You think you know someone...Shh, oldest and first GPU I owned was a GeForce MX440.
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You think you know someone...Shh, oldest and first GPU I owned was a GeForce MX440.
I only wish he designed all games, and we'd have this sort of high quality optimisation for all.@AMDMatt
I got a replay from the Dev
Replying to @idSoftwareTiago
If you using RX VEGA 64 would you enabled Deferred Rendering or Disable? Thanks
Replying to @shankly1985
Vega is a beast, just use forward
So I guess Forward Rendering is the way to go
https://twitter.com/idSoftwareTiago/status/924013086666887169
That's a bad translation, or a typo, that's all."GPU culling (ie the rejection of, for example, invisible polygons) should be switched off on AMD graphics cards and on Nvidia accelerators according to the game recommendation." Well they got that wrong Lol
Surprised to see 1080 Ti still hold performance king in all resolutions.
How really very embarrassed to see what Rapid Packed Math can do to games, absolutely useless and massive waste of time. What a failure.
Look like big poor Vega for a AMD sponsored Vulkan title RTG used most advanced and very expensive newer utter useless technologies like HBM2, HBCC, Rapid Packed Math, Deferred Renderer, Primitive Binning etc that would still not able to outperformed big Pascal in 2017 and upcoming little Volta and big Volta in 2018.![]()
Is it possible they need to tweak drivers like the recent Forza thing and nvidia. Engage hyper drive or somethingWouldnt surprise me if its failed to fully mesh into Vega specific capabilities.
nVidia don't seem to have released optimised drivers yet for this title, am guessing they're tweaking them until right at the last minute (having seen AMD's performance in this game).
Probably still busy clipping the non-visible textures or reducing the image quality to the naked eye to gain 0.2 fps![]()
A AMD?Surprised to see 1080 Ti still hold performance king in all resolutions.
How really very embarrassed to see what Rapid Packed Math can do to games, absolutely useless and massive waste of time. What a failure.
Look like big poor Vega for a AMD sponsored Vulkan title RTG used most advanced and very expensive newer utter useless technologies like HBM2, HBCC, Rapid Packed Math, Deferred Renderer, Primitive Binning etc that would still not able to outperformed big Pascal in 2017 and upcoming little Volta and big Volta in 2018.![]()
You'll see soon enough.Matt keeps putting smiling faces up and hinting at more from AMD as well. He knows something for sure. It would seem both have not locked this down straight out of the gate but tbh performance looks great any how. This is the second game using vulkan and performance is off the charts.
RX VEGA 56 beating the 1080"I know" Nvidia haven't released Drivers Bah bah !!! Day one Performance though! Mmmm
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Don't know how anyone can say this looks rubbish. It looks wonderful at 3440x1440 Uber settings, and that's without upping the resolution scale to 200% either. Haters gonna hate though.RX VEGA 56 beating the 1080"I know" Nvidia haven't released Drivers Bah bah !!! Day one Performance though! Mmmm
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Don't know how anyone can say this looks rubbish. It looks wonderful at 3440x1440 Uber settings, and that's without upping the resolution scale to 200% either. Haters gonna hate though.![]()