You'll be fine with season 1, I would change the friendly fire rule though to be more inline with season 3 & Black Plague
In season 1, targeting priority with ranged always means you hit survivors first with any hits.
Change to-
Emergency situations can call for a Ranged Attack aimed at a Zone where a teammate is stuck. In that case, misses on the attack roll automatically land on Survivors standing in the target Zone. Assign these Friendly Fire hits in any way you want.
So hits hit zombies first, misses then hit survivors.
It will make sense once you read the rules.
Have fun
It just seemed a little unfair that the survivor had to die first before you could attack the Walker. Thinking about it, it might make more sense that if you roll and pass the accuracy score, you hit the Walker, but if you fail, you hit the survivor. That would make spraying a zone with something like a shotgun or assault rifle really dangerous with a survivor present as you're likely to hit them at least once, but with something like a pistol it could be worth the risk.
Had a 4 player game on Black Plague last weekend and I think it might well be the best version of Zombicide so far. The addition of the Necromancers add a fun, new mechanic to the game (an enemy who is actively trying to run away, not kill you), and the addition of armour means that getting up close and personal, even when out numbered, can become a much more viable tactic. At one point we had the Dwarf (who gets a bonus to armour) with the best armour in the game tanking about 10 hits when an extra activation got us into serious trouble. Out of 10 attacks he took one hit. It was glorious!
I bought the first one to take around friends at Christmas and we all loved it, great game
I had read in this thread and took on board the change to the ranged firing into a zone with survivors, I agree it makes more sense.
We didn't do everything correctly, I kept forgetting the manhole cover symbol, and is the abomination spawn a fatty with a + on it? If so, didn't realise.
The only other rule that didn't make sense to us was the splitting of zombie groups when equidistant to survivors and adding extra zombies to balance groups Do you do this, seems odd
The only other rule that didn't make sense to us was the splitting of zombie groups when equidistant to survivors and adding extra zombies to balance groups Do you do this, seems odd