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When the Gpu's prices will go down ?

Everyone jumps to vRAM issues at the smallest hiccup when is just plain old crap codding. :D
While there's no doubt there's crap coding it doesn't excuse not adding more memory to alleviate that, both AMD and Nvidia spend millions developing drivers that address specific issues with certain games that have been poorly codded.

If they can, and indeed do, spend millions on rewriting their drivers to address issues cause by a developer doing something in a less than optimal way then surely they can spend a bit of time and money on making sure there's sufficient memory for +99% of use cases.
 
PS4 hold about 30sec. of gameplay inside its 8gb memory, while PS5 holds about 1sec only.
You are talking about very different thing than I am. It's not about how many seconds can fit into the vRAM - according to the developers I've read recently, 8GB in places is not enough to keep one FRAME in vRAM anymore. There's no solution to that issue aside more vRAM or worse textures. Otherwise horrible stutters or worse problems will be very visible.

I thought on this forums people like idea of better looking games - better textures (higher quality and size) are the best way to do it, with 0 FPS influence if they fit in vRAM.
 
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cant trust benchmarks, as hardware unboxed video showed the benchmark charts tell a different story to actual gameplay where vram constricted titles are a stuttering mess. think the example used was a plagues tale requim and harry potter?
 
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While there's no doubt there's crap coding it doesn't excuse not adding more memory to alleviate that, both AMD and Nvidia spend millions developing drivers that address specific issues with certain games that have been poorly codded.

If they can, and indeed do, spend millions on rewriting their drivers to address issues cause by a developer doing something in a less than optimal way then surely they can spend a bit of time and money on making sure there's sufficient memory for +99% of use cases.
That's true, adding more vRAM when it makes sense is good.

As a sidenote, adding a more powerful tesselation unit, just because devs overdo it for no good reason, is a way to overcome stupid game making decisions. It can be done, but not ideal. Same is with vram.
You are talking about very different thing than I am. It's not about how many seconds can fit into the vRAM - according to the developers I've read recently, 8GB in places is not enough to keep one FRAME in vRAM anymore. There's no solution to that issue aside more vRAM or worse textures. Otherwise horrible stutters or worse problems will be very visible.

I thought on this forums people like idea of better looking games - better textures (higher quality and size) are the best way to do it, with 0 FPS influence if they fit in vRAM.
It's not that different, as those textures and other assets have to be in vram for when the game may possibly need them within the next x seconds.

I'm curious, which dev said that and what he actually worked on or is working on in order to demand such high numbers? Is there another Crysis around the corner? Or just another Crysis 2 that instead of tesselating flat surfaces and invisible underground water we have insane vRAM demands for little to no improvement?
 
You are talking about very different thing than I am. It's not about how many seconds can fit into the vRAM - according to the developers I've read recently, 8GB in places is not enough to keep one FRAME in vRAM anymore. There's no solution to that issue aside more vRAM or worse textures. Otherwise horrible stutters or worse problems will be very visible.

I thought on this forums people like idea of better looking games - better textures (higher quality and size) are the best way to do it, with 0 FPS influence if they fit in vRAM.

oh no.... no they don't, you're talking to people who ridiculed game consoles for using upscaling tech to "fake high resolution" and then spun completely 180 to call it the best thing since sliced bread the instant Nvidia called that exact thing DLSS.

And they wonder why an ##80 class card has gone from $700 in 2018 to $1200 now, Nvidia know their customer base.
 
oh no.... no they don't, you're talking to people who ridiculed game consoles for using upscaling tech to "fake high resolution" and then spun completely 180 to call it the best thing since sliced bread the instant Nvidia called that exact thing DLSS.

And they wonder why an ##80 class card has gone from $700 in 2018 to $1200 now, Nvidia know their customer base.

I can't help but chuckle.

And it's also very true.
 
Yea, no. Like i added in my edit maybe you should read what a device/hardware ID is and how it's generated.

