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Batman™: Arkham Knight Performance

Tomb Raider was / is light years ahead of Arkham Knight in terms of PC performance.

Altering details and resolution and having little to no impact on performance / playability is a sign of a poorly optimised PC game. Enter Arkham Knight, stage left...
 
I loved TR and still do but it was far from issue free for most. I kind of expect failed launches now, regardless of Dev and accept it as the norm.
 
I've tried playing AK at 1080p with a 4790k and a 290x, It seems fine until I attempt to chase someone in a car and then it becomes a juddery mess making controlling the car next to impossible. I tried again with the new patch but have the same problem.

Adding some drizzling rain too Batman's outfit is pointless when they need to fix how the game runs for some of us. I may not be on a high end card but I shouldn't need to be and even so if I take the stupid 30 fps cap off I can run at a 50 to 60 fps average but it still becomes a stutter fest in a chase with or without the fps cap.
 
I loved TR and still do but it was far from issue free for most. I kind of expect failed launches now, regardless of Dev and accept it as the norm.
That's what mustn't happen, Accepting it will give us a situation where it happens all the time and no new PC gamers enter the fold, Or numbers drop so low that devs won't see the point in doing PC ports. Maybe that's what they're aiming for.
 
lol

You do realise that I am typing this using a PC with 4 TitanXs in it.:D

The bottom line is NVidia have allowed, supported with money and endorsed the game devs to produce something that is total garbage. What is more even though I use NVidias hardware I am still prepared to say if something is not right.

TWIMTBP when you see this you know you are buying rubbish, NVidia need to get themselves sorted out quick with this.

I know what you have, you post enough pictures of them.

Nvidia do not support developers with money at all, in order for their features to be implemented well they offer their time and in return they get the marketing. The reason they do not have GW in a lot more games is due to the amount of man hours and resources it would take, is something nvidia can not do. You should feel fortunate they do this, no one else does.

Someone mentioned gaming evolved titles running well, most do and there's a few that didn't, however it's certainly not AMDs fault, there's naff all in there anyway lol
 
I know what you have, you post enough pictures of them.

Nvidia do not support developers with money at all, in order for their features to be implemented well they offer their time and in return they get the marketing. The reason they do not have GW in a lot more games is due to the amount of man hours and resources it would take, is something nvidia can not do. You should feel fortunate they do this, no one else does.

Someone mentioned gaming evolved titles running well, most do and there's a few that didn't, however it's certainly not AMDs fault, there's naff all in there anyway lol

Perhaps you could find all the pics I have posted of my TXs, you will struggle though as I have only posted a couple for the owners thread. I also posted a pic the other day where the PC they live in was in the background but there is no way for anyone to know it was them from the distance. I don't believe in posting a lot of pics of them as people find it boring.

If NVidia offer the time of their employees it costs them money, simple.

If NVidia allow the game devs to use their name then they are responsible for this garbage.

NVidia screwed up it is that simple.
 
If NVidia offer the time of their employees it costs them money, simple.

If NVidia allow the game devs to use their name then they are responsible for this garbage.

Now you're just being silly, of course they have to pay their employees. Had this been what you meant and not implied that nvidia pay developers to use GW you would not have wasted my time.

There is just no reasoning with you. Once you drop the anger and poor attitude, I'll be happy to discuss more with you.
 
Now you're just being silly, of course they have to pay their employees. Had this been what you meant and not implied that nvidia pay developers to use GW you would not have wasted my time.

There is just no reasoning with you. Once you drop the anger and poor attitude, I'll be happy to discuss more with you.

There is nothing wrong with my attitude it is my point of view you don't like.

As to discussing anything, there is nothing to discuss. NVidia endorsed a badly written game, they used resources to contribute to it and they have rubbished TWIMTBP you see on games. These are all facts.

At the moment the game is rubbish that is what most of this thread is about.

Would you buy a future game if you saw TWIMTBP written on the box, I know I won't as NVidia have totally discredited it.
 
There is nothing wrong with my attitude it is my point of view you don't like.

As to discussing anything, there is nothing to discuss. NVidia endorsed a badly written game, they used resources to contribute to it and they have rubbished TWIMTBP you see on games. These are all facts.

At the moment the game is rubbish that is what most of this thread is about.

Would you buy a future game if you saw TWIMTBP written on the box, I know I won't as NVidia have totally discredited it.

What ridiculous nonsense. Whether th game is rubbish or nit has nothing to do with nvidia, the blame lies squarely at the developer. If you think the games works features are crap then for, blame nvidia, but nvidia aren't responsible for anything else in the game.
 
What ridiculous nonsense. Whether th game is rubbish or nit has nothing to do with nvidia, the blame lies squarely at the developer. If you think the games works features are crap then for, blame nvidia, but nvidia aren't responsible for anything else in the game.

I am blaming NVidia for endorsing the game and using the TWIMTBP logo.

Also if NVidia employees worked with the devs and the game turns out rubbish (which it did) then again NVidia need to take responsibility for this too.
 
I am blaming NVidia for endorsing the game and using the TWIMTBP logo.

Also if NVidia employees worked with the devs and the game turns out rubbish (which it did) then again NVidia need to take responsibility for this too.
Every GW Game has some problem with it. something is fundamentally wrong with it.
 
Every GW Game has some problem with it. something is fundamentally wrong with it.

Didn't it come out right after AMD swept the consoles? Like a panic move.

But really the problem has always been the same, it's shoehorned in and politically and technologically inexpedient to favour one vendor. Developers make their game the way they want and then make a token effort on the GW stuff to get the money.

