Baldur's Gate 3

Na, feels like Divinity 3! The Jumping, the beach area feels like Div 2 etc
The beach start does certainly feel like a DOS homage, the jumping though I have no complaint about, I mean jumping is in D&D after all so would be a touch weird for a D&D based game not to have it. If anything I could complain that Baldurs Gate 1 and 2 have a distinct lack of jumping for something which is supposedly based on D&D :D (not to mention all the other myriad of things you cant do in BG1/2 which you should be able to for something based on D&D)
 
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The beach start does certainly feel like a DOS homage, the jumping though I have no complaint about, I mean jumping is in D&D

I didn't even know about Jumping being in D&D. I'm more of an old grid based movement old skooler ( Eye of the Beholder etc ). Although it just feels weird seeing a person wearing a heavy suit of armour, sword and shield jumping 30 foot in the air multiple times even if the game is Fantasy :cry:
 
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Quite tempted by this, but somewhat put off by the reported scale of the game. 70-100 hours is probably a year's worth of game time for me these days, and in truth I'll tire of the game long before that.

I've seen plenty of people calling BG3 a template for future "AAA" RPGs, but I'm praying it isn't. IMHO, 20-30 hours is the sweet spot.
 
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Oh playing as a Drow is AWESOME! :D

Went into the Goblin Camp, and because I'm a Drow every one of them calls me Boss, and there is a sense of fear!

Also wtf... I know he's on the roof but, it looks out of place :cry:

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Loving it so far, aside from one very annoying visual bug. On camera focus, there are rings emanating from the focus point, for instance the hud in this screenie. If I press O for tactical overview, it just persists and looks absolutely terrible over normal textures and it's super distracting. I've tried all graphical settings, reinstalling driver, relaunching the game. Shy of reinstalling, I'm really not sure what could be causing this and it's breaking immersion greatly for me.

Anyone else getting this?

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Quite tempted by this, but somewhat put off by the reported scale of the game. 70-100 hours is probably a year's worth of game time for me these days, and in truth I'll tire of the game long before that.

I've seen plenty of people calling BG3 a template for future "AAA" RPGs, but I'm praying it isn't. IMHO, 20-30 hours is the sweet spot.
If you want to see everything, its probably even more than that, maybe twice as long. Though it would take multiple play throughs to be able to see everything as its not possible to see everything in one run. Dont know if it will be the template for future RPGs but it sure is nice to see a game release which doesnt have MTX of any sort, cosmetic or gameplay, works out of the box, no battlepass etc. Its not too hard to see why so many other game companies were scared of BG3 being a success
 
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I didn't even know about Jumping being in D&D. I'm more of an old grid based movement old skooler ( Eye of the Beholder etc ). Although it just feels weird seeing a person wearing a heavy suit of armour, sword and shield jumping 30 foot in the air multiple times even if the game is Fantasy :cry:
Lol yeah, the vertical jumping distance is a bit daft but a Very minor con against a wealth of pro's in my book :)
 
So far, I haven't got past where I was in early access and its feeling a bit tedious and very much like a divinity 3. Hopefully it will get better as I'm more absorbed into the story.

I'm around level 4 and playing balanced, does anyone else find the
Hag and the area under blighted village
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.

Also, I just had a conversation with gale about the weave which included imitating some of his gestures but then it turns into a damn romance? wth? I thought we were just talking about the weave... he was literally just pining after mystra =/
 
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Hag and the area under blighted village
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.

Just did this last night, the area is a bit harder but not that hard. It's mainly just environment challenge though, found the actual enemies fine. Have to think outside the box for some of it. I have shadowheart more as a cleric tank with my main shadow monk and Lae'zel melee damage with Gale ranged spells.

Talking of jumping, Lae'zel's and my shadow monks range can get a bit nutty with their feats. Shadow monk can do a full sprint with buffed jump and still attack/reposition each round
 
I can't place how I feel about this game. Big big fan of the originals, and I still play them to this day. Also a huge fan of DOS, and have cooped DOS2 multiple times with friends.

