Visual style:
Crisp and clean yet still graphically beautiful and not overly simplistic. I’d love to create a graphical evolution of some of the original UT look. I feel like this needs to have the same DNA. We moved away from that a bit too far with UT3 and would like to move back to a cleaner, more colorful visual style a more UT-centric style.
We have a much nicer lighting setup in UE4 so we can do a lot more with materials than in previous titles so simple geometry should look a lot better and support a cleaner look without having to be too sterile.
We will want to run at a fast framerate, and we also want to look good on a variety of PC hardware from moderate-low to high end.
Simplifying the content a bit should have the added bonus of visual clarity to the play areas and also allow for a lower barrier to entry and better accessibility for artists and collaborators allowing them to create or emulate content in the newer UT styles without feeling overwhelmed or taking too much time to create.
(Chris Perna, UT Dev)