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Batman™: Arkham Knight Performance

So in your world you'd just call them up and say "take it off".

Good luck to you, matey. You're talking about a massive multi billion dollar franchise under the helm of WB. If you can't put faith in companies like this to ensure a great experience to the PC and rely solely on the little people, then there's no games to speak of. Even CDPR are getting flack for expanding now, was only last year they were the forum favourites. This is the real world - and in the real world you make informed decisions that can sometimes come back to hurt you. There is no possible way NVIDIA could have predicted Arkham Knight would have been released so horrendously unpolished.

Yeah, I'm inclined to agree with this. If TWIMTBP was straight up sponsorship, then nVidia could just pull the plug claiming WB's product was **** and we don't want to endorse it, but I suspect there is a lot more to the whole TWIMTBP ecosystem than that.

I would be extremely surprised if nVidia would even be allowed to remove their involvement once it's been started without breaking some kind of signed contract.
 
The trolls and fanboys have spread their negativity enough, lets move on from it and not entertain them.

Has WB/Rocksteady said anything recently about the game ? I believe this is what they are working to fix...


Support for frame rates above 30FPS in the graphics settings menu
Fix for low resolution texture bug
Improve overall performance and frame rate hitches
Add more options to the graphics settings menu
Improvements to hard drive streaming and hitches
Address full screen rendering bug on gaming laptops
Improvements to system memory and VRAM usage
NVIDIA SLI bug fixes
Enabling AMD Crossfire
NVIDIA and AMD updated drivers
 
Yeah, I'm inclined to agree with this. If TWIMTBP was straight up sponsorship, then nVidia could just pull the plug claiming WB's product was **** and we don't want to endorse it, but I suspect there is a lot more to the whole TWIMTBP ecosystem than that.

I would be extremely surprised if nVidia would even be allowed to remove their involvement once it's been started without breaking some kind of signed contract.



People would argue with that and say - oh but what if certain conditions aren't met.

What sort of conditions would you actually specify? Imagine the backtracking and legal disputes proving the game wasn't fundamentally ready. That's money NVIDIA could be putting into other areas - instead of wasting it trying to prove someone's work is broken.
 
So in your world you'd just call them up and say "take it off".

Good luck to you, matey. You're talking about a massive multi billion dollar franchise under the helm of WB. If you can't put faith in companies like this to ensure a great experience to the PC and rely solely on the little people, then there's no games to speak of. Even CDPR are getting flack for expanding now, was only last year they were the forum favourites. This is the real world - and in the real world you make informed decisions that can sometimes come back to hurt you. There is no possible way NVIDIA could have predicted Arkham Knight would have been released so horrendously unpolished.

They perhaps should be at least showing the public displeasure, its almost seems a stamp of approval. Sure they would not of known how the game would end up and previous batman games have been good.

UbiSoft with ACU and WatchDogs have released two games back to back that are buggy as hell with performance issues. Perhaps NVIDIA needs to reevaluate there relationship with them. Its just bad press.

Someone mentioned early would you blame Barclay's for the premier league match being bad. The answer is "No" but if the overall product was receiving to much bad press Barclay's would sponsor it as it would not want to have its name involved.
 
The trolls and fanboys have spread their negativity enough, lets move on from it and not entertain them.

Has WB/Rocksteady said anything recently about the game ? I believe this is what they are working to fix...


Support for frame rates above 30FPS in the graphics settings menu
Fix for low resolution texture bug
Improve overall performance and frame rate hitches
Add more options to the graphics settings menu
Improvements to hard drive streaming and hitches
Address full screen rendering bug on gaming laptops
Improvements to system memory and VRAM usage
NVIDIA SLI bug fixes
Enabling AMD Crossfire
NVIDIA and AMD updated drivers


Last update was the 27th of June. I would expect something by the end of the week. (Depending how deep the problems are)
 
They perhaps should be at least showing the public displeasure, its almost seems a stamp of approval. Sure they would not of known how the game would end up and previous batman games have been good.

UbiSoft with ACU and WatchDogs have released two games back to back that are buggy as hell with performance issues. Perhaps NVIDIA needs to reevaluate there relationship with them. Its just bad press.

Someone mentioned early would you blame Barclay's for the premier league match being bad. The answer is "No" but if the overall product was receiving to much bad press Barclay's would sponsor it as it would not want to have its name involved.

I wonder if Nvidia get a final code to test? If they do, what power do they have to dispute the quality? Perhaps having their Gameworks integrated means turning a blind eye to the games overall quality. (Which would be unfortunate).
 
Apparently the problems are very deep and could take weeks to fix.

Having said that, I am playing the game now without any issues. It hasn't crashed on me, it's running at perfectly playable FPS at 4k (possibly due to using 1 Titan X as GPU and one as dedicated Physx) and I'm really enjoying it.
 
It's funny because the guys behind one of the Stalkers went on record saying that Nvidia effectively abandoned them, didn't care about the game, the game changed and became an AMD game. AMD sent devs and worked with them to both add DX11 to the game and helped it fix some of the bugs. It went from a flawed buggy game to a solid game with AMD helping.

The simple fact is that Nvidia is a big player in the industry and their LACK of words condemning the situation is the biggest problem.

