But but but..... consoles are suppose to be the king for value and offer an experience just as good as PC for 60@4k
I said this a while ago, the writing was on the wall once we started to see this happen on the consoles:
- adaptive resolution where most of the time the res. is 1300 (PS 5) and 1600/1800P (xbox)
- graphical settings on the whole being reduced, iirc, mostly a mix of high/medium
- RT settings being limited heavily or/and disabled 100%
But remember according to some, a ps 5/xbox is still better for 4k gaming than a 3080 10gb because they have 16GB of vram (even though it is shared memory...).....
@Purgatory maybe consoles will chin of amd and go nvidia next round for that fg tech
Didn't certain individuals keep banging on about consoles using FSR too? What happened there? Or is it much like the pc gaming scene where we are still waiting on developers to even include fsr 2, let alone 2.1?
EDIT:
As for gotham knights and 30 fps lock, I'm not surprised if the console versions are implementing ray tracing reflections too.