Long story short it's generated by the system (Windows itself). The closest you get is like i said earlier the hardware ID
That identify the model as in this is a RTX 4070, all RTX 4070's will use the same hardware ID.

e: E.g I assume you have a generic USB hub listed under device manager, all generic USB hub will report a device ID of 'USB\VID_05E3&PID_0608&REV_8536' just like all Samsung 970 EVO Plus' will have a hardware ID of 'SCSI\DiskNVMe____Samsung_SSD_970_2B2Q'

There's nothing unique about those.
So I did a bit more research on it by looking at a cheating forum, and things they can definitely HWID ban which I would never buy used for gaming are:

Motherboard
HDD/SSD serial & volume ID
Network adapter Mac address
Display serial
Other components such as optical drives

I'm not certain about GPUs anymore as it appears that post on tomshardware is wrong, but it wouldn't surprise me if they could uniquely identify them even if there isn't a publicly known method, especially since kernel level anti cheat has a lower level access to your system than regular software. On a MW2 cheating forum they specifically mention GPUs as part of HWID bans but I don't know how reliable that is. As such I still see used GPUs as a risk not worth taking unless an actual game dev that has worked on anti cheat says they can't get HWID banned.
 
oh no.... no they don't, you're talking to people who ridiculed game consoles for using upscaling tech to "fake high resolution" and then spun completely 180 to call it the best thing since sliced bread the instant Nvidia called that exact thing DLSS.

And they wonder why an ##80 class card has gone from $700 in 2018 to $1200 now, Nvidia know their customer base.

Come on, you really don't do yourself any favours on here at times with making silly statements like this especially since you supposedly have experience working with game engines....

Good educational videos for you:


 
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cant trust benchmarks, as hardware unboxed video showed the benchmark charts tell a different story to actual gameplay where vram constricted titles are a stuttering mess. think the example used was a plagues tale requim and harry potter?

Can't comment on plague tale but hogwarts was also a stuttery mess on a 4090, as noted by computerbase etc. the stutter was just less common on the likes of 4090 because it could brute force/avoid the issues for a longer period of time, although the game has had a lot of patches since so no idea what the story is, pretty sure RT is still broken though :o

That's true, adding more vRAM when it makes sense is good.

As a sidenote, adding a more powerful tesselation unit, just because devs overdo it for no good reason, is a way to overcome stupid game making decisions. It can be done, but not ideal. Same is with vram.

It's not that different, as those textures and other assets have to be in vram for when the game may possibly need them within the next x seconds.

I'm curious, which dev said that and what he actually worked on or is working on in order to demand such high numbers? Is there another Crysis around the corner? Or just another Crysis 2 that instead of tesselating flat surfaces and invisible underground water we have insane vRAM demands for little to no improvement?

Exactly.

If that vram is actually put to good use then bring it I say but sadly it isn't, on PC, it isn't used to provide any better textures over consoles, instead it is used to avoid/brute force through lack of optimisation for systems with no direct storage.

Essentially the way to do pc gaming is now to buy ££££ gpus in order to avoid/brute force through issues on day 1 or wait a couple/few months for the game to be optimised/fixed then play but seems pc gamers want games to be released in a broken state so they can justify a new ££££ gpu every 1-2 years :cry:
 
So I did a bit more research on it by looking at a cheating forum, and things they can definitely HWID ban which I would never buy used for gaming are:

Motherboard
HDD/SSD serial & volume ID
Network adapter Mac address
Display serial
Other components such as optical drives

I'm not certain about GPUs anymore as it appears that post on tomshardware is wrong, but it wouldn't surprise me if they could uniquely identify them even if there isn't a publicly known method, especially since kernel level anti cheat has a lower level access to your system than regular software. On a MW2 cheating forum they specifically mention GPUs as part of HWID bans but I don't know how reliable that is. As such I still see used GPUs as a risk not worth taking unless an actual game dev that has worked on anti cheat says they can't get HWID banned.
I think you maybe getting confused with how HWID bans work and how hardware is identified, like myself and others have been saying there's nothing (to my knowledge) that identifies one make & model of motherboard, HDD/SSD, display or any other component (excluding NIC MAC addresses) from another. All 970 EVO pro SSDs using the same FW are indistinguishable (from a software perspective) from one another and the same goes for all hardware of the same make, model, FW.

