J, you've got to admit, that 'showtime' crap looks like a ****-poor effort compared to the old crash mode.
Yes and No if I'll really honest.
Yes as in I will miss the, for example, challenge of seeing a HotDog stall at the top of a hill, tankers, buses and cars at the foot of a hill and picking which car to take me high enough to knock over the HotDog, down the hill, smash into the..... you get the rest. So yes, I will miss that because it was really good fun and was unquestionably addictive as hell and got you thinking how to tackle the problem.
But No because it will also be a good challenge in me bombing down a street at full pelt, quickly seeing about 30 cars, a bus and a few trucks and me thinking "Whoa!! That could be at least 30,000 points worth of damage there", reverse the car, go down the streeet and cause mayhem.
The video shows that as you hit concrete you lose boost, and if you lose boost, the ShowTime ends. So I imagine there's gonna be loads of talk about "How the hell did you manage 68k's worth of damage?" and then talks of where to get this, best intersections, etc, etc.
It *may* also be part of the package, similar to the old Crashes where there's a billboard to get but you'll only be able to get it if you're flying in the air in showtime because there are no ramps nearby to get air. Again, a huge sense of achievement and something definately a bit challenging.
The biggest disappointment for me is the traffic checking. I can understand why they've done it, but I don't really like the 50/50ness of a Wreck or Driveaway. I'm sure the finished produce will be a bit more polished, but for me, I wanna rear-end a car and smash it to pieces, not really worry if I'm hitting it at a certain speed and in a certain place to survive.