Factorio on steam

Finally picked this up the other week!

Addicted doesn't even begin to describe it!

Anyone still playing?

Got to the point where I need red circuits and am struggling to get my head around the most efficient way to run oil from source into sulfur & petroleum gas, any advice?
 
Finally picked this up the other week!

Addicted doesn't even begin to describe it!

Anyone still playing?

Got to the point where I need red circuits and am struggling to get my head around the most efficient way to run oil from source into sulfur & petroleum gas, any advice?

I normally play with mods, and I haven't played in a while, and I'm not great at the game......
all that said, IIRC you're at the stage that you're going to start using a lot more gas than heavy/light oil which means the refineries will stop outputting because you'll fill up any storage for heavy/light oil. At least in my experience. So you'll probably want some chemical plants set up to auto crack the oils into light things automatically.

I'd also try and plan building everything around train stations, eventually all your 'local' resources are going to be used up and you'll need to pull them in on trains.
 
I normally play with mods, and I haven't played in a while, and I'm not great at the game......
all that said, IIRC you're at the stage that you're going to start using a lot more gas than heavy/light oil which means the refineries will stop outputting because you'll fill up any storage for heavy/light oil. At least in my experience. So you'll probably want some chemical plants set up to auto crack the oils into light things automatically.

I'd also try and plan building everything around train stations, eventually all your 'local' resources are going to be used up and you'll need to pull them in on trains.

They actually changed the way the recipes for oil work a little while back, so now the "basic" oil recipe only produces petroleum and hence you don't need to worry about what to do with the excess light/heavy oil until you unlock the advanced recipe (and the cracking to go with it)

My advice for the oil phase would be setup trains to bring oil from the wells to your main base where it can be processed (plus trains are awesome!)
 
They actually changed the way the recipes for oil work a little while back, so now the "basic" oil recipe only produces petroleum and hence you don't need to worry about what to do with the excess light/heavy oil until you unlock the advanced recipe (and the cracking to go with it)

My advice for the oil phase would be setup trains to bring oil from the wells to your main base where it can be processed (plus trains are awesome!)

Ah interesting, yea I must have played before that because that's new to me. And yea, trains are awesome. Much nicer than running a billion pipes too, especially if you have FARL. :D
 
Ah interesting, yea I must have played before that because that's new to me. And yea, trains are awesome. Much nicer than running a billion pipes too, especially if you have FARL. :D

According to the devs they did it because they felt like a lot of players would get to oil and then get stuck and either give up or start over, and they wanted to streamline things a little bit

Pipes I agree are rather annoying, although when I was last playing I was trying out Krastorio 2 (total conversion) - it's really good if you want something quite a bit more complicated than the vanilla game but not as complicated as the sadistic mods like Bobs & Angels. And that has a higher throughput steel pipe and also one of their recommended mods to go with Krastorio 2 is a mod that adds ducts which are absolutely enormous pipes and do a pretty great job of transporting high volumes of liquids over much longer distances, if that's your thing...
 
I heard this is going v1.0 soon so will have a blast to celebrate it then - I just checked and I'm only on 127 hours played! Shameful compared to others!

Cracking game and completely different to satisfactory in my opinion.
 
Hmmm odd. I never felt like oil was that much of a faff, sure you'd need some storage to begin with so you didn't max out on anything and stall production but after you got cracking you could auto crack it if any one got too empty.
Krastorio 2 sound good, i'll have to try and remember that. We normally play with Bobs and i think a bit of Angels stuff and dear god. I love it and hate it, the gemstones and circuits. Good god. Whenever we restart we always say 'we'll leave plenty of space for stuff'. Nope, we always run out of space.

I've just picked up satisfactory now it's on steam.
 
I've just picked up satisfactory now it's on steam.

Good choice, I've been playing Satisfactory for the past year , so much so in fact that I actually prefer it over Factorio now, being able to build in 3D makes such a difference to the ways you can construct things. If you liked Factorio you're probably onto a winner with Satisfactory too
 
Hmmm odd. I never felt like oil was that much of a faff, sure you'd need some storage to begin with so you didn't max out on anything and stall production but after you got cracking you could auto crack it if any one got too empty.
Krastorio 2 sound good, i'll have to try and remember that. We normally play with Bobs and i think a bit of Angels stuff and dear god. I love it and hate it, the gemstones and circuits. Good god. Whenever we restart we always say 'we'll leave plenty of space for stuff'. Nope, we always run out of space.

I've just picked up satisfactory now it's on steam.

I think it seems easy once you've done it a few times but I can see how it was quite a lot to suddenly have to deal with for new players.

