Soldato
Look at a game called Seeking Dawn if you crave the high end experience. Been liking it a lot recently after discovering more of the mechanics, and getting deeper in to it.
The way they've done the VR in fps is some of the best yet. They have a quick menu that springs up at the level of your head, you physically grab stuff on the fly, swapping out guns, munitions, health regens... This coupled with an immersive arm swinging mechanic while running just feels awesome. If you've seen ready player one and how they quick fire stuff on the fly, think that.
The backpack inventory stuff is still icon pointer driven, and the pickups is done by button press, which are design decisions that are credible. It's expensive, but it's that ground up fps to justify the cost.
The way they've done the VR in fps is some of the best yet. They have a quick menu that springs up at the level of your head, you physically grab stuff on the fly, swapping out guns, munitions, health regens... This coupled with an immersive arm swinging mechanic while running just feels awesome. If you've seen ready player one and how they quick fire stuff on the fly, think that.
The backpack inventory stuff is still icon pointer driven, and the pickups is done by button press, which are design decisions that are credible. It's expensive, but it's that ground up fps to justify the cost.