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Poll: AMD Screws Gamers: Sponsorships Likely Block DLSS

Are AMD out of order if they are found to be blocking DLSS on Starfield

  • Yes

  • No


Results are only viewable after voting.
Truth or not both have made their public statements and amd is getting drilled for theirs. They should just hire borris if they struggling to find a way to waffle and lie out of a situation :D

The best way out of the situation is to ignore it, saying anything at all will just give them more ammunition.

At worst all these people can do is keep crying AMD wont talk to us.
 
Blocking out DLSS cuts out upscaling but also removes frame gen and DLAA. The later two I find more appealing given the raw processing power I have in the 4090.

DLAA especially is a much better AA solution while keeping native IQ. In CP2077, the best IQ is using DLAA, with FG and overdrive RTX.
 
Oh so i guess you’re simply trolling. Ok then. I keep giving people benefit of the doubt but jfc…
I'm not trolling, your response was very much entitlement, you bought an expensive gpu, expecting all games to take advantage of it.

A big game being released won't use nvidia features and you call it anti consumer, when the answer is simple.
 
FSR is open source. If Nvidia was serious about streamline they could implement FSR into it, without cooperation from AMD. They haven't so make of that what you will.

I'm going to let my competitor distribute my rival feature in their black box software which i have no access to because i'm going to trust them to make my features as good as it can be along side theirs.

I'm also an idiot.
 
I'm not trolling, your response was very much entitlement, you bought an expensive gpu, expecting all games to take advantage of it.

A big game being released won't use nvidia features and you call it anti consumer, when the answer is simple.
Why is it not using those features? Because of AMD intentionally blocking them = anticonsumer.

Doesnt get simpler than that. Indeed the answer is simple. You were right about that.
 
FSR is open source. If Nvidia was serious about streamline they could implement FSR into it, without cooperation from AMD. They haven't so make of that what you will.

There is more to that,as people looked into it in more detail in the RT thread:

It's loaded with NVIDIA's tech and seems to be working with upscaling plugins of other vendors but if you want for example to add denoiser then it only offers NVIDIA's one etc. Ergo, it seems to be a barebone solution for other vendors which by default disadvantage them against NVIDIA's hardware - so why would they even bother with it? I suspect there are more issues with it that other vendors do not want to deal with and prefer to stick to their own solutions.
 
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FSR is open source. If Nvidia was serious about streamline they could implement FSR into it, without cooperation from AMD. They haven't so make of that what you will.
I'm going to let my competitor distribute my rival feature in their black box software which i have no access to because i'm going to trust them to make my features as good as it can be along side theirs.

I'm also an idiot.
Not only that, if you integrate this feature, it has to be plastered all over your game with our branding, marketing logos etc or it can't be used. Never mind that our competition sponsor it, that's just how it has to be.

Oh btw, we'll also be allowed to plaster the game all over our website and use it for marketing, even though we've paid nothing for the privilege of doing so.

Don't blame us though, after all...
tjuhVvs.jpg
:cry:
 
I'm going to let my competitor distribute my rival feature in their black box software which i have no access to because i'm going to trust them to make my features as good as it can be along side theirs.

I'm also an idiot.
I get your point (i think). I understand Why AMD wouldn't want to work with Nvidia. I'm not saying they should.

However with FSR being open source, AMD is powerless to stop Nvidia from forking it and adding it to streamline. The fact that Nvidia hasn't added FSR to streamline is telling. Nvidia are not serious about streamline.

IMO streamline is a marketing ploy for uninformed people to throw around in online discussions.
 
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Not only that, if you integrate this feature, it has to be plastered all over your game with our branding, marketing logos etc or it can't be used. Never mind that our competition sponsor it, that's just how it has to be.

Oh btw, we'll also be allowed to plaster the game all over our website and use it for marketing, even though we've paid nothing for the privilege of doing so.

Don't blame us though, after all...
tjuhVvs.jpg
:cry:

One of the complaints by tech jurno's is that AMD refuse to let Nvidia put FSR in to Streamline, how can they be so naive?
 
I get your point (i think). I understand Why AMD wouldn't want to work with Nvidia. I'm not saying they should.

However with FSR being open source, AMD is powerless to stop Nvidia from forking it and adding it to streamline. The fact that Nvidia hasn't added FSR to streamline is telling. Nvidia are not serious about streamline.

IMO streamline is a marketing ploy for uninformed people to throw around in online discussions.

One of the rules of open source is that if you integrate another's open source software in to your own then that software must also be open source, so that means Strealine and DLSS, AMD must have access to the source code for those software's.

Go ahead Nvidia, do the right thing....

What Nvidia want is for AMD to wave that right.
 
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One of the complaints by tech jurno's is that AMD refuse to let Nvidia put FSR in to Streamline, how can they be so naive?
Who made that complaint?

FSR is open source so I'm sure Nvidia could do that if they wanted to, however it would be odd for them to integrate a competitors technology.

If you look at the licence agreement for FSR, nothing would stop them from doing that AFAIK, but I'm not an expert so could be wrong here and maybe there are potential legal issues why they don't do that. Pure speculation on my part.

However the DLSS licence agreement is probably the biggest issue here (in my personal opinion) but everyone seems to just ignore that or haven't bothered to read and understand it.
There is more to that,as people looked into it in more detail in the RT thread:
Fair play, yes that's one very good reason to avoid streamline then. It should be no surprise really in that case.
One of the rules of open source is that if you integrate another's open source software in to your own then that software must also be open source, so that means Strealine and DLSS, AMD must have access to the source code for those software's.

Go ahead Nvidia, do the right thing....
That's what I said maybe a year ago when Nexus was bringing up streamline and why don't AMD support it.
 
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Not only that, if you integrate this feature, it has to be plastered all over your game with our branding, marketing logos etc or it can't be used. Never mind that our competition sponsor it, that's just how it has to be.

Oh btw, we'll also be allowed to plaster the game all over our website and use it for marketing, even though we've paid nothing for the privilege of doing so.

Don't blame us though, after all...
tjuhVvs.jpg
:cry:

Let's put DLSS for and take this war cry at face value.

XESS is also open source and based on my reading, has no marketing stipulation attached. Yet, it's also being blocked out:

Surely the champions of open source here should have an issue with this right?
 
Let's put DLSS for and take this war cry at face value.

XESS is also open source and based on my reading, has no marketing stipulation attached. Yet, it's also being blocked out:

Surely the champions of open source here should have an issue with this right?
What proof do you have anything is being blocked out?
 
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