Then something remarkable happens beyond Ultra HD. In two out of three games that we tested up to 8K (7,680 × 4,320 pixels), the RTX 3080 was able to gain further percentage. Ironically, Doom Eternal, which runs great on the GA102, scales negatively. There is a good, already well-known explanation for this: The memory is no longer sufficient for the gigantic frame buffers, so that data has to be swapped out. In fact, for 8K we have to reduce the texture pool from "Ultra Nightmare" to "Nightmare", otherwise the game refuses this setting - the RTX 2080 Ti works, but for the sake of fairness we test both graphics cards under 8K with "Nightmare". That brings us back to Fiji: like the Fury X, the RTX 3080 also has the problem that high resolutions help it,