In the end these are alpha releases,so not final games. What is it?? 4~6 months before release?? How were RTX games on Turing GPUs,4~6 months before release,with alpha game builds and alpha drivers?? Do these consoles,run different quality and performance modes?? What was running,etc??
So on one hand,the games are still finalising image quality and performance,and secondly the uarch is not even actually available,so drivers and features are probably still be evaluated.If we used Turing as an example 4~6 months made a difference in performance.
Also,if you need to magnify images 200% that tells me the differences are not obvious without standing still and zooming into stuff,which is the same thing with tessellation.