Soldato
CS is a tactical shooter, I have had about 10 mates who have attempted to play it recently, and none of them can understand that:
1. You are running by default and shift is used to be quiet
2. You cannot prone in this game
3. When you throw any sort of grenade it has a detrimental effect on your movement as it would in real life
4. You are more vulnerable when performing certain actions, this is what CS has always been about
5. That communication on map placement is absolute priority to win competitive matches. Mostly these guys wanna chit chat while in-game playing.
Too much arcade style MW and others has completely destroyed CS to what it use to be
Well said, at the end of the day, CS is a try-hard, sweaty game, it's designed to force you to get better or you won't enjoy the game.
Sure there's the casual mode but the real CS is the competitive modes, and it always has been all the way back to the early days.
Also why it has kind of ruined other games for me, i'm a naturally competitive person and am always wanting to get better at anything I do, and most other games just don't have the reward of feeling yourself get better and make better decisions as you play more hours.
Saying that, haven't been on CS much in the last two weeks, had a week where I was playing awfully and came across one too many suspicious players on the other team
I'll be back though, everyone knows you never "quit" counter strike, just take breaks for however long that might be.