 1 DLC then you are against all DLC.

Firstly and most importantly, day one DLC does not mean that it could have been in the original title. Once a game has been completed it is not immediately released to the public. It has to be tested, it has to be certified, it has to be printed onto disks, it has to be shipped out. All this leaves time for companies to create extra content after finishing the game.

Further, prior to the game even being greenlit by publishers there will already be a DLC plan in place. Before your game is even made they are working on DLC. It's just personally preference to them whether they release it on day one or they have a 12 month plan or whatever.

Also, newsflash, almost all companies releasing triple A titles are trying to rake as much cash in from anyone.

You think you're making some kind of moral stance but you're really only showing ignorance of game development processes and the capitalist economy you live in.
 
Sorry my trollometer is broken, are you serious?!

OK, I think you're actually being serious.

I have said this time and time again, if you are against day 1 DLC then you are against all DLC.

Firstly and most importantly, day one DLC does not mean that it could have been in the original title. Once a game has been completed it is not immediately released to the public. It has to be tested, it has to be certified, it has to be printed onto disks, it has to be shipped out. All this leaves time for companies to create extra content after finishing the game.

Further, prior to the game even being greenlit by publishers there will already be a DLC plan in place. Before your game is even made they are working on DLC. It's just personally preference to them whether they release it on day one or they have a 12 month plan or whatever.

Also, newsflash, almost all companies releasing triple A titles are trying to rake as much cash in from anyone.

You think you're making some kind of moral stance but you're really only showing ignorance of game development processes and the capitalist economy you live in.

I believe that all content developed before release should be in the game, bar cosmetic crap, I'm fine with them selling that.
 
Firstly and most importantly, day one DLC does not mean that it could have been in the original title.

It does most of the time, especially in a game that was delayed for 6 months...unless you are suggesting they just come up with the idea out of the blue after completing the game. Even if it is worked on after the game is completed, it is still planned beforehand. Take Mass Effect 3 as an example, with a Prothean character perfectly integrated in to the story as day one dlc:rolleyes:

Just because it is planned to be day-one dlc doesn't mean I like it, in fact it makes it worse...I've got by for 20 years without playing games with day-one dlc.

I watched the trailer for the season-pass campaign earlier, and it makes it seem like you have already played the game...it hasn't even been released yet! 'All new campaign'- I haven't played the main one yet! 'You think you know this city?'- No, I haven't played it yet!
 
Last edited:
I really don't think the pizza comparison is a good one.

I'd say its like a film being released with standard and extended editions at the same time. Whether its an issue really depends on what scenes have been left out.

But let's be honest, its nothing more than a means to make more money, whether you think that's acceptable or not its still the case.
 
It does most of the time, especially in a game that was delayed for 6 months...unless you are suggesting they just come up with the idea out of the blue after completing the game. Even if it is worked on after the game is completed, it is still planned beforehand. Take Mass Effect 3 as an example, with a Prothean character perfectly integrated in to the story as day one dlc:rolleyes:

Just because it is planned to be day-one dlc doesn't mean I like it, in fact it makes it worse...I've got by for 20 years without playing games with day-one dlc.
But that's what I'm saying the DLC was obviously planned from day one, to make a judgement that you're not getting your money's worth because they deployed it sooner is just arbitrary.

I believe that all content developed before release should be in the game, bar cosmetic crap, I'm fine with them selling that.
But when you're buying a game do you check the developer's schedule to check that no DLC was ready before release despite not being available at release?

Look at it this way:

Company A develops a game called Facebuster 2014, the decide that this game will have DLC and put aside 10% of the budget they have for the game to developing the DLC, company A decide to develop the DLC alongside the main game to release it at launch.

Company B develops a game called Legbuster 2014, they decide that this game will have DLC and put aside 10% of the budget they have for the game to developing the DLC, company B decide to develop the DLC alongside the main game and release it 3 months after launch.

Company C develops a game called Armbuster 2014, they decide that this game will have DLC and put aside 10% of the budget they have for the game to developing the DLC, company C decide to develop the DLC after the launch of the game and release it 3 months after launch.

Company D develops a game called Buttbuster 2014, they don't think about DLC so put aside no budget to develop it, Company D complete the game and then decide that they could make a little more money from this so they hold back some features from the game and release them as DLC 3 months after release.

Assuming they all have the same original budget why do some of those companies deserve your money more than others based on the date they release their DLC.

They have all put in the same money up front and are all making the same money from the end user... Why draw an arbitrary line in the sand?

Whether or not the DLC is launched at release or launched months later it still costs manpower to develop and therefore money. If you don't buy games with day one DLC and one day it ceases to exist you will not be getting more value for money DLC will just be released after launch.
 
Not completely sure why Day 1 DLC is a bad thing, let alone a reason not to buy a game. :confused:

I can see why people might be annoyed if they removed content so they could sell it as DLC.

By the looks of it, the DLC isn't anything major, a few new side missions and some cosmetic stuff, not anything worth fussing over.
 
Lets not forget company E that designs a game, develops that game, and then decides what to rip out of it for DLC.

To be honest it makes little difference when it comes out, but I think people feel more comfortable if it comes out later as they feel that extra time has been taken and they are happier paying for it, maybe its a perception thing. Lets take Bioshock Infinite for example, they didn't start any work on the DLC until the main game was finished and out the door.
 
I don't really care about day 1 dlc. It has took the developers time to make said dlc after the completion of the main game. I usually don't bother with dlc anyway as it adds very little to the game from my experience. Few extra guns etc. if you don't want it, don't get it. It's really that simple
 
day one dlc is fine with me
game companies finish there game way in advance. watchdogs for example may have been completed in January

now rather than developers sit there getting paid to do nothing they work on DLC which by the time may comes around is released at the same time.

i work ion the software industry & this is how it works for most Good companies. Everyone moans about they take features away but it doesn't if its day one.
 
Back
Top Bottom