BRINK

What is your loadout? Combat intuition will tell enemies where you are even before you fire, depending what you have.

But I'm not getting shot at before I open fire unless they were looking at me. I'm talking about the times where enemies just all seem to snap to you the moment you open fire and appear on radar. It normally seems to come hand in hand with a team where someone that just insta-kills with SMGs.

Whats to say? Its 1 of the SMGs with some mods and 1 of the pistols or Revolver. Front Grips, Dual Mags or Extended Clips and Dot Sights.
 
Just put up my first Brink vid, let me know what you guys think!



I bet you did work a bit on it so you got my respect there.
As for the gameplay....very poor...sorry

Your opponents were pure noobs and you ignored a few very basic rules.

There is no glory in waking poorly skilled ppl.
The most important rule you ignored is the usage of BUFFS. The engineer as two very important buffs: kevlar and weap buff, not once I saw you buffing...


Brink is a team play game, try a solo game against a decent team and you won't last.
 
Had a couple of very good games yesterday.. and a couple of bad ones... i forget this game has in game coms yes? I dont think i have every heard anyone use them... which is a shame as the bad games were a case of respawn, charge in alone, die, respawn, charge in, die... but for the entire team doing this one at a time :(
 
I bet you did work a bit on it so you got my respect there.
As for the gameplay....very poor...sorry

Your opponents were pure noobs and you ignored a few very basic rules.

There is no glory in waking poorly skilled ppl.
The most important rule you ignored is the usage of BUFFS. The engineer as two very important buffs: kevlar and weap buff, not once I saw you buffing...


Brink is a team play game, try a solo game against a decent team and you won't last.

So what would you like to see a video of? Playing my role as an engineer the way it's usually played out in most games. Guarding a chokepoint, buffing people, sitting next to my turret that I repair every now and again and re-placing mines every time someone gets killed by them?

That would make an awesome video!
 
Lets compile a list of servers that mostly have good teamplaying player, I've finally got Brink to not disconnect randomly by buying a new router so Il be on a lot more.

NB: Is anyone else using an O2 router?
 
no mate, I would like to see you playing against ppl that actually turn around when some starts shooting at them, ppl that actually know how to use the SMART system and don't stand like practice dummies.

The ppl you played against are worst than the dummiest bots..

If you were to play against decent people YOU WOULD ACTUALLY HAVE TO BUFF AND GET BUFFED, it's not a choice it's a necessity for a team-based game...

Come all Rambo on a decent team and you will be restarting every 10 seconds.


To summarise, I would have liked a Brink decent game-play video not target practice on some noobs.

The two things I appreciated were the time you spent punting the video together and the fact that you knew the maps.
 
Anyone up for forming a clan? I've searched the web there are only a handful of clans for Brink :( Cant believe people have givin up on it already.

There are actually quite a few teams. Check out the ESL tournament.

If you want something more casual just hang on your favourite pub severs and ask to join the "fun" clans there.
 
no mate, I would like to see you playing against ppl that actually turn around when some starts shooting at them, ppl that actually know how to use the SMART system and don't stand like practice dummies.

The ppl you played against are worst than the dummiest bots..

If you were to play against decent people YOU WOULD ACTUALLY HAVE TO BUFF AND GET BUFFED, it's not a choice it's a necessity for a team-based game...

Come all Rambo on a decent team and you will be restarting every 10 seconds.


To summarise, I would have liked a Brink decent game-play video not target practice on some noobs.

The two things I appreciated were the time you spent punting the video together and the fact that you knew the maps.

but the point of the video was just to show how to move around the maps quickly and enjoy getting kills whilst doing it. All the clips are from clan pub servers, so these are the kinds of players you'll get if you're just pubbing the game - which I have been - and the level of players most people will play against.

If I were to join a clan and make a video of 5v5 clan matches, then the video would be very different and I wouldn't have been able to pull off some of what I did because the players would be more aware and I would indeed have to play the game as it's meant to be played, closely, with my team. That video would likely show a close game but with plenty of respawns and slow play.

However, the videos made purely for fun and lols, showing fast movment around the map and many kills done quickly - surely thats easy to understand?

I actually had plenty of clips where I dominated the other players even more prominently than shown in the video, but didn't include them, for the simple fact that it was beyond ridiculous how easy to run around they were - this is actually a collection of clips where the other players played best. It's just that most players, just aren't very good.
 
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but the point of the video was just to show how to move around the maps quickly and enjoy getting kills whilst doing it. All the clips are from clan pub servers, so these are the kinds of players you'll get if you're just pubbing the game - which I have been - and the level of players most people will play against.

If I were to join a clan and make a video of 5v5 clan matches, then the video would be very different and I wouldn't have been able to pull off some of what I did because the players would be more aware and I would indeed have to play the game as it's meant to be played, closely, with my team. That video would likely show a close game but with plenty of respawns and slow play.

However, the videos made purely for fun and lols, showing fast movment around the map and many kills done quickly - surely thats easy to understand?

