The Giant Bomb quick look makes this game look dull and uninspired. Shame.
There's lots of reviews which all say different things.
The Giant Bomb quick look makes this game look dull and uninspired. Shame.
There's lots of reviews which all say different things.
Agreed, FH2 and DC are two different games, if I want to drive a Lamborghini through a Vineyard I'll play Forza. But I don't, I like my point to point/circuit races, I'll look towards Driveclub.
It's not what they were saying, rather what i was seeing. Just didn't look very exciting![]()
It's not what they were saying, rather what i was seeing. Just didn't look very exciting![]()
Reviews are getting silly lately, they focus more on what a game isn't rather than what it is, comparing 2 different kinds of driving games doesn't make much sense to me.
For those that don't follow on FB, this was posted 5hrs ago:
We're just as frustrated as you about the server performance issues right now. We want you to be racing with clubs and having fun playing challenges, not checking facebook updates from us to see if the servers are updated yet.
We'll have more info for you later today (Thursday) so please bear with us while we work through this.
In case you don't already know, the servers are up and running but they are hitting their performance limits, so they won't accept new connections until one of the current online players frees up their space (allowing another to join in their place, which happens automatically and player selection is random).
If and when you get online, you should not have any connectivity issues during the remainder of your session. When you finish and disconnect, you'll free up a space for someone else. This is obviously not ideal, especially given that there are a lot of players waiting to connect, but that's how it's working right now.
The whole team here at Evolution Studios have got their shoulders to the wheel working hard to improve this situation: developing updates and upgrades to the servers - and testing these updates around the clock so that we can get them live. We hope you can enjoy the game offline while we work to improve the server performance and get you connected - and we're sorry that you're having to wait to play the game online as we intended for it to be played.
Edit to add link:
https://www.facebook.com/driveclubofficial/posts/707655152652181
Better than a guest list though eh?![]()
I've had it since yesterday, the game is fine for what it's trying to be, a track racer. Most of the reviews make no sense, most of them are using the fact it's not an open world racer like Horizon as a negative, Driveclub has never once attempted to be an open world racer.
Reviews are getting silly lately, they focus more on what a game isn't rather than what it is, comparing 2 different kinds of driving games doesn't make much sense to me.
We certainly need more 8 bit titles this generation.
I've put in a good 4 or 5 hours on this now, and really enjoying it.
It's good at what it's trying to be, and I can't wait to be racing against some RL players rather than AI. The AI does get annoying - not very well written as the cars just want the racing line regardless of where you are on track.
All the comments I've been reading about lack of customisation etc, I think they're really missing the point - cars are grouped into performance levels, with varying top speed, accel, handling, drifting etc - you take your pick and you race the best you can. It's much more focused on the driver and driving, which I really like.
If you get beaten badly on a track it's not because the car you're driving isn't capable of doing better, it's because you need more practise (<-- polite)
Enjoying this more and more tbh. £35 very well spent.
Does trolling mean having a differing opinion to someone else?
Am I correct in saying the PSN+ pre-paid bargain version is playable at 23:00 tonight? of have I misread my countdown timer?