WHen Ubisoft **** up game, after game, after game..... Nvidia still do deals with them to bundle their games and add gameworks.

AS for removing their name being difficult after signing agreements... no, it's not. It's easy to add a clause into any deal that if a product isn't to a sponsors satisfaction that they will remove their name and support from a product, why should a game be any different. I see no reason Nvidia can't see as a game is going wrong, that they should pull back from it, but there is literally no excuse to continually support a company that has a proven awful track record and keep slapping your name on game after game when each and every one is a freaking joke.

Some might say, the worst publishers who care only about money are the ONLY ones willing to add gameworks. Aside from Lambchop saying Nvidia don't pay to add gameworks into games, he has zero proof of this.

It's funny because on the one hand they'll say absolutely that AMD paid to have Mantle added to the likes of BF4, even though Mantle came months later and of the several devs who had a huge hand in helping with a low level API(which has now gone on to be the direction the entire industry has moved) Johan was the biggest and most involved. Either way the game deal, ie paying X millions for X numbers of copies of a game to bundle is apparently absolute proof AMD paid devs to use Mantle. But Nvidia paying for each and every game that has gameworks in it and bundling those games with their cars is apparently not proof at all that Nvidia is paying to have gameworks added.

Lambchops logic is always 100% contradictory. Same thing happens, on one hand AMD are definitely paying for Mantle to be added, on the other Nvidia definitely are not paying for Gameworks to be added.

Difference is in every Mantle using title nothing was removed graphically from a single Nvidia user, none lacked DX11 and every one ran better with Mantle. Gameworks, devs remove pretty standard effects, then add in over the top effects through Gameworks of which several aren't available for a large portion of the player base... oh, and almost every single gameworks game runs terribly.

Anyway, lets go back to the main and most important question, if a company shows a disdain for PC users, releases poor quality port after poor quality port, if many of these games have unsatisfactory performance after a year or more of patching (Watchdogs/Unity still runs poorly for how it looks on higher end hardware), are released often bug ridden messes... why does Nvidia STILL work with Ubisoft? Why doesn't Nvidia NOW cut ties with a proven bad company?

Why if after several entire messes of games from Ubisoft does Nvidia not decide to put more effort into helping these companies release better games. Why aren't they asking ubisoft to agree to release more finished games, why aren't they helping them optimise for performance?
 
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I want them to put out a statement explaining the reasons why it was so broken and why a 30fps cap was issues. I want to know the process.

Didn't a developer or publisher try and convince us 30FPS on a PC game was more of a true or cinematic experience?

As said above, there is no chance they will answer that without a quick process through the spin factory/PR or simply not address that specific issue at all. It's unacceptable especially as previous Batman PC games weren't locked to 30FPS (AFAIK).
 
It's funny because the guys behind one of the Stalkers went on record saying that Nvidia effectively abandoned them, didn't care about the game, the game changed and became an AMD game.

There will always be exceptions. I speak to a lot of the guys who used to work for Rebellion and it's the same story for AMD/ATi there, repeatedly. You can't please everyone.


WHen Ubisoft **** up game, after game, after game..... Nvidia still do deals with them to bundle their games and add gameworks.

Did you play AC: Unity? Great game, I'm guessing you did not. I had zero issues using one 980 GTX in that game and it ran superbly for me. Issues with Unity were across all platforms, not just PC. It's a convenient argument for you to try and portray nor do you have any proof of how long Ubisoft's contract is for, or whether NVIDIA even plan to renew it.


It's funny because on the one hand they'll say absolutely that AMD paid to have Mantle added to the likes of BF4, even though Mantle came months later and of the several devs who had a huge hand in helping with a low level API(which has now gone on to be the direction the entire industry has moved) Johan was the biggest and most involved. Either way the game deal, ie paying X millions for X numbers of copies of a game to bundle is apparently absolute proof AMD paid devs to use Mantle. But Nvidia paying for each and every game that has gameworks in it and bundling those games with their cars is apparently not proof at all that Nvidia is paying to have gameworks added.

You seem to find a lot of peculiar things funny. I don't recall anyone ever disputing any exchange of moneys.


Anyway, lets go back to the main and most important question, if a company shows a disdain for PC users, releases poor quality port after poor quality port, if many of these games have unsatisfactory performance after a year or more of patching (Watchdogs/Unity still runs poorly for how it looks on higher end hardware), are released often bug ridden messes... why does Nvidia STILL work with Ubisoft? Why doesn't Nvidia NOW cut ties with a proven bad company?

Being associated with Ubisoft or not doesn't change what games are coming out of their studios. More to the point why do people care how it reflects on NVIDIA, isn't the whole point we want better polished games? If even with NVIDIA injecting money into it, they're still adamant of out sourcing development then if anything people should feel sorry for them. You can lead a horse to water...

Essentially we are the lowest priority with or without NVIDIA and AMD. Just look at Crystal Dynamics one year deal with Microsoft. At this stage who cares that it has AMD technologies when we're being robbed. It's not just NVIDIA these games reflect badly on, it's the PC industry as a whole. Ubisoft don't care about you, at least NVIDIA have the incentive for you to want to use their hardware.
 
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