I actually had plenty of clips where I dominated the other players even more prominently than shown in the video, but didn't include them, for the simple fact that it was beyond ridiculous how easy to run around they were - this is actually a collection of clips where the other players played best. It's just that most players, just aren't very good.


ok ok, got it....sorry if I was to harsh or offended you.

I found it absurd how easy to kill those ppl were and the fact that buffs weren't used.
 
This game really just suffers from the L4D effect...

If the teams are unbalanced the game will be **** for the team getting is ass handed to it. On Defence your team does jack **** to defend and basically gets steamrolled and there isn't much you can do. On offence you spend your time getting slaughtered near spawn and on those occasions you can break through a bit it normally amounts to nothing at all.

Had some decent games earlier (on the winning team, shock horror) where it was fairly evenly matched and we pushed through until the 3rd game where we just dominated them and I had to go. Came back a bit later for a couple of evenly matched games where we both held each other off then the balance went down the pan and we got dominated. Once it got to Aquarium I just gave up.

1 thing I don't understand. What the **** possessed them to make people invunerable when ressurecting? That ****s annoying enough on BC2, why make the same mistake? Especially when Medics can res themselves!
 
Not played it for a week at least. Maybe done 4 or 5 sessions in total. Not feeling it. Ranking up to even see how a class plays at full potential is just such a chore. It's supposed to be a team objective shooter, not an MMO.
 
Yeah not been on it for a few days either (distracted by World of Tanks).

They could've done so much better with the core mechanics. Customisation, fair enough, but preventing you changing body type which not only dictates your health/speed/mobility but also dictates what weapons you're aloud to carry was stupid.

Theres also no way of knowing who the hell you're fighting which is just dumb for a class based game. So you think you're safe behind that corner? You thought wrong cos it was a Soldier with a molotov! Killed that guy? Oops he just revived himself as Medic behind you. Killed someone, time to CommHack them? Oh no it was an operative so he self-destructed and took you with him.

And why in gods name can't you change weapons while dead.

And when changing objective why does it have to turn you to face it!

Don't get me wrong when you get a nice balanced game its great but there are so many truly terrible decisions with core functions.
 
Also, I don't know if it's just my Engy Medium Turrets, or because I have not hit Rank 5 for the Gatling one yet but it's useless.

While dead I have watched enemies just stand in-front of it and it does not even shoot?

It's like you need to be on the exact same elevation, point blank, waving your arms yelling I'M HERE for it to even shoot someone. Considering they are so damn easy to disable I was excepting some TF2 like mechanics on them. You'll get a beep and a second to move but if you are not out of it's LOS after that you are mullered.
 
Turrets are really dodgy yeah. No clue what the difference is between Gatling and Medium (i guess more damage/health...), but sometimes you can sprint up to them and hack them, others they see you the instant you appear and force you to circle around it to hack it or run away.
 
I do enjoy the game, the best ones are when you have to fight to progress. Games where your team dominates are almost as bad as the ones where you get destroyed.
I really can't be bothered to level a second character. i tried is tonight and it's horrible, i have no gear/abilities that i've become accustomed to using.

It's also quite sad to look at the server list in Steam, so many empty servers. Takes a while to find one that isn't full, but has enough to enjoy a game. :(
 
Theres also no way of knowing who the hell you're fighting which is just dumb for a class based game. So you think you're safe behind that corner? You thought wrong cos it was a Soldier with a molotov! Killed that guy? Oops he just revived himself as Medic behind you. Killed someone, time to CommHack them? Oh no it was an operative so he self-destructed and took you with him.

When they are in the center of your reticule their health shows up and their class symbol shows up next to it.
 
Yeah not been on it for a few days either (distracted by World of Tanks).

They could've done so much better with the core mechanics. Customisation, fair enough, but preventing you changing body type which not only dictates your health/speed/mobility but also dictates what weapons you're aloud to carry was stupid.

Theres also no way of knowing who the hell you're fighting which is just dumb for a class based game. So you think you're safe behind that corner? You thought wrong cos it was a Soldier with a molotov! Killed that guy? Oops he just revived himself as Medic behind you. Killed someone, time to CommHack them? Oh no it was an operative so he self-destructed and took you with him.

And why in gods name can't you change weapons while dead.

And when changing objective why does it have to turn you to face it!

Don't get me wrong when you get a nice balanced game its great but there are so many truly terrible decisions with core functions.

When you target an enemy you can see an icon of which class they're are, same way if you target a downed body you will be able to see what class they are.

I finally joined a game where another team was completely dominated, not fun at all. On the winning team its boring and on the losing team its extremely frustrating.

I am kind off disappointed that they're bumping up the lvl cap to 24 in the free DLC.

I think they deviated from rtcw:et too much to please consoles. I enjoy this game a lot but I don't like the whole lvling up for eternity thing.

People should play for fun, not to chase ever-renewing ceiling.

EDIT: Also one thing I noticed the add-ons on the weapons are not all the same as they say. They usually say that all sniper scopes are the same and should be chosen only based on their appearance however I found that the bigger scope zooms in more. Also the bigger on does a huge hit on the equipping speed while the smaller one doesn't have any equiping speed penalty. Those add-ons all have unique effect on the weapons. Tooltip misleading us >_>
 
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