Nobody serious is building a game from the ground up based around one company's proprietary effects; call it the CellFactor Factor.
 
https://www.youtube.com/watch?v=zsjmLNZtvxk

Listen out for the enemy sped up voices.

Was very likely compiled before the game went gold. Hardly a smoking gun, not that they need one. They didn't develop the game!!!
There is nothing wrong with my attitude it is my point of view you don't like.

As to discussing anything, there is nothing to discuss. NVidia endorsed a badly written game, they used resources to contribute to it and they have rubbished TWIMTBP you see on games. These are all facts.

At the moment the game is rubbish that is what most of this thread is about.

Would you buy a future game if you saw TWIMTBP written on the box, I know I won't as NVidia have totally discredited it.



Is it though? I can play on a single TX at 4K and maintain a steady frame rate, almost consistently 60fps. Knowing you, you've probably not even tried disabling SLI. To which you'd likely say "I shouldn't have to" Well, again - this is the developers fault. All you have to do is look at the patch notes and see they're implementing it into the game.

Stop flogging a dead horse, nobody is saying NVIDIA shouldn't reconsider partnership deals, but saying the blame is solely with them is really rather stupid. Really. If you'd honestly now look at anything with TWIMTBP and assume it's poorly written then that just says it all - rather than see what studio is behind the actual work involved in making a crap game.


Didn't it come out right after AMD swept the consoles? Like a panic move.

But really the problem has always been the same, it's shoehorned in and politically and technologically inexpedient to favour one vendor. Developers make their game the way they want and then make a token effort on the GW stuff to get the money.

Nobody serious is building a game from the ground up based around one company's proprietary effects; call it the CellFactor Factor.


No, they don't you're right. But this game has deeper routed problems than that. It's nothing to do with GameWorks. If you're getting texture pop in that's not dispersing till literally sometimes minutes after entering an area and not able to play the game in some instances with cards with ample memory then your game is broken. Adding shiny extra middleware layers is like watching someone lay one out on the curb, then when they're finished putting a candle in it for good measure.

Companies like Ubisoft especially have no excuse to be releasing poorly written games, and in their defence they did fix AC Unity, anyone who put the time into that game post patches would know this, others would just rather put on a blind fold and batter the hell out of whatever is hanging from the tree, a baby for all they know lol.
 
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There's nothing in the gameworks agreement that gives nvidia any kind of editorial control. The agreement is signed basically before the game is anywhere near release so without a crystal ball how are nvidia supposed to know the publisher are going to botch the launch?

Do poor console ports reflect badly if they have your logo? Sure, why not if you want, but do you really think nvidia have any actual precognition or ultimately control over when and how a game is launched? No, just no.
 
Was very likely compiled before the game went gold. Hardly a smoking gun, not that they need one. They didn't develop the game!!!




Is it though? I can play on a single TX at 4K and maintain a steady frame rate, almost consistently 60fps. Knowing you, you've probably not even tried disabling SLI. To which you'd likely say "I shouldn't have to" Well, again - this is the developers fault. All you have to do is look at the patch notes and see they're implementing it into the game.

Stop flogging a dead horse, nobody is saying NVIDIA shouldn't reconsider partnership deals, but saying the blame is solely with them is really rather stupid. Really. If you'd honestly now look at anything with TWIMTBP and assume it's poorly written then that just says it all - rather than see what studio is behind the actual work involved in making a crap game.





No, they don't you're right. But this game has deeper routed problems than that. It's nothing to do with GameWorks. If you're getting texture pop in that's not dispersing till literally sometimes minutes after entering an area and not able to play the game in some instances with cards with ample memory then your game is broken. Adding shiny extra middleware layers is like watching someone lay one out on the curb, then when they're finished putting a candle in it for good measure.

Companies like Ubisoft especially have no excuse to be releasing poorly written games, and in their defence they did fix AC Unity, anyone who put the time into that game post patches would know this, others would just rather put on a blind fold and batter the hell out of whatever is hanging from the tree, a baby for all they know lol.

The bottom line is if the game is rubbish NVidia should not allow the game devs to use the TWIMTBP logo, unless NVidia are telling users that it is ok for games to run like this.
 
The bottom line is if the game is rubbish NVidia should not allow the game devs to use the TWIMTBP logo, unless NVidia are telling users that it is ok for games to run like this.

So in your world you'd just call them up and say "take it off".

Good luck to you, matey. You're talking about a massive multi billion dollar franchise under the helm of WB. If you can't put faith in companies like this to ensure a great experience to the PC and rely solely on the little people, then there's no games to speak of. Even CDPR are getting flack for expanding now, was only last year they were the forum favourites. This is the real world - and in the real world you make informed decisions that can sometimes come back to hurt you. There is no possible way NVIDIA could have predicted Arkham Knight would have been released so horrendously unpolished.
 
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After signing an agreement, Nvidia would not simply call up and ask that their logo was pulled, it's not that simple.

However, they should be able to take action with future projects, like insisting on certain concessions (compensation, some editorial powers on the PC port) and if that's not possible at the very least they should black list developers on future TWIMTBP projects and work with more trusted partners.

One thing i'd like to make clear, Kaap keeps calling the game garbage and laying some of the problems with Nvidia. I would like to point out, the game runs poorly at the moment and has video issues, but it's not the same as a game being garbage. It runs like garbage, but had the game simply been bad (like Spore) it would have had nothing to do with them. By all means take Nvidia to task on the graphical issues, but we really don't want tech partners having any say in the creative direction of a video game. :)
 
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