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6950XT Performance

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No need to be an arse about it. I thought it was a proven fact, rather than speculation.


It is a fact. End of :D

It doesn't take a genius to compare the complexity of RT between said games, one has lesser RT effects, lesser resolution for said RT effects etc. compared to certain other RT titles, although of course you get a few who say said games are overusing RT effects.... :o

Besides, all a bit pointless comparing RT between the brands now imo, since RDNA 2 doesn't appear to even render RT properly/full in the first place.
 
Still people comparing 1st Gen AMD RT to 2nd Gen Nvidia RT as though its a level playing field. :rolleyes:
Doesn't matter if its 1st gen to 2nd gen.... RDNA 2 is the best amd have to offer right now, ampere is the best nvidia have to offer right now, we are in the present here with lots of games already out with RT and only more to come going forward..... We have been getting RT titles for the past what 2-3 years now too? So it's not like this is a brand new of the block feature either....

When will it be allowed/ok to compare amd to nvidia for RT? When AMD catch up/beat nvidia in RT?
 
When will it be allowed/ok to compare amd to nvidia for RT? When AMD catch up/beat nvidia in RT?

In theory never as AMD will always be playing catch up. My point is the tired arguement keeps being brought up that Nvidia RT is better than AMD RT blah blah blah, yeah no ~~~~ Sherlock doesnt take a slide rule to work it out why! Come up with a better valid viewpoint bit like kicking someone when they are already down ;)

In fact you said the same yourself !

Besides, all a bit pointless comparing RT between the brands now imo, since RDNA 2 doesn't appear to even render RT properly/full in the first place.
 
In theory never as AMD will always be playing catch up. My point is the tired arguement keeps being brought up that Nvidia RT is better than AMD RT blah blah blah, yeah no ~~~~ Sherlock doesnt take a slide rule to work it out why! Come up with a better valid viewpoint bit like kicking someone when they are already down ;)

In fact you said the same yourself !

I was only talking about FC6 as AMD cheat the RT to get higher FPS.

Genuinely hope RDNA3 beats Nvidia all round as then I can buy one.
 
I think a lot of it has to do with how the coding or software uses the RT cores, sure Nvidia's no doubt are overall stronger but not by the amounts some people like to point at, i think its more marginal than that, Control / Cyberpunk are games where the RT was never intended to run on RDNA2 RT cores to start with. People pointing at that and screeching "this is the real difference because these are real RT games" is ridiculous.

Anything that is Ray Tracing is 'real' Ray Tracing and there are a whole bunch of games now where the RT performance on RDNA2 is not too dissimilar to Ampere.
 
I think a lot of it has to do with how the coding or software uses the RT cores, sure Nvidia's no doubt are overall stronger but not by the amounts some people like to point at, i think its more marginal than that, Control / Cyberpunk are games where the RT was never intended to run on RDNA2 RT cores to start with. People pointing at that and screeching "this is the real difference because these are real RT games" is ridiculous.

Anything that is Ray Tracing is 'real' Ray Tracing and there are a whole bunch of games now where the RT performance on RDNA2 is not too dissimilar to Ampere.

See other thread for more than just control and cp2077 point, in fact those 2 games aren't even the hardest RT games to run anymore. RT is RT, the effects in those games aren't nvidia only, I can't recall, think it might have been @Wrinkly who had a link/source for cdpr saying that the reason for RT being available to amd later on was amds choice/issue, not theirs nor nvidias.

Also, people don't say "real rt" for those games, people refer to them games as just simply having more RT effects/usage because they aren't dumbed down like F1, re village, fc 6 i.e. reducing the RT graphical fidelity, it's pretty much the equivalent of a graphical setting going from low/medium to very high/ultra.

The other problem is FSR 1 does not see anywhere near the perf. gain that dlss gets in RT scenarios. Why this is, I don't know.... will fsr 2 resolve this? If not, is that because of the tensor cores achieving the extra fps?

Out of interest, which titles is RT perf. similar between rdna 2 and the equivalent nvidia gpu?
 
No need to be an arse about it. I thought it was a proven fact, rather than speculation.


It is a fact. End of :D

Besides, all a bit pointless comparing RT between the brands now imo, since RDNA 2 doesn't appear to even render RT properly/full in the first place.
Can either of you provide a native screenshot from the benchmark sequence in FC6 at 4K maximum settings with a Nvidia GPU to prove the RT effects are not rendered properly on the AMD side?

