Poll: Which Next Gen Console will you buy? - New Version

What will you buy?

  • I will buy both consoles

    Votes: 125 12.1%
  • I will buy an Xbox One only

    Votes: 138 13.3%
  • I will buy a PS4 only

    Votes: 565 54.5%
  • I will buy neither console

    Votes: 88 8.5%
  • Undecided

    Votes: 120 11.6%

  • Total voters
    1,036
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This is something I disagree with; if both consoles are so easy (compared to the current gen) to develop for, then developers will find it easier to have their games make use of the specific strengths of each console.

I can see your point but, you could also say that the similar specs could breed complacency not to mention penny pinching. No matter how easy it is to do something there is always some degree of cost attached, if the differences are going to be small then will they deem that extra cost worth it?

Roll on Gamescon for some final, firm details :)
 
I wonder if Microsoft planned this all along, start with an ok system not so good policies etc and then start making the system more appealing by changing things.

Seems to have swayed a lot of votes.

Not sure if serious?

They are trying to gain back votes which they have lost due to there policies. If they would have come out like this from the start they would have had more people wanting there system. It seems there are people out there who still don't trust ms, and the 180s haven't changed there minds.
 
I can see your point but, you could also say that the similar specs could breed complacency not to mention penny pinching. No matter how easy it is to do something there is always some degree of cost attached, if the differences are going to be small then will they deem that extra cost worth it?

Roll on Gamescon for some final, firm details :)

You could say that about literally anything in games development though. Why have an animated main menu when a white screen with the game's title in Times New Roman would suffice? If that was the case, we'd see PC versions of games with no graphics options because catering for every single possible configuration is deemed too costly.

These games are worked on for months/years, making use of a bit of extra power is not going to add hugely to the development time. Don't get me wrong, I'm sure some developers will end up going for parity between the two, but the good developers will be the ones who cater for the strengths of both systems.

Not sure if serious?

They are trying to gain back votes which they have lost due to there policies. If they would have come out like this from the start they would have had more people wanting there system. It seems there are people out there who still don't trust ms, and the 180s haven't changed there minds.

For me personally, it's not that I don't trust MS - I'll get an Xbox eventually as there are games I want to play on it - but the amount of changes they've made since the initial announcement, whilst good for consumers as a whole, are pointing towards "development hell" to me. There's a line between a company/product being responsive to its customers/fans, and being on completely the wrong track to waht the market wants in the first place, and I can't help but think that MS have been straddling that line.

They say they used hundreds/thousands of test-cases with actual gamers when developing the controller. Did they not ever think to do the same for their Kinect and always-online verification policies? They seemed so surprised that so much of what they announced was nothing that consumers wanted, and all that suggests to me is that they designed a product they wanted rather than what the market wanted.
 
A MS PR person over at the GAF had this to say:

This thread got very interesting.

I expected some commentary on this, but the direction it went surprised me.

The part that surprised me the most is the belief that we've somehow "lost our vision" or that we are "radically different" from what we announced.

Are we listening and adjusting the plans? We are. Are we making some concessions in areas where people have strong feelings? We are.

Are we altering our vision or losing faith? No.

We made one policy decision that was a major reversal around digital rights vs. physical media. It was the only time major features were changed, like family sharing, and some of the online check-in stuff that was related to it. It was the right call.

If you go back to the Unveil and E3 conferences, today's announcement doesn't change or diminish what we've said we were doing at all. All we said today is that we weren't going to brick the box if Kinect was unplugged. People making a leap thinking that means we've completely disconnected Kinect from the system would be wrong.

Once you guys experience the console, some of the criticisms may be valid, and many won't. The controller will not be the best way to navigate the dash - things like instant switching, snap mode, sign-in, and search are going to be vastly superior with Kinect. There is no controller UI that will beat "Xbox, Snap Skype", or "Xbox, Go to Killer Instinct".

The idea that the controller is the best way to navigate makes sense in reference to Xbox 360, but it's not true in Xbox One. You can completely control the dash with a controller, but many cases are deprecated versions of how it will work with voice.

