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10GB vram enough for the 3080? Discuss..

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Well, I got round to Far Cry 6 at 3840 x 1600 and 10GB seems fine, for the benchmark at least. Not sure how to best post the results on here, but as a summary:

  • Average 76fps
  • Maximum 87 fps
  • Minimum 69 fps
Ultra quality, TAA on and HD textures used. For me, 10GB is enough! I'll run the benchmark on a 4k screen tomorrow to see how it compares as Mrs Turnip is watching a series this evening.
Curious to see what you score at 4K max settings Bill.

The benchmark might be fine at 4K, but what about an hour of actually gameplay?[/QUOTE]
 
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I'll tear myself away from Football Manager and find out...

Noticed that when I went back to settings, I got a message that some require a restart. I restarted, ran the benchmark twice, and both times got the "You may not have enough vRAM" message, and sure enough as the truck pulls up to the fire fight...droping to 45-50. Maybe it's not enough! Don't really care, but I'll try some gameplay too.

Edit - realised I changed the FOV settings. Don't k ow if that would have an impact.
 
I'll tear myself away from Football Manager and find out...

Noticed that when I went back to settings, I got a message that some require a restart. I restarted, ran the benchmark twice, and both times got the "You may not have enough vRAM" message, and sure enough as the truck pulls up to the fire fight...droping to 45-50. Maybe it's not enough! Don't really care, but I'll try some gameplay too.

Edit - realised I changed the FOV settings. Don't k ow if that would have an impact.
A fellow Football Manager addict. :cool:
 
A fellow Football Manager addict. :cool:
I used to love it when it was champs manager back in 01/02. Was good times, as a Arsenal supporter back then we had our best team.

Not kept up with it all after the way they got rid of Wenger. These days I barely recognise half the team. Just ain't the same no more for me sadly :(
 
I've put hours and hours in since Championship Manager 2. Probably never got more than 5 seasons in with any game (except an epic Dover Athletic save). The things I could have achieved in real life...

About to start a small session of Far Cry to see how it holds up, but I am struck that the benchmark is not particularly consistent. I've just run it 3 times in a row at the same settings, and it's been fine twice, but started juddering once. I guess I must be pretty close to the limit.

Also, the first time I tried it, I could get the VRAM usage indicator to change to a warning colour... Can't do that now.
 
Popcorn.gif

Iirc, the benchmark hit single digits for me, can't recall if it was before the patch or/and after the patch (which fixed the textures issues). I found it a poor representation of gameplay perf., iirc, guru3d or/and hardware unboxed also stated the same about the benchmark, probably why quite a few reviewers used their own sequence of gameplay than relying on the benchmark.

45-50 fps at that res. sounds about right, iirc, that is about what the 6800xt would get too. Frame latency is the real key though as if it feels stuttery i.e. latency isn't a straight line and looks rather bumpy (consistently) then that indicates a shortage of vram.


Managed to get deathloop recorded, just reinstalled, which seemed to fix the issue.

Also got resident evil village and recorded some gameplay, another game that "apparently" is awful with anything less than 16GB vram..... ;) :p On a separate note, RE village looks FAR better than when I played the demo/beta ages back.

Uploading now so hopefully 4k processing be done by tomorrow morning. Seems that if you enable FSR or DLSS, you need to restart the game otherwise you get some spikes, saying that it did say the game might need to be restarted after applying FSR as you'll see in my video.

In your head (a special place :p) maybe. Rest of the sensible people understood that at the price point the 3080 FE was it was a bargain and it took two years for a handful of titles (if that) to show up where you run out of vram in certain scenarios. People reading your posts would think the said games won’t even boot up unless you have 24GB epeen vram available :cry:

One could say the conclusion was that the 3080 and performance before it does vram ;):D

This guy gets it :D ;)

Titles recently where I am wanting far more FPS especially since I have a 3440x1440 144/175HZ display that I want to get the most from:

- deathloop, even with dlss - fps is around 90-100 in outdoor areas
- cp 2077 - maxed and with dlss perf., getting about 60 fps outdoor areas with dips below that
- dl 2 - maxed with dlss balanced, about 70-80 fps outdoor areas

Of course, I could be sensible and drop some settings a notch or 2 to bring fps closer to 144/175 but some of the most demanding settings i.e. mostly RT ones make a big difference in visuals such as psycho RT lighting so I'm not willing to budge on them.

