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DirectX 12

Discussion in 'Graphics Cards' started by shankly1985, 6 Mar 2014.

  1. MyBrainz

    Wise Guy

    Joined: 30 Jan 2012

    Posts: 2,351

    Location: Stoke On Trent

    True.. i only use DX in BF4 once a week just to remind me how much better Mantle really is :D

    Yes i can troll too ;)
     
  2. Cd0gz

    Gangster

    Joined: 10 Sep 2009

    Posts: 227

    Location: Lots of different places

    DX12= Tablet API.
     
  3. PhysicsMan94

    Wise Guy

    Joined: 28 Feb 2013

    Posts: 2,468

    Location: Birmingham

    Can we not go one thread without all this nonsense from people?

    This is a thread about DirectX 12 not everyone's usual bs peddling, believe it or not some people would like to discuss the potential features of DX 12 in this thread and what it will do for gaming and the graphical industry as a whole.
     
  4. Cd0gz

    Gangster

    Joined: 10 Sep 2009

    Posts: 227

    Location: Lots of different places

    Thats all fair and well PhysicsMan but what do you think of Mantle?:D
     
  5. Silent_Scone

    Capodecina

    Joined: 5 Sep 2011

    Posts: 12,615

    Location: Surrey

    But that involves mentioning the struggle of a vendor driven API being potentially white washed which gets peoples backs up lol
     
  6. PhysicsMan94

    Wise Guy

    Joined: 28 Feb 2013

    Posts: 2,468

    Location: Birmingham

    I'll be happy when I see a thread in the Graphics Cards subforum that doesn't have the word Mantle in it. :mad:
     
  7. Orangey

    Sgarrista

    Joined: 22 Aug 2008

    Posts: 8,338

    It'll probably be a bunch of libraries geared towards making derivative fake-nostalgia (most people who claim to love 8bit weren't even born before the SNES) 2D games for bitstyle hipsters. On tablets.
     
  8. Boomstick777

    Capodecina

    Joined: 2 Jan 2012

    Posts: 11,692

    Location: UK.

    Um wut?

    Why was I included in your rant?

    Personally can't wait for all the new tech and API's, Windows 9, and Direct X12, 20nm GPU's. I welcome change.

    Would also welcome a change it a lot of people's attitude here as well, that would be asking to much though :p
     
  9. ICDP

    Mobster

    Joined: 30 Dec 2011

    Posts: 3,317

    Location: Belfast

    Nice to see DX and OGL progress, advancement is good, stagnation is bad.
     
  10. Final8y

    Capodecina

    Joined: 7 May 2006

    Posts: 12,193

    Location: London, Ealing

    +1
     
  11. Cambofrog

    Wise Guy

    Joined: 2 Jun 2007

    Posts: 1,180

    Location: Bradford

    Re: Mantle vs DirectX.

    The DirectX SDK/API has to be very general supporting Nvidia cards, AMD cards, etc.

    The public DirectX SDK/API is interfacing with drivers supplied from Nvidea, AMD and others.

    Mantle (So far) has a non public SDK/API supporting only certain AMD cards through their drivers.

    Mantle is supposed to be "close to the metal", which probably means it favors AMD hardware architecture, in which case it would probably never be adopted by Nvidea.

    Some people say DirectX is inefficient, but it needs to be a very general API supporting several hardware vendors on Windows.
     
  12. GoogalyMoogaly

    Soldato

    Joined: 29 Aug 2010

    Posts: 7,334

    Location: Cornwall

    In 10 years time I wonder if we'll still be using a version of either DirectX or Mantle?

    The nice thing here is that nobody is forcing anyone to use either, if you don't like one, just don't use it.
    If you don't like Mantle just play every game you own using DirectX. If you don't like DirectX just play BF4 with the settings turned down so you don't hit VRAM limit issues.
    Simples!

    If DirectX 12 is bad, that just strengthens Mantles position, if DirectX 12 is good (and gets adopted) then that's good for gamers as a whole. As an AMD owner at the minute that seems like win-win.
    Maybe it'll mean buying a new graphics card or 2, but I had to buy the cards I currently own so I'm ok with buying new hardware. I'm sure it won't be right away anyway. and if it is... Yay! Upgrade time! :)
     
  13. ICDP

    Mobster

    Joined: 30 Dec 2011

    Posts: 3,317

    Location: Belfast

    I don't care which API becomes the mainstream/standard. As long as the stagnation we have seen with DX ends. Each DX release gives some minor advances that take ages before developers adopt them.

