Yup, now we as gamers need to keep this momentum. Gaming has been around for over 40 years now, its really overdue time that gamers stopped accepting poor implementations or not expecting games to move forward. Its ludicrous to me how often gamers will accept games and game engines which have the exact same issues as 20 years ago. We should be holding games to a higher level of account and be taking a stand of no, no its not alright that my character has fallen through the terrain again, or that there are clipping issues with my clothing or weapons, or that my inventory just disappeared or I have to make 4 mouse clicks to do something which should have been hotkeyable. Half the reason (probably more than half really) why games have issues is because gamers keep accepting the issues. Starfield is the latest of these, I've seen so many people say things like "oh you have to accept X because its Bethesda" ...no, we darned well shouldnt be accepting it just because. We should be raising our expectations of whats acceptable, especially 40 years into an industry.We are in a good position to have both games available let's face it. Spoilt for choice.
Ah yeah, in that case you might have the same issues with BG3 as its the same engine, the story, depth, skills, spells and animations, cutscenes, VA etc are all vastly improved but in terms of engine mechanics its still the same DOS engine underneath.It was the mechanics. I hated D:OS mechanics. Played a few hours and binned it.
Yup, now we as gamers need to keep this momentum. Gaming has been around for over 40 years now, its really overdue time that gamers stopped accepting poor implementations or not expecting games to move forward. Its ludicrous to me how often gamers will accept games and game engines which have the exact same issues as 20 years ago. We should be holding games to a higher level of account and be taking a stand of no, no its not alright that my character has fallen through the terrain again, or that there are clipping issues with my clothing or weapons, or that my inventory just disappeared or I have to make 4 mouse clicks to do something which should have been hotkeyable. Half the reason (probably more than half really) why games have issues is because gamers keep accepting the issues. Starfield is the latest of these, I've seen so many people say things like "oh you have to accept X because its Bethesda" ...no, we darned well shouldnt be accepting it just because. We should be raising our expectations of whats acceptable, especially 40 years into an industry.
I pretty much exclusively play co-op on any game which allows it, so bit less of an issue for me that one when it comes to Icewind Dale. Having said that, I just never really gelled with the story of ID , wasnt really a setting that clicked with meDid anyone play the ones like Icewind Dale? I recall not liking it as much because you had to make the whole party yourself.
Played IWD2. Memorable for using 3e instead of 2.5e like BG, iirc.Did anyone play the ones like Icewind Dale? I recall not liking it as much because you had to make the whole party yourself.
I was hooked with the game up until the CITY and I think it's because unlike the first two acts, it's mainly all still the city. Going through lush landscapes and shadow realms was very interesting, but it then ends up a trek through street after street, sewer after sewer for most of the game.
Was saying this to my friend, I think Act 3 isn't as interesting because it's too city-centric.
What I think could have worked well was a bit of a village/countryside tour before hitting a smaller city, I think the game had to end in the city area but it's a fairly large city zone currently.
I'm doing a hardcore 4 man co-op game with some friends on Tactician, by hardcore we mean no re-loading, if we wipe, we end the run. Some other rules we added as well such as not allowing long rests too often without penalty (having to pay more food for LR) and not allowing respec.
Was doing a trial of Shar and an epic crossbow I had has vanished, it has not been dropped it has simply vanished completely, a bit annoying.
edit: I'm not alone, another known bug.
Thanks for beta testing
Anyone else felt it outstays it's welcome somewhat in Act 3?
I thought people were complaining about performance and bugs though, and the complaint I read was that a lot of the stuff compared to Act 1 and 2 was a bit half-baked.Read above........
The City part was mentioned many times!
If anything I was expecting it to be shorter.
Thought you needed a hand, only so much testing someone can do before they lose all hope.
The bugs are numerous and frustrating though, I've been locked out of quests, and events because of them and they've hindered my enjoyment considerably. Game needs a lot of big fixes.
Your hard work and contribution are appreciated. Hopefully you will be done with your beta testing by Christmas sales on steam
Not for me but then again, it took me 274 hours to complete Pathfinder 1 and 240ish hours to complete Pathfinder 2, so I'm used to crpgs taking me a loooong time to finish. No doubt Rogue Trader will take me 250 or so hours tooAnyone else felt it outstays it's welcome somewhat in Act 3?
I know it's strange to complain about too much content, and side quests are optional etc, but i've played it for 126 hours and it's still going.