It is a bit of a shame that NPCs are all basically the same. It would be nice if not all of them were aggressive and some actually spoke to you. It would be a good way to introduce a bit more story in to the game.
	
	
		
			
	
	
		
			
		
		
	
				
			I just did Marlow's memory. It is a pretty cool scene, but the gameplay really is unforgivable I'm afraid. I basically held W for 10 minutes, and pressed a button when the game told me to...
		
			
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 Why do humans never learn about that age old trick 
 I've never felt so hunted and helpless in a video game. Properly tense.