Defo give Krastorio 2 a go - as I say it's not as complicated but it fits in really nicely with the base game - a lot of recipes are changed or tweaked but it retains the feel of vanilla (e.g. quite a few intermediate products are still just created from 2-3 resources combined together) but it adds greenhouses and gives more usages for wood, there are a few slightly more complicated chains (e.g. stone can be crushed into sand and then smelted into silicon / glass) you can research some refined processes for making ore a little better. And the science packs are replaced by "tech cards" which scale quite nicely (you eventually don't need the early ones which is an interesting twist)

Good choice, I've been playing Satisfactory for the past year , so much so in fact that I actually prefer it over Factorio now, being able to build in 3D makes such a difference to the ways you can construct things. If you liked Factorio you're probably onto a winner with Satisfactory too

Planning to check it out soon - it looks cool
 
Im going to give satisfactory a go when i get a better pc. In the meantime i might try krastorio, it sounds like it'll give factorio some more playability
 
I think it seems easy once you've done it a few times but I can see how it was quite a lot to suddenly have to deal with for new players.

Defo give Krastorio 2 a go - as I say it's not as complicated but it fits in really nicely with the base game - a lot of recipes are changed or tweaked but it retains the feel of vanilla (e.g. quite a few intermediate products are still just created from 2-3 resources combined together) but it adds greenhouses and gives more usages for wood, there are a few slightly more complicated chains (e.g. stone can be crushed into sand and then smelted into silicon / glass) you can research some refined processes for making ore a little better. And the science packs are replaced by "tech cards" which scale quite nicely (you eventually don't need the early ones which is an interesting twist)



Planning to check it out soon - it looks cool

Had a look at the mod page and Krastorio looks good, the buildings looked well done. Eyes definitely lit up like a christmas tree when I was flicking through the mod page :D

Satisfactory is good, got to tier3/4 with a friend. Lag/desync issues are a problem though making me unable to fight pretty much anything so if I leave base I just die or the game will show them (the host) as being next to me (or not) and they won't be (or are). So a bit frustrating.
 
I don't know whether to get this or not. On the surface, from the screenies and a little bit of video, it looks "janky" for want of a better word. But I said the same thing about Subnautica and that turned out to be one of the best games I've played this generation.
 
I played around 400 hours of Factorio, then I started getting highly involved with the circuits network and i'm now at around 1000 hours, it's probably one of the best games I've ever played. The amount of stuff you can make is insane, I love it.
 
1045 hours and counting. Love it :D
Doing a Krastorio save with some mates in Multiplayer, an impressive mod but it's got a little stale for me as we've got to somewhat mega-base levels of everything. Massive busses of high-speed belts, not using inserters as the loaders are so good, feeding everything in and out of mahoosive storage chests. All the fun little things I enjoy doing in Factorio are entirely not required!

Give me a stock spaghetti-style base any day of the week!
 
1045 hours and counting. Love it :D
Doing a Krastorio save with some mates in Multiplayer, an impressive mod but it's got a little stale for me as we've got to somewhat mega-base levels of everything. Massive busses of high-speed belts, not using inserters as the loaders are so good, feeding everything in and out of mahoosive storage chests. All the fun little things I enjoy doing in Factorio are entirely not required!

Give me a stock spaghetti-style base any day of the week!

I looked at Krastorio, looks pretty cool - I pretty much play 100% zero mods, but I might give that a go at some point.

I've been playing deathworld marathon, and omg it's a nightmare... It used to be not too bad, but in recent patches it feels like it's x100 times harder, early game - it's sending like 50-100 small biters at a time, followed by small spitters, it's really really stressful :D
 
I'd say Space Exploration is a better mod than Krastorio. All the stock recipes and gameplay exist with a few tweaks here and there, followed by the Space part of the game that has some great gameplay - really interesting recipes where you end up scaling up complexity to get higher efficiency. Even the low tier versions of this make the stock game Kovorax look like a piece of cake to balance nicely! :D
 
I'd say Space Exploration is a better mod than Krastorio. All the stock recipes and gameplay exist with a few tweaks here and there, followed by the Space part of the game that has some great gameplay - really interesting recipes where you end up scaling up complexity to get higher efficiency. Even the low tier versions of this make the stock game Kovorax look like a piece of cake to balance nicely! :D

I'll check it out :) Could do with another mod to try

Though actually I find lately I struggle to keep going on a single save. Nothing happens or "goes wrong" I just find myself enjoying the beginning but getting fatigued somewhere around the midgame and fail to keep going enough to get to the more interesting end game again. Need to try and work out how to get past that but I can't quite put my finger on what it is
 
I've got 955 hours.... ummm "invested" in Factorio. That means I've spent just over 0.3% of my life playing Factorio.....

Oddly enough it was mods that killed it for me. When my "belt only" base started to take about 10 minutes to walk across, I decided to level the whole thing out and start a Factorissimo 2 base. It didn't end up any smaller- just the part of my factory that creates level 3 modules became stupidly huge, and the fact I had to walk physically into a building to apply any design changes (bots can't get into buildings without you) made everything unsatisfying. Then the game started to get really slow, so I kinda gave up. Can't really face flattening it all and starting again :D
 
Hello all.

Factorio is my stress ball. I love early to mid game most, and don't really try too hard. Kind of feels like pruning a bonsai, albeit one that keeps jamming all the time. I havn't tried mods yet.

Keep meaning to play satisfactory.
 
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