If we were to remove Kinect from the bundle, then THAT would be a 180... but it's not going to happen. This was a very minor policy change, for people who had privacy concerns or repair issues. As someone earlier stated, my guess is that very few people will take advantage of the feature. But knowing it's there as an option is important.

Anyway, that's all my commentary on this. Bowing out for the evening.

Interesting POV, obviously the public see it as a lot of 180's on decisions, yet they don't and have only really changed one (being digital DRM).
 
The main thing I would have liked more info on, is the online libraries. If it was really going to be full game sharing with 10 people or if the rumor of it just being timed demos was true. I still prefer the option of being able to sell my games on but if everything was explained fully and clearly I think more people would have taken an interest to the idea.
 
In terms of what to buy, I will be buying a PS4 i think. I have a PS3 although PC is my primary gaming platform.

The PS4 is looking very promising and with a very good price at launch.
 
A MS PR person over at the GAF had this to say:



Interesting POV, obviously the public see it as a lot of 180's on decisions, yet they don't and have only really changed one (being digital DRM).
Very interesting, and he does make valid comments. I hadn't even considered the ramifications of what would happen if your Kinect had broken and you had to send it off for repair. Giving you the option to disconnect Kinect makes perfect sense in that scenario.
 
You could say that about literally anything in games development though. Why have an animated main menu when a white screen with the game's title in Times New Roman would suffice? If that was the case, we'd see PC versions of games with no graphics options because catering for every single possible configuration is deemed too costly.

These games are worked on for months/years, making use of a bit of extra power is not going to add hugely to the development time. Don't get me wrong, I'm sure some developers will end up going for parity between the two, but the good developers will be the ones who cater for the strengths of both systems.
In addition to that, when a game is a multiplat which includes the PC, it wont be that difficult to consider the XO and PS4 just as different LODs and just force some options on one and not the other. The development involved would have been necessary for the PC version anyway...
For me personally, it's not that I don't trust MS - I'll get an Xbox eventually as there are games I want to play on it - but the amount of changes they've made since the initial announcement, whilst good for consumers as a whole, are pointing towards "development hell" to me. There's a line between a company/product being responsive to its customers/fans, and being on completely the wrong track to waht the market wants in the first place, and I can't help but think that MS have been straddling that line.

They say they used hundreds/thousands of test-cases with actual gamers when developing the controller. Did they not ever think to do the same for their Kinect and always-online verification policies? They seemed so surprised that so much of what they announced was nothing that consumers wanted, and all that suggests to me is that they designed a product they wanted rather than what the market wanted.
Agreed - it does make you think how much they valued their vision when you look at what the XO is today compared to what it was, if they really had something that worthwhile then why not push forward and prove people wrong. Perhaps they just didnt want a PS3 launch where Sony forced through BD and an expensive console due to design decisions they made...

Does feel like you could start a rumour today and in a months time MS would change something based on that, doesnt give you confidence post-launch that MS really know where they are going :confused:

ps3ud0 :cool:
 
I can see Kinect being returned to its' current status (Xbox 360) of optional extra if it fails to turn into the 'killer accessory' that MS want it to.

I would hazard a guess that in about two years time if the sensor is still seen as a novelty by gamers and underused by developers then MS will release an Xbox 1 core edition (or whatever they decide to call it) without the sensor in the box for about £50-60 less than the price of complete system.
 
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Still sticking with the PS4, for now anyway. Will see if MS decide to release a kinect less console now its been confirmed that you don't need it plugged in. Probably wait for a price drop as well, due to there only being Forza I would like to play from the launch titles.
 
I can see Kinect being returned to its' current status (Xbox 360) of optional extra if it fails to turn into the 'killer accessory' that MS want it to.

I would hazard a guess that in about two years time if the sensor is still seen as a novelty by gamers and underused by developers then MS will release an Xbox 1 core edition (or whatever they decide to call it) without the sensor in the box for about £50-60 less than the price of complete system.

I won't be buying an Xbox One until this happens. I have no need or interest in having to use or pay for something that I don't want, so until the Kinect becomes and optional extra, i'll be sticking with PS4.
 
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