While hit (which WAS boring) and haste (which I quite liked) were shuffled out of the pack, they have replaced them with a set of fairly opaque extra stats. At least hit and haste meant something even if their mechanics might not have been straightforward. Mastery, versatility amd multistrike all seem a bit pants and ill thought through to me.
Edit I thought haste had bitten the dust as a stat
Edit I thought haste had bitten the dust as a stat