Check out this excellent, insightful email I got off a guy from the Anandtech forum's (darkswordsman17). He's recently just upgraded from a 2005FPW/2001FP setup to the 2405FPW. I asked him originally to give me his findings, with respect to the possible washed out colour issue. Here was his reply:
"Ok, I think I might've found something with the ATi drivers that, for
me
is a nice fix for it. I went into the control panel (I'm not currently
using the CCC though) and went into the Color tab. Under there, I
lowered the gamma to 0.66 (default is I think 3.5). Now colors are very
vibrant and deep. It looks quite a bit better. In fact, it looks much
better than the 2005 ever did (I kinda felt that it had a little bit of
a problem with looking kinda washed out as well, but I left everything
at default on it, so I'm pretty sure this would work there as well. You
might give it a try. I just got done doing that, so I haven't tested
how WoW now looks. I was able to get it to look pretty good colorwise
as well by adjusting the gamma in the game's menu (but could still
notice some of the kinda washed out look). Oh, and the brightness is
still at 75. I had actually lowered gamma all the way but my wallpaper
which is this black windows logo with blue electric effects around it,
it looked a little too dark, so I tried changing brightness, but that
didn't really help, so i set it back to 75 and then changed the gamma
to 0.66 and it looks very nice and colorful now, and doesn't seem too
dark or anything.
I've been meaning to get pics up, and I'll try to get some up that show
the comparison of defualt to what I now have the monitor at.
I'll try to get more games like Doom3 and HL2 and a few others up as
well and see how it does on them.
And yeah, with Far Cry's default settings it did look kinda washed out,
but after adjusting some things (gamma, contrast, brightness) it looks
awesome now. I think that is probably what is going to be the deal with
this monitor. It has the capability, it just needs some adjustment to
get there.
Oh, and I set everything to high or ultra high in Far Cry with
1920x1200
(including AA, and AF is set at the highest of 4) and it runs smooth. I
think I would probably get by with medium AA and it'd make it smooth
all the time (it never slowed down while I was playing max everything
including when I was fighting several enemies, but sometimes you could
almost feel it wanted to, which sounds strange but thats the best I
could describe it as). Of course I have an X850XT PE so, the only way I
could really get smoother is with dual 6800GTs or Ultras. Hopefully
this week I'll get my replacement GT and be able to put it in (I really
want DVC with this monitor, and I'm almost certainly going to go SLI).
I can't wait to see what HDR looks like on this (I'm pretty sure its
gonna be nonplayable though, but we'll see).
I really like this monitor though, better than even a 2001 and 2005 in
a
dual monitor setup.
If there's any more questions you have I'll see if I can't answer them
for you.
I can pretty much guarantee you will not be disappointed with this one.
It shows that Dell has been learning with each monitor they produce. Oh
and whatever video processing chip they have in this baby, it seems to
be very good, as scaling the 640x480 resolutions of consoles to the
full 1920x1200 looks very good. Oh yeah, I tried the Xbox on it, and it
looked good. There's one minor problem (thats really not that bad) is
that it kinda exacerbates the lower resolution textures. But colors and
things like that look very good and Halo 2 looked pretty amazing. I
tried Halo 2, Project Gotham Racing 2, and Crimson Skies and they all
looked very nice. The menus in PGR2 look like crap though (for some
reason they're kinda blurry and not that great) but the actual racing
looks fine. I don't know what it is, but the Gamecube still gained the
biggest improvement, not quite sure why, but when I put Wind Waker on,
my jaw just dropped. The colors were so great and it looked just
amazing. Metroid Prime 2 did as well, especially all those little
subtle things that make that games visuals so great (like the glow
effects of various things, the water as it flows off of the visor and
all those other neat little things). Some earlier games like Smash
Bros. Melee didn't look quite as nice because of the low res textures,
but again the colors just popped off the screen."