Everyone is saying this is GOTY and that it 'sets the benchmark for RPGs to come' - which might be true - but I just can't get over the fact that this is more DOS3 than BG3.

Yeah the Act 1 theme and humour is way more light and goofy than BG1/2. The older BG games humour was really thin and dry really, BG3 feels much closer to the recent Honour among thieves movie
 
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Just did this last night, the area is a bit harder but not that hard. It's mainly just environment challenge though, found the actual enemies fine. Have to think outside the box for some of it. I have shadowheart more as a cleric tank with my main shadow monk and Lae'zel melee damage with Gale ranged spells.

Talking of jumping, Lae'zel's and my shadow monks range can get a bit nutty with their feats. Shadow monk can do a full sprint with buffed jump and still attack/reposition each round

Forgot to ask
How did you find the fight with the giant eyeball tentacle monster that petrifies everything? I tried it once and my party got slaughtered as it was bounding about unlocking the statues and then beaming my party to death.
 
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So far, I haven't got past where I was in early access and its feeling a bit tedious and very much like a divinity 3. Hopefully it will get better as I'm more absorbed into the story.

I'm around level 4 and playing balanced, does anyone else find the
Hag and the area under blighted village
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.

Also, I just had a conversation with gale about the weave which included imitating some of his gestures but then it turns into a damn romance? wth? I thought we were just talking about the weave... he was literally just pining after mystra =/
I remember Shadowheart being very weak in early access (or perhaps I was just playing her wrong). As a result I've started multiclassing her into Druid.
 
Forgot to ask
How did you find the fight with the giant eyeball tentacle monster that petrifies everything? I tried it once and my party got slaughtered as it was bounding about unlocking the statues and then beaming my party to death.

I've not seen that, maybe you engaged with Hag in a different way? I was friendly until examining the fireplace, got down to her with no minibos
 
So far, I haven't got past where I was in early access and its feeling a bit tedious and very much like a divinity 3. Hopefully it will get better as I'm more absorbed into the story.

I'm around level 4 and playing balanced, does anyone else find the
Hag and the area under blighted village
really difficult? I feel like I'm having to burn all of my spells/resources for every 2nd or 3rd fight then I feel like I'm being forced to camp. I'm Sorc, I have gale/shadowheart/laezel (sometimes astarion) in my party. I don't feel like I have resources to prebuff before fights either, shadowheart feels like a wet noodle that I just have following my party.

Also, I just had a conversation with gale about the weave which included imitating some of his gestures but then it turns into a damn romance? wth? I thought we were just talking about the weave... he was literally just pining after mystra =/

Are we playing the same game? Shadowheart / Cleric is a super useful class. Tons of support / utility, the most useful healing spell in Healing Word, as it has range / only requires line of sight, and if you equip Shadowheart with items that give additional effects on healing you get even more out of that spell. If you're running her face first into enemies, you're not really using her to her best ability.
 
I've not seen that, maybe you engaged with Hag in a different way? I was friendly until examining the fireplace, got down to her with no minibos
Sorry this encounter is in the bit under blighted village, if you go to the building at the top of the map with the two statues that beam out lasers. To the left of the entrance is a hole in the wall that you can get through if you condense as gas, there is a way point in the building to bring your party over. If you then go up the stairs and to the room on the right you can climb out the window and there is a mini boss with a load of petrified drow.
 
Are we playing the same game? Shadowheart / Cleric is a super useful class. Tons of support / utility, the most useful healing spell in Healing Word, as it has range / only requires line of sight, and if you equip Shadowheart with items that give additional effects on healing you get even more out of that spell. If you're running her face first into enemies, you're not really using her to her best ability.
Maybe I'm too early in the game still? I haven't found any items that aid in healing so far. I find her guiding bolt and heals to be useful but you don't seem to get many casts out of them. In comparison to other party members she doesn't feel that great, I have been using her as a tank as she comes with a shield so I thought the game was indicating this was her use, maybe not? As soon as I have no spells left she doesn't feel useful at all.
I mean I'm not new to the genre, I've played quite a few crpgs including divinity 2.
 
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