Ships in this are sick!!
Ships are pretty brutal in Civ V too but you can focus on the ship tech line better in this version.
Ships in this are sick!!
I like many things and will undoubtedly play this a lot like civ5.
However, some things annoy me:
- General UI and display of information. Why on earth can't I for example sort my cities by production, but without typing a whole page, the UI is in many ways disfunctional or inefficient at displaying the info you want. Civilopedia wasn't too clear either eg. that the same (eg. great engineers) great people differ in effects per GE. Also the ''luxures/anemeties'' system is badly explained. Also in replay, I can't compare GPT, Hammers per turn, and Food per turn, why?
- Why such a punishment for building wide, upgoing district costs are really retarded.
- Mentally impaired AI, even on Deity, you can win a war with 6 units vs an ai with 30+.
- WHERE IS TERRA? I miss my fav. map type. Fractal is the only ''interesting'' map choice atm. Continents are just boring blobs, even worse than in previous games imo.
- Religion, please give me numbers (eg. religious pressure)
- Bugs, I had to alt f4 when I did diplomacy in the AI's turns, also why can't you disable the boring leader movies/animations? Various other minor bugs liek seeing a movie of a leader who denouces you, but you're seeing your own leader... Or being able to make war pacts against people you haven't met, or create embassies to someone you're at war with (because war pacts before meeting em). Vague ''broken promise'' penalties, or getting ''armies at my borders'' from my automated exploring units.
- Why can't I micromanage (citizens or production queue) while the AI's are taking their turns?
- General slowness of play, in civ 5 I did about 3-4 hrs per game on normal speed, here ~7 hrs.
- Lack of builder automation, yes even with expendable builders, late game (or even mid game, from 10 cities) I don't give 2 ****s about what they're doing, as long as they're improving stuff.
- Construction queue
I've only played about 20 hrs atm (finished 2, almost 3 games) but I don't feel such an urge to play like in civ 5 or 4.
I like the unit coupling, new culture system, combining into armies and fleets, boosts, and the new builders. Definitely improves the late game tiresome unit clutter.
Fix the bloody UI so information is easier available and gameplay is faster.
I hope the diplomacy with the AI in multiplayer is better than it was in Civ V (non-existent). The AI never initiated diplomacy in multiplayer games, so we continued playing Civ IV because the games felt silent and empty without it.
Has anybody tested this yet - playing multiplayer with AI, and does the AI contact the human players via diplomacy? I've found a single comment on Reddit saying it's available again after it's removal in V, but nothing else.
I've had the AI contact me in civ6
I keep posting here and whining but im really disappointed with civ 6 now.
Its on par with the let down i felt for Beyond earth after 50h or so played.
I have faith it will be very good in the future but right now its just so meh.
The initial first game of learning was the best, districts are a nice change, but that is really the only thing that feels different to this and civ 5.
Its very pretty but its, for now, average.. Great for a new civ player but a hardened vet give it a year and it will probably surpass civ5
Don't get me wrong, I'm really enjoying playing it - it's good fun, it looks pretty enough, the music isn't bad - but for someone new to the game, it's a bit of a mind****!
Civ 6 feels like Civ 5 after the first expansion pack so I think Civ 6 is ahead of Civ 5 was at release. It is a different game to BE. It has a lot more depth than other Civ games had at release which is a good thing. It also has unit stacking. I'm enjoying it over Civ 5 for sure and can't wait for the expansions.Hmm. That's a bit of a disappointing analysis.
I've been a massive fan of the entire series ever since playing Civ1 about 20 years ago. I've enjoyed every iteration since then up to Civ4 (I even thought Civ3 was pretty good), but I found Civ5 a bit of a let down. It wasn't "bad" per sé, but whereas I could barely put a game of Civ4 down, and kept coming back to it time and time again, Civ5 just didn't have the same effect. And although it brought in some great new features, like better ranged attacks and stuff, the removal of unit stacking made it frustrating to engage in one of my favourite parts of the game - combat. I know they did it to remove the "stacks of doom", but even just limiting stacking would have been enough I think. Oh, and the AI seemed to be a bit useless at times.
So I was optimistically looking forward to Civ6, but if it's more of the same of 5, then I'm not sure I'll be partaking![]()
Don't get me wrong, I'm really enjoying playing it - it's good fun, it looks pretty enough, the music isn't bad - but for someone new to the game, it's a bit of a mind****!
9/10 would rate again.
Bit late now but... for the hell of explaining. It's one of those games that you play a... full "game" over a day or 2, learn from mistakes and improve. The tutorial is pretty much purely to get you pointed at where to look and the uber basics. If you want to be playing fairly well, you'll need to roll through a few games. It's got quite a bit of depth and, some of the scenario's are... pretty beastly (you can generally play an open map or a scenario). The missus plays it habitually and has only just beaten the Mongol invasion scenario (from Civ 5) on Deity difficulty now... like... years after purchase![]()
What is peoples experience with strategic resources?
Finished my 2nd game yesterday and on both games I didn't have any strategic resources around my cities, so couldn't get anything without venturing out further and attacking. Okay I hadn't spread out my empire by very much, but in Civ V I'd still expect to have several of the strategic resources.
What is peoples experience with strategic resources?
Finished my 2nd game yesterday and on both games I didn't have any strategic resources around my cities, so couldn't get anything without venturing out further and attacking. Okay I hadn't spread out my empire by very much, but in Civ V I'd still expect to have several of the strategic resources.