I found the dungeons all pretty straightforward, the Dark moon greatsword ripped through everything. The Divine Beast I did in a couple of tries, Rellana the same, the Hippo at Shadow keep then started alarm bells with the amount of damage they gave out. Bayle was near enough one shotting me but I figured that he was more of an end game kind of fight to return to later. Messmer was the one that then forced me to really rethink how I was playing and what items I was using, I took time away from him to explore more and find as many upgrades as I could, I actually ended up going through the ancient ruins first and killing Romina. That was a good fight, maybe one of the best. I then looped around the map a little and found my way south down all of the graves to St Trina, the knight there was pretty easy once I remembered I could jump to dodge all of his ground effects. I got absolutely stumped on that questline and only figured out what needed to be done by putting together some of the message people had left, same for opening the passage to the north as well.
I then went back to Messmer with a few extra upgrades and gear changes and had him down after another few tries, a bit too much going on visually but once you started to get his patterns down he was a really fun fight. I started getting bored of the Dark moon sword so I respecced into faith, tried the spear from him and loved it, I committed to that for the rest of the run. The weapon skill does crazy damage if you can avoid the hits and line things up properly, being able to throw the spear with the heavy attack feels great as well. I then mopped up some of the little side quests like the mother of fingers stuff and NPCs and their tasks.
I proceeded to endgame and absolutely loved the big NPC royal rumble at the end, it was way more epic than it deserved to be and was a real back and forth battle for me. Then onto the final boss.... I sat there after trying for a good solid hour or two just thinking oh no, what can I possibly do or change at this point. I got better at the first phase but the second phase is just bonkers at times, again way too much going on visually. I'm sure there's some near unavoidable attacks in there as well just to add to the frustration. I got him down to less than 5% and he did the grab move that charms you and insta kills, needed to take time away after that
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Later on after another load of attempts the perfect run just lined up, first phase attack patterns were super kind and I went into phase 2 with more flasks than ever before, I managed to hit a big stagger and do some nice damage quickly and again the attack patterns landed very nice for me, enough for me to just squeeze through. I can see so many people giving up at this point, the NPC summons were good for taking some aggro but the health pool of the boss became so massive that phase 2 was practically impossible for me, co-op is going to be super tough on that one.
Quite a few interesting looking weapons and spells, but given how far along some of them are I have to wonder how useful some of them might actually be in the long run.