What you can do though, and it's what Microsoft do WRT Windows activation, is make a list of the hardware that's installed in the machine and use that as the seed to generate a hash.

I'm 99.99% certain that there's no way to identify one Nvidia 4070 from another using nothing but software, like i said before Linux allows far better interrogation of hardware and if you can't identify a unique ID using some of the tool for that then the likelihood is it's not there. Obviously with the caveat that it's almost impossible to prove a negative so the onus should really be on you to prove that there is a way to do what you claim.
 
I think you maybe getting confused with how HWID bans work and how hardware is identified, like myself and others have been saying there's nothing (to my knowledge) that identifies one make & model of motherboard, HDD/SSD, display or any other component (excluding NIC MAC addresses) from another. All 970 EVO pro SSDs using the same FW are indistinguishable (from a software perspective) from one another and the same goes for all hardware of the same make, model, FW.

What you can do though, and it's what Microsoft do WRT Windows activation, is make a list of the hardware that's installed in the machine and use that as the seed to generate a hash.

I'm 99.99% certain that there's no way to identify one Nvidia 4070 from another using nothing but software, like i said before Linux allows far better interrogation of hardware and if you can't identify a unique ID using some of the tool for that then the likelihood is it's not there. Obviously with the caveat that it's almost impossible to prove a negative so the onus should really be on you to prove that there is a way to do what you claim.
I can see my HDD/SSD serial numbers with CrystalDiskInfo. I can also see my display and optical drive serial numbers in Aida64. I used a Windows 10 OEM key to activate my Windows license, when I clean install with new hardware like a new CPU (same motherboard) I can just select "I don't have a product key" and it will automatically retrieve the license details when I connect to the internet. How would it do that if there wasn't a way to uniquely identify a motherboard?
 
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Yes but again those are not necessarily unique, and like the MAC address of NICs it can be be spoofed and/or changed.

Without knowing the exact details of how you activate Windows i can't say for sure, do you use a MS account?
I'm pretty sure the serial numbers of my SSDs/HDDs and monitor are unique, they're needed for warranty reasons and they match up with what is printed on the box they came in. I mean a manufacturer could make two drives with the same serial number by accident but it's unlikely. I don't use a Microsoft account.
 
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I'm pretty sure the serial numbers of my SSDs/HDDs and monitor are unique, they're needed for warranty reasons and they match up with what is printed on the box they came in. I don't use a Microsoft account.
They maybe, they may not be. Read the link i provided.
 
They maybe, they may not be. Read the link i provided.
I read the link, so it's possible (but unlikely) for two different manufacturers to make a HDD/SSD with the same serial number, but the combination of device model and serial number is guaranteed to be unique. Thus it is possible to uniquely identify a HDD/SSD in software by checking both the device model and serial number.
 
Amazing as it sounds, I recently purchased a batch of ASUS Notebooks - every one had the same hard disk serial number (which I use to secure my software) Consequently, no security any more (based on disk serial number)
 
I have a hard time believing that is true, perhaps they were confusing the model ID with serial numbers.
Clearly as you've gotten it into your head that cheat detecting software can ban a graphics card, a CPU, a motherboard, or any number of individual components and despite at least half a dozen people telling you it's not possible, detailed explanations of how hardware is identified on an OS level, and information on how more advanced anti-cheat ban people, along with a complete dearth of information proving what you think, you still believe someone can be banned simply because they bought a 2nd hand GPU.

If the entire internet, some of whose job it is to investigate these sorts of things, can't find evidence that a graphics card, a CPU, a motherboard, or any number of individual components can't be tracked from one computer to another isn't enough to dissuade you from your belief nothing will.
 
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