Funnily for 4k, it's actually ok/better because my oled 4k tv is only 60 hz so 3080 can hit that easily enough with dlss, especially since balanced and perf. are more usable when sat 6/7 feet from 55"

Just read a rumour that next gen nvidia gpus might come with 24GB vram, hope so as then 16GB won't be enough ;) :cry: :D
 
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The funny thing is you know damn well that will happen with the amd and nvidia fans, it'll be like the fury x days all over again ;) :cry: :D If true and nvidia sponsor a game which just so happens to then need 24GB vram and anything with less drops to single digit fps..... I wonder what will happen ;) One things for sure I'll need to stock up on popcorn now :cry: :D
 
Well, been playing for a bit of time and Far Cry 6 is fine at a relatively consistent 60 to 70fps...most of the time. When it transfers to a cut scene, it's pretty hit and miss on framerate when it transfers back to the game - Sometimes straight back to 60/70, other times back at 15.

Another odd thing is I got to a camp to steal supplies, and the game seemed to bug out and wouldn't let me pick one of the items up, so I loaded the quicksave. Suddenly, absolute unplayable slideshow that was only sorted by completely exiting and relaunching the game. Fine again after that!
 
The funny thing is you know damn well that will happen with the amd and nvidia fans, it'll be like the fury x days all over again ;) :cry: :D If true and nvidia sponsor a game which just so happens to then need 24GB vram and anything with less drops to single digit fps..... I wonder what will happen ;) One things for sure I'll need to stock up on popcorn now :cry: :D
Indeed :cry:
 
Well, been playing for a bit of time and Far Cry 6 is fine at a relatively consistent 60 to 70fps...most of the time. When it transfers to a cut scene, it's pretty hit and miss on framerate when it transfers back to the game - Sometimes straight back to 60/70, other times back at 15.

Another odd thing is I got to a camp to steal supplies, and the game seemed to bug out and wouldn't let me pick one of the items up, so I loaded the quicksave. Suddenly, absolute unplayable slideshow that was only sorted by completely exiting and relaunching the game. Fine again after that!

I found the same with cutscenes and also menu/map feeling a bit stuttery but in game was fine, seems there are quite a few saying the same on the ubi forums too:

https://discussions.ubisoft.com/top...-for-your-issue-updated-15-03-2022?lang=en-GB
 
RE Village is a very sexy looking game, glad you are enjoying it Nexus18.
Especially when played on QD-OLED eh @Nexus18 :D

Love the HDR. Been enjoying Shadow of the Tomb Raider. Though I am tempted to shelf that and grab GamePass for £1 to play Guardians of the Galaxy followed by Halo Infinite. Can always return back to Tomb Raider, HZD and RE Village after :)
 
What I don't have time to try tonight though is a decent half hour, hour or so WITHOUT the HD pack on. If there are no issues without it (And I don't expect there to be, but we'll see) then it seems the answer. Bear in mind I'm not even at 4k yet, so not pushing as hard as some.
 
Especially when played on QD-OLED eh @Nexus18 :D

Love the HDR. Been enjoying Shadow of the Tomb Raider. Though I am tempted to shelf that and grab GamePass for £1 to play Guardians of the Galaxy followed by Halo Infinite. Can always return back to Tomb Raider, HZD and RE Village after :)
I am definitely jealous of the OLED owners, I will one day have one myself, hopefully when it is more accessible price wise from what I gather.
 
What I don't have time to try tonight though is a decent half hour, hour or so WITHOUT the HD pack on. If there are no issues without it (And I don't expect there to be, but we'll see) then it seems the answer. Bear in mind I'm not even at 4k yet, so not pushing as hard as some.

