Caporegime
I've already posted one and you mocked me for it, Asking someone to evidence their claim's to then berate them for it when they do is part of that toxicity i'm talking about, @Nexus18
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Can you link the posts please?I've already posted one and you mocked me for it, Asking someone to evidence their claim's to then berate them for it when they do is part of that toxicity i'm talking about, @Nexus18
Yes.
We only have FC 6 where we have had a couple posts/members saying they encountered issues, no one, not even myself have denied "their" issues, again, this "side" you refer to have simply pointed out that there is issues happening on other gpus too thus it isn't just clear cut "100% vram and nothing else", same way the texture rendering issue wasn't down to the vram but in fact was a bug with the game hence why the developers "fixed" it... same way the graphical artifacts that was affecting nvidia gpus wasn't down to the vram as stated by said amd employee but was in fact down to a nvidia driver issue hence why said driver update fixed it
The HD texture pack in FC6 is nothing to do with VRam? its a broken game and if Ubisoft would fix the game i would not have the problems i do with the HD texture pack on my GPU.
Just to be clear is that about right?
same way the texture rendering issue wasn't down to the vram but in fact was a bug with the game hence why the developers "fixed" it... same way the graphical artifacts that was affecting nvidia gpus wasn't down to the vram as stated by said amd employee but was in fact down to a nvidia driver issue hence why said driver update fixed it
That was exactly what I said to Twinz, but I don’t think he can see it any other way than from his own perspective.
My point is that you have to reduce settings even when vram isn’t an issue.
Let's not resort to the silly tactics of putting a spin on people's posts again shall we, it's extremely childish
If you can't understand the context of my post, it's not worth my time explaining it further for the same reasons said people don't seem to understand what was at fault with the below "issues" or rather choose to ignore it because it didn't fit the narrative, should I go and dig out those posts in the fc 6 thread when the game released with that texture rendering issue
As I said before, I wish more people worked in the development industry
This is the impression I am getting too. If you can spout "turn down settings" you can also comprehend that you're not exploring other settings that will identify where issues come from. Like posted thousands of times it only applies to high resolutions. if your not using high resolutions you are not going to notice it are you? You only know that you need to turn down settings generally because something is stifling the gameplay...
No I didn't, I didn't need to turn anything down when playing FC6.. the only time I realised there was vram issues when I seen other people post it! It didnt run out of grunt for me but it clearly ran out of vram for others.
I'm trying to get a straight answer from you given that you asked me to evidence my claim.
The thing is as i read it your response to me has absolutely nothing to do with my evidence, in that the problem is 8GB is not enough to run the HD texture pack, what you're posting about is an entirely unrelated problem to what i evidenced so it is in no way any sort of rebuttal.
Have i got that about right?
So 8gb isn't enough but 10gb sounds about right, glad that's sorted!
FC6 ran fine on my 3090s. No messages from Uplay about running low on video memory, no FPS drops to singe digits, no crashes to desktop etc. If you look back to the FC6 thread, one particular user was in full denial of it throughout the whole thread, even up until recently citing game developers 'looking into it', despite the very clear patch notes that said, do not use the Texture Pack if you have less than 12GB, and 16GB is the recommended amount.This is the impression I am getting too. If you can spout "turn down settings" you can also comprehend that you're not exploring other settings that will identify where issues come from. Like posted thousands of times it only applies to high resolutions. if your not using high resolutions you are not going to notice it are you? You only know that you need to turn down settings generally because something is stifling the gameplay...
No I didn't, I didn't need to turn anything down when playing FC6.. the only time I realised there was vram issues when I seen other people post it! It didnt run out of grunt for me but it clearly ran out of vram for others.
I'm trying to get a straight answer from you given that you asked me to evidence my claim.
The thing is as i read it your response to me has absolutely nothing to do with my evidence, in that the problem is 8GB is not enough to run the HD texture pack, what you're posting about is an entirely unrelated problem to what i evidenced so it is in no way any sort of rebuttal.
Have i got that about right?
We're not talking about 8gb here, hence the thread title "10gb".... I think we have all agreed that 8gb is not great going forward, more so for 4k especially if you refuse to use dlss or/and appropriate settings for said card in the first place but as evidenced a 3070 even with 8gb vram as shown by TPU and HU in their 50 game average (which has barely any ray tracing titles included) is still better than their equivalent competitor cards "overall", which have more vram. If you're someone who needs more vram, great go buy the card with more vram.
FC6 ran fine on my 3090s. No messages from Uplay about running low on video memory, no FPS drops to singe digits, no crashes to desktop etc. If you look back to the FC6 thread, one particular user was in full denial of it throughout the whole thread, even up until recently citing game developers 'looking into it', despite the very clear patch notes that said, do not use the Texture Pack if you have less than 12GB, and 16GB is the recommended amount.
Just looking back at that thread now, I took a lot of stick for daring to post those graphs from reputable tech sites (here and here) that actually tested using maximum settings and the HD Texture pack, which was different from other sites testing at the time. HUB didn't even use the HD Texture pack for a while for some reason and used the High preset initially.
And in the end, it all turned out to be true and validated by at least three actual owners from this forum.
Can you link that video?HUB in their recent comparison videos are using max RT ultra settings with the HD texture pack (with rebar off) and don't show any issues on the 3080 10GB
Can you link that video?
Will do later when I get a chance but it was their most recent 6800xt vs 3080 video or one of the comparison ones involving a 3080, and sorry, iirc, they actually did have rebar enabled.
ok, thank you.