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Batman™: Arkham Knight Performance

Aside from Lambchop saying Nvidia don't pay to add gameworks into games, he has zero proof of this.

An email (not to me) directly from Nvidia....

"money, we don't pay, if you look at the list of things that we do its extremely valuable, the testing alone is worth a great deal.

inclusion. The reason not all games are included in the program is that A. we don't have infinite bandwidth, our team is large but we cant support everyone, not all games are created equal and some offer better opportunities for adding extra features than others"
 
Did you play AC: Unity? Great game, I'm guessing you did not. I had zero issues using one 980 GTX in that game and it ran superbly for me. Issues with Unity were across all platforms, not just PC. It's a convenient argument for you to try and portray nor do you have any proof of how long Ubisoft's contract is for, or whether NVIDIA even plan to renew it.

I played it with a 980gtx seemed buggy, Played it recently much improved not bad game. I would say i think the frame rate does seem poor for the level of gfx. Hopefully AC6 will be great as i love the games.
 
How much RAM do you have?

I have 16GB and the maximum I saw the game using was about 13GB.

That was on Windows 10, if that might make a difference?

8GB system ram, which is the issue. Runs at around 5.5GB+. But as I understand it, up to as you say 12/13gb, it will just take all it can have.

At least they are aware and its on the list of things for them to fix. :)

Yep. When I saw the list on the steam announcement I didn't see it at first, made me angry :L.
 
The bottom line is if the game is rubbish NVidia should not allow the game devs to use the TWIMTBP logo, unless NVidia are telling users that it is ok for games to run like this.

Nvidia is not responsible for quality control of independent parties.

Should Microsoft be responsible since the game is released on windows and uses DX?

Your entire argument is absolutely balmy.
 
An email (not to me) directly from Nvidia....

"money, we don't pay, if you look at the list of things that we do its extremely valuable, the testing alone is worth a great deal.

inclusion. The reason not all games are included in the program is that A. we don't have infinite bandwidth, our team is large but we cant support everyone, not all games are created equal and some offer better opportunities for adding extra features than others"

Hmm, Lambchop attempts to prove Nvidia don't pay to add gameworks..... types out a line without a link saying it's an e-mail to someone else... if that isn't 'proof' I don't know what is, like a link to the source, quoting the whole thing properly, etc.

The line also you know, says they provide things that are extremely valuable... which indicates they do pay. Even funnier... like really really funny, Nvidia provide lots of game testing for the devs which apparently alone is worth a great deal.

Yup, his 'proof' suggests Nvidia provided/helped the testing on Watchdogs and Unity. One game stuttered for almost everyone and was pretty horrific performance wise for what it looked like. Unity is the single buggiest game I've ever played and the videos and comments on here and every other forum on it were hilarious. Did they provide that valuable testing on Batman as well?


http://www.maximumpc.com/nvidia-closes-5-million-deal-ubisoft-2013/

http://www.bit-tech.net/news/gaming/2013/08/27/nvidia-ubisoft/1


So you know, Nvidia both did pay cash, paid for exclusive features AND then provided many other things worth a great deal more... of which one is testing... the thing that all the gameworks games lacked.
 
Hmm, Lambchop attempts to prove Nvidia don't pay to add gameworks..... types out a line without a link saying it's an e-mail to someone else... if that isn't 'proof' I don't know what is, like a link to the source, quoting the whole thing properly, etc.

The line also you know, says they provide things that are extremely valuable... which indicates they do pay. Even funnier... like really really funny, Nvidia provide lots of game testing for the devs which apparently alone is worth a great deal.

Yup, his 'proof' suggests Nvidia provided/helped the testing on Watchdogs and Unity. One game stuttered for almost everyone and was pretty horrific performance wise for what it looked like. Unity is the single buggiest game I've ever played and the videos and comments on here and every other forum on it were hilarious. Did they provide that valuable testing on Batman as well?


http://www.maximumpc.com/nvidia-closes-5-million-deal-ubisoft-2013/

http://www.bit-tech.net/news/gaming/2013/08/27/nvidia-ubisoft/1


So you know, Nvidia both did pay cash, paid for exclusive features AND then provided many other things worth a great deal more... of which one is testing... the thing that all the gameworks games lacked.

Even if Nvidia told you to your face they dont pay, you are the sort of person that would still argue against it. Your agenda driven negativity is not something I'm going to entertain.
 
Even if Nvidia told you to your face they dont pay, you are the sort of person that would still argue against it. Your agenda driven negativity is not something I'm going to entertain.

Gotta agree there, Drunknemaster you are one of the more argumentative people I've seen on this forum over the past 8 years :p
 
LOL!

Of course nvidia will say that they don't pay.... If there is a sponsored logo at the start up of the game, then they pay, simples. I'm guessing all the banner ads in football stadiums are provided free of charge too?

If nvidia doesn't pay then I guess AMD don't pay either like so many people on here claim when it comes to mantle...

And yup, posting a line in " marks is pointless without a credible link/source.....
 
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Mantle was made available as a beta to interested parties, it's different.