We already know the issue. We know why there is an issue. The developer is even telling you that you will have an issue at a certain resolution, settings and VRAM. The Turnips are not going to add anything new to this. The questionable part is why would FC6 fault in this fashion when other titles, which take a more dynamic approach to streaming data to VRAM e.g. Bethesda/Deathloop, not have this massive hit to FPS? The only sensible reason is the sponsor and the sponsors terrible performance this gen when compared to the competition is trying to claim a win via the only area they can win, VRAM. BTW VRAM is restricted to multiples of the memory BUS and costs money to produce.
 
Love the HDR. Been enjoying Shadow of the Tomb Raider. Though I am tempted to shelf that and grab GamePass for £1 to play Guardians of the Galaxy followed by Halo Infinite. Can always return back to Tomb Raider, HZD and RE Village after :)

Just in case your interested Sniper Elite 5 will be a day one release on game pass on the 25th or 26th of May.
 
Just an update on my earlier post about Deathloop.

Played a good while and there is no memory leak (for me) after playing a good few hours.

It loads up most available Vram very quickly, and just stays around the same amount, never exceeding the maximum of the card.

It's a very good game engine IMO actually, great performance, looks great, has a bit of RT as well, and using most of what Vram is available, very smooth.

Good to see a game that can utilise whatever Vram you have, even 21GB on a 3090!
 
Iirc, the benchmark hit single digits for me, can't recall if it was before the patch or/and after the patch (which fixed the textures issues). I found it a poor representation of gameplay perf., iirc, guru3d or/and hardware unboxed also stated the same about the benchmark, probably why quite a few reviewers used their own sequence of gameplay than relying on the benchmark.

45-50 fps at that res. sounds about right, iirc, that is about what the 6800xt would get too. Frame latency is the real key though as if it feels stuttery i.e. latency isn't a straight line and looks rather bumpy (consistently) then that indicates a shortage of vram.
Ubisoft said:
Please note that the minimum requirement for running the HD Texture Pack for Far Cry 6 is 12GB of VRAM. For 4K configurations, you will need 16GB of VRAM.
Source.

I think I've mentioned this before, but the benchmark is generally a good representation of general game performance with caveat, if you meet the requirements to use the HD Texture Pack. If you don't meet the requirements, then you might experience multiple anomalies compared to areas of the game which will use less/more video memory. Thus giving you the belief that it is not representative, but for the most part it is. I'll provide examples.

Here are various cards at 4K max settings (3:16 onwards), with 8GB, 10GB, and 12GB GPUs running the benchmark sequence with the HD Texture pack at 4K max settings.
That video was uploaded in October 2021, so maybe things have improved since then with driver/game updates.

Here's my 6800 XT running the same benchmark sequence, average 67 FPS but without the horrible 0.1%, 1% lows and stuttering seen in the examples above.

Here's my 6800 XT running actual gameplay and not the benchmark sequence. Average FPS from 62-72 or thereabouts.

Here's my 6900 XT running the same benchmark sequence, average 82 FPS but without the horrible 0.1%, 1% lows and stuttering seen in the examples above.

Here's my 6900 XT running actual gameplay and not the benchmark sequence. Average FPS from 80-90 or thereabouts.

And just to prove the game can run fine on the green team if you meet the requirements to use the HD Texture pack, here it is running on my 3090 averaging 71 FPS in the benchmark sequence but without the horrible 0.1%, 1% lows and stuttering seen in the examples above.
What I don't have time to try tonight though is a decent half hour, hour or so WITHOUT the HD pack on. If there are no issues without it (And I don't expect there to be, but we'll see) then it seems the answer. Bear in mind I'm not even at 4k yet, so not pushing as hard as some.
Got to admire your honestly Bill. I think if we'd had this earlier on in the thread it would have died a long time ago. :D

@tommybhoy - Yet another one to add to the list of local system issues. :p
 
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