I will then copy the screenshot you provide for a direct side by side comparison. I am interested to see if there is any merit in this claim as it's the first I've heard of it.

From looking at the reddit thread, the whole claim appears to be based on a compressed YouTube recording, using each vendors encoder as the source of the image quality comparison.

Please correct me if I am wrong with the above assumption.
 
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Can either of you provide a native screenshot from the benchmark sequence in FC6 at 4K maximum settings with a Nvidia GPU to prove the RT effects are not rendered properly on the AMD side?

I will then copy the screenshot you provide for a direct side by side comparison. I am interested to see if there is any merit in this claim as it's the first I've heard of it.

From looking at the reddit thread, the whole claim appears to be based on a compressed YouTube recording, using each vendors encoder as the source of the image quality comparison.

Please correct me if I am wrong with the above assumption.
I don't know about fc 6, haven't looked into it but it is happening in several titles (in bang4bucks footage and in his comments, people have also noted the same) and also the new unreal engine 5 city demo, posts on that in this thread, last page:

 
I don't know about fc 6, haven't looked into it but it is happening in several titles (in bang4bucks footage and in his comments, people have also noted the same) and also the new unreal engine 5 city demo, posts on that in this thread, last page:

Can you provide a native screenshot rather than compressed videos? FC6 would be ideal since I have that installed already.
 
Can either of you provide a native screenshot from the benchmark sequence in FC6 at 4K maximum settings with a Nvidia GPU to prove the RT effects are not rendered properly on the AMD side?

I will then copy the screenshot you provide for a direct side by side comparison. I am interested to see if there is any merit in this claim as it's the first I've heard of it.

From looking at the reddit thread, the whole claim appears to be based on a compressed YouTube recording, using each vendors encoder as the source of the image quality comparison.

Please correct me if I am wrong with the above assumption.

Admittedly I’ve only gone by the images posted but it looked pretty clean cut to me.

If I didn’t live in the sticks with a meagre 16Mb download speed I’d reinstall it and see. In fact I might do but not until everyone else has gone to bed or they’ll all be complaining that the internet is broken again.
 
Admittedly I’ve only gone by the images posted but it looked pretty clean cut to me.

If I didn’t live in the sticks with a meagre 16Mb download speed I’d reinstall it and see. In fact I might do but not until everyone else has gone to bed or they’ll all be complaining that the internet is broken again.
Appreciate it if you can. If it's a genuine issue it can be reported.
 
Can you provide a native screenshot rather than compressed videos? FC6 would be ideal since I have that installed already.
Compressed?

Wouldn't say we're talking about awful quality here.... not to mention, both are being captured the same way and either way, compression is not going to remove that kind of detail....

I don't have fc 6 anymore but could do most of the other RT titles on show there except for the unreal engine demo.
 
Compressed?

Wouldn't say we're talking about awful quality here.... not to mention, both are being captured the same way and either way, compression is not going to remove that kind of detail....

I don't have fc 6 anymore but could do most of the other RT titles on show there except for the unreal engine demo.
Yes, a true native image would be needed to show an issue. Not a screenshot of a video recorded using software, then compressed via YouTube. Hopefully HRL can provide that and we’ll see if it’s a genuine issue.
 
Yes, a true native image would be needed to show an issue. Not a screenshot of a video recorded using software, then compressed via YouTube. Hopefully HRL can provide that and we’ll see if it’s a genuine issue.

Do you really think compression would remove this kind of detail though?

RuBip9F.png

jY3MGGB.png

Bearing in mind, that if so, it should also be happening with nvidia too?
 
Do you really think compression would remove this kind of detail though?

RuBip9F.png

jY3MGGB.png

Bearing in mind, that if so, it should also be happening with nvidia too?
Don’t know but a native image will confirm either way. If it is a genuine issue it will be present on a native image as well as a recording using software and then uploaded to YouTube.
 
@LtMatt A good example of AMD's issue, or optimisation depending on where you stand, within BMI -

It could be the wrong LOD offset if DLSS is in use or even the depth of field effect not performing as expected.

I thought the missing detail on the left would be of more concern, such as -

7ywhJdV.jpg
 
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Is it? should we just take out anything where RDNA2 does well in RT because by your estimation AMD's RT is half baked compared with Nvidia?

Lets just stick to Control and Cyberpunk 2077 because those are the only true RT games.

I think we can add Dying Light 2 and Chernoblylite to that list.

Oh and forgot Minecraft RT.
 
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