    DirectX 11 was released in 2009 and the difference between it and the more recent DX11.1 and 11.2 are not worth mentioning. 4.5 years of stagnation absolutely needed to end. M$ were simply happy with the status quo and were not investing any significant resources into DX because they didn't need to. Maybe Mantle was the kick in the ballix MS needed.
     
    Last edited: 6 Mar 2014
  14. jh30uk

    PermaBanned

    Joined: 19 Feb 2014

    Posts: 3,832

    Location: To


    [​IMG]


    [​IMG]



    :D
     
  15. Cambofrog

    Wise Guy

    Joined: 2 Jun 2007

    Posts: 1,180

    Location: Bradford

    DirectX isn't stagnant, it just has to be very general to support different hardware.

    DirectX 10 API demanded minimum hardware requirements.

    MS understood their mistake with this and DirectX 11 supported several levels of hardware through "feature levels".

    Programmers can still target DX 9 level hardware using the DirectX 11 APIs using feature levels.

    Game developers will be willing to support several different code paths, depending on the hardware they are running on, but I'm sure they would rather do it through a single API like DirectX and its "feature levels".

    I would put good money on DirectX 12 supporting older hardware through feature levels.

    I think it's almost certain that we will need a new OS (Windows 9?) to use DX 12.

    Edit: DX 9.1 features is the minimum for DX 11 API support.
     
    Last edited: 6 Mar 2014
  16. Phil2008

    Sgarrista

    Joined: 17 Dec 2004

    Posts: 8,458

    How long was it when directx10 came out and when it was used? 6-12months when it was finally used, plus gpu's had a real struggle using direct 10, so you had to wait another xx amount of months for faster gpu's

    So Im not going to make the same mistake again like I did when I upgraded from winxp to vista just because of the no directx 10 support in widows xp. Windows XP ran all games fine for a few yrs after directx10 came out and like I said hardly any gpu's could run in directx10 smooth enough for sometime after. So its totally pointless upgrading to windows 8 for directx12, so I for one are not wasting my money on directx12, as its a total sales gimmick at the mo, maybe in a year or 2 yes, but right now, NO
     
    Last edited: 6 Mar 2014
  17. Cambofrog

    Wise Guy

    Joined: 2 Jun 2007

    Posts: 1,180

    Location: Bradford

    So what new general hardware features aren't supported in the current DirectX and OpenGL, i.e. tessellation and geometry shaders?
     
  18. Marine-RX179

    Capodecina

    Joined: 6 Feb 2010

    Posts: 14,354

    You clearly misinterpreted what I said BADLY.

    GFWL had the chance to be as successful as Steam if it was done right, but because it was handed over to be handle by the same bunch of monkeys that are responsible for the Xbone, GFWL turned out to be an unwanted child of Xbone's unprotected sex :rolleyes:

    My point was with M$ letting GFWL to be ran by the Xbone team and with GFWL being a small sub-category under the Xbone page, it shows how much M$ really care about the PC Gaming community :p
     
    Last edited: 6 Mar 2014
  19. r7slayer

    Mobster

    Joined: 2 Oct 2012

    Posts: 3,240

    Well Microsoft suck at revealing things, so at GDC it will probably be a big flop where your gfx card is account bound to your pc and you can't sell or lend your gfx card to a friend unless they are part of your family which they can then download your gfx card. But then they will change their mind and do a 180 and DX12 will just be a mobile API for tablets and mobile phones.
    ohh well atleast mantle can pick up from where DX slacks.
     
  20. tommybhoy

    Capodecina

    Joined: 30 Mar 2010

    Posts: 11,789

    Location: Under The Stairs!

    DX 12, bring it on baby, I can add it alongside Mantle and OGL.:D

    Why do you keep banging the drum about a broken Mantle when the majority are enjoying it?

    The only poll I know of regarding Mantle:

    [​IMG]

    Lets break it down, 2723 AMD users:

    1331 loved it
    847 haven't tried it and are waiting on a more refined version
    423 went back to DX
    121 couldn't install the driver properly

    More than a 3:1 ratio of Mantle working for most.;)

    http://www.techpowerup.com/

    Refrain from the fud bud.:cool: