Microtransactions are the most profitable way to go
Have to have a decent game in the first place but then you can farm the playerbase for many many times what subscriptions can bring by selling art, animations, game advantages and content.
It preys on peoples addictions/compulsions and is a pretty scummy kind of funding model.
Have to have a decent game in the first place but then you can farm the playerbase for many many times what subscriptions can bring by selling art, animations, game advantages and content.
It preys on peoples addictions/compulsions and is a pretty scummy kind of funding model.