You don't get to do the false equivalency thing on this one.
 
LOL!

Of course nvidia will say that they don't pay.... If there is a sponsored logo at the start up of the game, then they pay, simples. I'm guessing all the banner ads in football stadiums are provided free of charge too?

If nvidia doesn't pay then I guess AMD don't pay either like so many people on here claim when it comes to mantle...

And yup, posting a line in " marks is pointless without a credible link/source.....

Banner ads is completely different, Nvidia's time is money, they get the advertising and marketing from the developer from their time.

Also, doesnt that defeat the purpose of asking for proof etc ? You and others believe what you want regardless.
 
Ok then...

I know a guy who knows a guy who got an email from a top game developer and in his email he said this:

"Hi,

Yes nvidia/AMD pay us to use their tech. and put their slogan at the start up of their sponsored games"
 
There is always the possibility that nVidia straight up just don't care/don't see it as an issue. Whilst people may not buy another TWIMTBP product, it's highly unlikely it will change their purchasing decision for GPU hardware.
 
DM is right.

1. If TWIMTBP means anything at all, then surely nvidia provide something, the issue of whether they pay is superfluous to the central question.
2. Lambchop, you yourself say Nvidia said that they test TWIMTBP games. (The things of value that you say is instead of paying.)
3. They are responsible at least in part because they provided testing.

4. The above stands unless there is real evidence Nvidia was reluctantly stuck in a deal when it was obvious the devs hadn't put enough effort into the port after they had committed to making it a TWIMTBP title. (I.e didn't put out promotional videos about the gameworks effects pc users could enjoy at sub 30 frames after the game must have gone gold.)

AFAIK, Nvidia were all over marketing the game right up until launch, although I must admit ignorance on this point as I didn't follow this game to closely.

EDIT: And from what you just posted Lamb, they seem to test at their 'Moscow labs' and provide feedback, but then all of those points try and give nvidia zero culpability.
 
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DM is right.

1. If TWIMTBP means anything at all, then surely nvidia provide something, the issue of whether they pay is superfluous to the central question.
2. Lambchop, you yourself say Nvidia said that they test TWIMTBP games. (The things of value that you say is instead of paying.)
3. They are responsible at least in part because they provided testing.

4. The above stands unless there is real evidence Nvidia was reluctantly stuck in a deal when it was obvious the devs hadn't put enough effort into the port after they had committed to making it a TWIMTBP title. (I.e didn't put out promotional videos about the gameworks effects pc users could enjoy at sub 30 frames after the game must have gone gold.)

AFAIK, Nvidia were all over marketing the game right up until launch, although I must admit ignorance on this point as I didn't follow this game to closely.

EDIT: And from what you just posted Lamb, they seem to test at their 'Moscow labs' and provide feedback, but then all of those points try and give nvidia zero culpability.

Yeah i read the Moscow part too, it is an old thread from 2008 I believe, but what I took from it is that when they say there are various different levels of support and what they can do for games may also apply to their testing.

I dont see Nvidia being beta testers for developers so I'm unsure of what exactly is expected of them. Do they test GW and GW only ? Also, they also only offer suggestions to developers they dont try and make any changes, so maybe they mentioned its ****, but the developers were happy with it, or maybe this is just one game that is a complete **** up from everyone.
 
Ok then...

I know a guy who knows a guy who got an email from a top game developer and in his email he said this:

"Hi,

Yes nvidia/AMD pay us to use their tech. and put their slogan at the start up of their sponsored games"

Well that is how advertising works.

You pay someone to have your logo on it.
 
Hmm, Lambchop attempts to prove Nvidia don't pay to add gameworks..... types out a line without a link saying it's an e-mail to someone else... if that isn't 'proof' I don't know what is, like a link to the source, quoting the whole thing properly, etc.

The line also you know, says they provide things that are extremely valuable... which indicates they do pay. Even funnier... like really really funny, Nvidia provide lots of game testing for the devs which apparently alone is worth a great deal.

Yup, his 'proof' suggests Nvidia provided/helped the testing on Watchdogs and Unity. One game stuttered for almost everyone and was pretty horrific performance wise for what it looked like. Unity is the single buggiest game I've ever played and the videos and comments on here and every other forum on it were hilarious. Did they provide that valuable testing on Batman as well?


http://www.maximumpc.com/nvidia-closes-5-million-deal-ubisoft-2013/

http://www.bit-tech.net/news/gaming/2013/08/27/nvidia-ubisoft/1


So you know, Nvidia both did pay cash, paid for exclusive features AND then provided many other things worth a great deal more... of which one is testing... the thing that all the gameworks games lacked.


Heaven forbid a vendor giving games developers funding. You can't pull on VESA's arm for everything. So just to be clear, you're insinuating this is NVIDIA's fault then? Remind me to call up every freelance games tester I've spoken to in the last 15 years and tell them what an awful job they've been doing.


Answer this one simple question - who has the the final say when a game goes gold? Or as an equal example where were AMD when Battlefield 4 was released in a hot state?
 
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