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DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now

If it mattered enough, all pro FPS gamers would be using CRT's but they are not
Where would they be buying them from? You're missing my point. I never claimed that pro gamers should be using CRT. My point is, 60fps is acceptable and very playable on CRT. For the same you are looking 100+ on a flat screen = cost more for the GPU to drive it. 120fps is the new 60fps when crt compared to flatscreen. + as little as you may value it, the motion clarity at 160hz+ on crt is unsurpassed. By the way I prefer my oled screens overall over a CRT due to many other factors, i just added my comment around motion clarity, as it was in a similar vein to the article showing the drawback of current display tech compared to the past ie scaling that i don't often hear any more.
 
Only if the CRT is still of sufficient age. All CRTs today are now old and over-used. The CR tubes inside a CRT lose their performance as time goes on which results in output quality not being consistent over the years due to the way a CRT works. Fire up an 80s or 90s TV or CRT monitor today and you will see all the tells of a screen that is fatigued, focus issues, colour issues, contrast issues...

If it's had very little use then sure it will be good still, but a modern OLED will walk over it in all areas other than motion smoothness. I don't include scaling in that because many OLED screens now have excellent scalers and CRTs are inherently blurry, since modern games are developed for flat panels, they will just not look sharp enough on a CRT so the technology really is antiqued by the nature of what it is so really this whole debate is pointless because a CRT has no place in modern gaming as the engines are not designed for them.

An LCD panel such as IPS does not have this issue as long as it's using an LED backlight instead of early LCDs that had CCFL backlights. OLED panels don't have this issue either though it can be argued individual OLED pixels can degrade, but that has yet to manifest as loss of colour accuracy over time, just screen burn. OLED is just better at colour reproduction, which is why today in 2024 we have factory calibrated OLEDs that are near enough industry grade colour accurate for D65 SRGB use out of the box. This hasn't been the case before with displays, I worked in a photo studio editing for the lab where we only used the latest Eizo CRTs and they needed to be calibration checked and adjusted every month because of the volume of use they had at least 5 days a week for at leats 7 hours each day.

Fact of the matter is that tubes age, and back when CRTs were mainstream, they were used a lot.

OLED is the immediate future and we are seeing the benefits right now, there are a few things that will be ironed out as the generations evolve like VRR flicker and burn-in, but other than that we are now seeing 480Hz panels with 1440p resolution, and 1000Hz won't be far away, as many are calling 1000Hz OLED the holy grail to get true CRT motion clarity with all the advantages of OLED as mentioned

Actually Micro LED is the long future, but currently they are super expensive and a niche in the professional world. That will change over time though.

Currently Samsung Micro LED displays can be bought, smallest size if 89" and will cost a mere $109,000

hahaha was talking from the point of view of the tech. Not that a 20yr old used crt will beat a brand new oled. I know that over time the picture degrades. I am not attacking OLED :D

Edit, "and 1000Hz won't be far away, as many are calling 1000Hz OLED the holy grail to get true CRT motion clarity with all the advantages of OLED as mentioned" the point being that the CRT tech wouldn't need to run anywhere near 1000fps for the clarity.
 
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That's the estimate yes, it already exists in prototype - there are 1000hz prototype OLED panels out there, so it will be coming to consumer displays in future
 
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It's worth remembering though that 1000hz OLED monitors are not the holy grail some think it will be. 1000hz is hard, your PC will not be able to push those frames very easily, even future PCs won't at the current rate of advancement. So while 1000hz OLED theoretically sounds great, it's worth remembering that it's much easier to do 60fps on a CRT than 1000fps on an OLED and all the sport you watch will never be shown at 1000fps so the CRT will still have better motion for most content and applications

So I don't see OLED as a long term future proof technology
 
Probably because of DRM and anti-cheat methods used in those games. You cannot swap out the dll files on Rockstar games for example via RGSC, such as on RDR2, but you can if playing RDR2 via Steam or Epic Store. It's the platform in those cases doing the restriction.
 
Probably because of DRM and anti-cheat methods used in those games. You cannot swap out the dll files on Rockstar games for example via RGSC, such as on RDR2, but you can if playing RDR2 via Steam or Epic Store. It's the platform in those cases doing the restriction.

Ah boo!

Thought as much, cheers
 
I've noticed that Windows Store games (at least obtained via Game Pass) seem to just reset your DLSS version on launch if you replace it. Even Starfield which is a single-player title reverts to the version it came with.
 


Without watching it, in my experience DLSS and other AI upscalers and AA methods are better than native in modern game engines - this is mainly due to the way modern game engines work, where if you disable all the baked in blurry console focused processing effects, you get a distorted image with lots of shimmer and aliasing that can't easily be fixed without blurring the image again (for example any Unreal Engine 5 game). AI solutions along with sharpening filters offer a way to somewhat defeat these issues with modern engines, though you will still never get an image as clean and sharp as games from 10+ years ago and that's a fact

If it's a game built on an older engine that doesn't use these ridiculous processing effects then native is better - for example any game built in the Source 2 engine
 
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That's just marketing spreading misinformation for the sake of better marketing. If I say, DLAA looks better than DLSS, everyone would agree, but then that's native vs non-native, so clearly it has nothing to do with native res. It's matter of AA techniques (how often do you see people cursing out "TAA" but then praising DLSS in the same breath? oh the irony), and secondarily of pixel budgets. Naturally saying native, or 4K, 1080p etc. rolls off the tongue much easier (and is better understood) than 2m/3.68m/8.3m pixel budget etc so marketing (and consequently most people) will go with that, even if it's misleading.
 
It's not just marketing, even Digital Foundry have stated as such in more recent videos.

The image reconstruction step of DLSS today in version 3.7 is so good that it's essentially as good as DLAA, which is native res AA, whilst providing a huge fps gain in modern game engines, and anyone can test this out for themselves, well, anyone with an RTX card.

Not on about 1080p though, this is exclusively about a minimum of 1440p output. Below that the lines blurry considerably as the ML upscaling steps need sufficient data to work with in the first case.
 
You've got to hope it's because it's early days, a good DLSS competitor is a good thing. PSSR being bad and by extension FSR4, only means more sky high prices from team green.
 
With the latest DLSS release : https://www.tomshardware.com/pc-com...more-than-50-percent#xenforo-comments-3860195

Why is it that some games if you just replace the DLSS file, it removes it completely from the game as it's hard locked to that version?

Battlefield 2042 - Blanked out
Space Marine 2 - Only Native and FSR ( NO DLSS )

Is there a way of swapping DLSS and keep it active?
Hey bit of a silly question but I have seen these mentioned before (DLSS presets) as well as DLSS updates (I believe 3.7 was a recent one?) but never really looked more into the matter. Are these applied automatically via driver updates? Or do I need to manually change settings myself to make sure I am using the most optimal version/preset?

Thanks
 
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