Doubt it. They would have been working on Scorpio since the Xbone launched with its computational deficit. The Neo is probably more to do with PS VR, not Nintendo.
If they had been working on the Scorpio for that long, then they'd have more to say and/or show by now, plus it wouldn't be releasing a year and a half from now. Perhaps they've been working on it for a year extra, but probably not since the launch of the XB1. Otherwise they've been sitting around doing nothing all these years, considering what little they had to show and tell at E3.
What, three? Hardly difficult compared to the multitude of PC configurations.
I'll admit, you're right on that one and considering Microsoft's choice to include PC now, it doesn't change that much for them. However, a good many developers are very used to developing only for a single Xbox and all of a sudden they've now got to make their games work on more variations of hardware.
Other developers like DICE and Ubisoft will have no problem since they make multiplatform releases anyway. But devs like 343i who have only been making games for one spec of hardware at a time will have a harder time to adjust.
Not that it can't be done, but it does mean games like Halo will take a bit more time perhaps.
I guess the fact that MS are now truly embracing the PC and having the Xboxes as non-PC options makes things easier for many of us. Just have a PC and be done with it. Or have an XB1 now and upgrade to a Scorpio later if you can't get a good enough PC.
Nintendo + half decent gaming PC is my choice. It works in harmony perfectly, those Nintendo exclusives and some high res/decent texture gaming.
I won a PS4 in a raffle, I sold it for far cheaper than it was worth because it was pointless. The only game I wanted was Uncharted and I couldn't justify a console for one game.
I'd have to mostly agree. Nintendo exclusives are many and can't be found anywhere else (unless you emulate ;P). Up until recently the big ones have been guaranteed to be good (RIP Star Fox Zero). That was my set-up before buying a PS4 last year. Granted I've not yet opened it or used it, but there's a fair few exclusives besides Uncharted to play on it, which I plan on buying sometime soon. Like Bloodborne, Ratchet and Clank, among others.
If MS is targeting the Scorpio at only those who have 4k TVs and a lot of money, they've shot themselves in the foot, yet again. Not many people have a 4k TV now and I doubt that many will in the future. However, 4k monitors are increasing in popularity (are way cheaper and usually have more game-centric features) and PCs are becoming more 4k capable... I bet many folks would rather just get a PC capable of 4k. The average console buyer is unlikely to have a 4kTV/monitor and be willing to cough up the extra cash for the hardware itself. If it's just for 4k, they won't sell too many at first. The PSNEO and NX will sell more since more people will be able to get a lot out of it.
Granted the Scorpio can be used by those who want that 1080p60fps in Xbox One titles, but I think the titles have to support it first. They might be on fixed specs where Scorpio only does certain combinations of resolution and framerate. Not to mention that apparently the Xbox One Slim has just a tad more power than the XB1 itself, helping to stabilise some framerates. Only benchmarks at release will tell if it's actually a tangible benefit though.
Perhaps the XB1 Slim will do very well and the Scorpio won't?
My complaint is that they announced way too early. I'd raher have them do it like the XB1/XB1S announcement, where they can actually show off the machine and give a proper release date fairly soon. They shouldn't have mentioned it, they already have the Xbox One Slim for hardware this year. Leave Scorpio for next year's E3.