What? It literally is that
Na, feels like Divinity 3! The Jumping, the beach area feels like Div 2 etc
What? It literally is that
The beach start does certainly feel like a DOS homage, the jumping though I have no complaint about, I mean jumping is in D&D after all so would be a touch weird for a D&D based game not to have it. If anything I could complain that Baldurs Gate 1 and 2 have a distinct lack of jumping for something which is supposedly based on D&D (not to mention all the other myriad of things you cant do in BG1/2 which you should be able to for something based on D&D)Na, feels like Divinity 3! The Jumping, the beach area feels like Div 2 etc
The beach start does certainly feel like a DOS homage, the jumping though I have no complaint about, I mean jumping is in D&D
If you want to see everything, its probably even more than that, maybe twice as long. Though it would take multiple play throughs to be able to see everything as its not possible to see everything in one run. Dont know if it will be the template for future RPGs but it sure is nice to see a game release which doesnt have MTX of any sort, cosmetic or gameplay, works out of the box, no battlepass etc. Its not too hard to see why so many other game companies were scared of BG3 being a successQuite tempted by this, but somewhat put off by the reported scale of the game. 70-100 hours is probably a year's worth of game time for me these days, and in truth I'll tire of the game long before that.
I've seen plenty of people calling BG3 a template for future "AAA" RPGs, but I'm praying it isn't. IMHO, 20-30 hours is the sweet spot.
Lol yeah, the vertical jumping distance is a bit daft but a Very minor con against a wealth of pro's in my bookI didn't even know about Jumping being in D&D. I'm more of an old grid based movement old skooler ( Eye of the Beholder etc ). Although it just feels weird seeing a person wearing a heavy suit of armour, sword and shield jumping 30 foot in the air multiple times even if the game is Fantasy
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.Hag and the area under blighted village
I can't place how I feel about this game. Big big fan of the originals, and I still play them to this day. Also a huge fan of DOS, and have cooped DOS2 multiple times with friends.
Everyone is saying this is GOTY and that it 'sets the benchmark for RPGs to come' - which might be true - but I just can't get over the fact that this is more DOS3 than BG3.
Can you play your own single player game on this & also a separate coop game with friends?
Wanting to do both at same time
Just did this last night, the area is a bit harder but not that hard. It's mainly just environment challenge though, found the actual enemies fine. Have to think outside the box for some of it. I have shadowheart more as a cleric tank with my main shadow monk and Lae'zel melee damage with Gale ranged spells.
Talking of jumping, Lae'zel's and my shadow monks range can get a bit nutty with their feats. Shadow monk can do a full sprint with buffed jump and still attack/reposition each round
I remember Shadowheart being very weak in early access (or perhaps I was just playing her wrong). As a result I've started multiclassing her into Druid.So far, I haven't got past where I was in early access and its feeling a bit tedious and very much like a divinity 3. Hopefully it will get better as I'm more absorbed into the story.
I'm around level 4 and playing balanced, does anyone else find the
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.Hag and the area under blighted village
Also, I just had a conversation with gale about the weave which included imitating some of his gestures but then it turns into a damn romance? wth? I thought we were just talking about the weave... he was literally just pining after mystra =/
Forgot to ask
How did you find the fight with the giant eyeball tentacle monster that petrifies everything? I tried it once and my party got slaughtered as it was bounding about unlocking the statues and then beaming my party to death.
So far, I haven't got past where I was in early access and its feeling a bit tedious and very much like a divinity 3. Hopefully it will get better as I'm more absorbed into the story.
I'm around level 4 and playing balanced, does anyone else find the
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.Hag and the area under blighted village
Also, I just had a conversation with gale about the weave which included imitating some of his gestures but then it turns into a damn romance? wth? I thought we were just talking about the weave... he was literally just pining after mystra =/
I've not seen that, maybe you engaged with Hag in a different way? I was friendly until examining the fireplace, got down to her with no minibos
Maybe I'm too early in the game still? I haven't found any items that aid in healing so far. I find her guiding bolt and heals to be useful but you don't seem to get many casts out of them. In comparison to other party members she doesn't feel that great, I have been using her as a tank as she comes with a shield so I thought the game was indicating this was her use, maybe not? As soon as I have no spells left she doesn't feel useful at all.Are we playing the same game? Shadowheart / Cleric is a super useful class. Tons of support / utility, the most useful healing spell in Healing Word, as it has range / only requires line of sight, and if you equip Shadowheart with items that give additional effects on healing you get even more out of that spell. If you're running her face first into enemies, you're not really using her to her best ability.