Finished this.
60 hours, doing everything.
It is way too long. I enjoyed it a lot first 30-40 hours, but then I wanted it to be over.
Some stuff is great improvement over FC5/ND - finally my protagonist spoke again and was actually quite likeable. Finally nice (though ridiculous) healing animations are back. Finally dynamic weather is back.
Sidemissions and treasure hunts were almost all great, handcrafted, creative. Main missions were mostly good too. Yara is quite beautiful.
The copypasted checkpoints and bases...not so great. Or millions useless collectibles. And yeah, it is still too much Ubisoft: The Game.
I wish it had some kind of survival mode (no I haven’t played Primal yet) that would focus on immersion, eliminate most HUD and made surviving and building the Libertad organization hard and challenging process. That would make ammo a precious commodity. That would make every weapon upgrade and car upgrade meaningful. That would make vehicles use gasoline so finding gasoline would actually be useful. That would force me to sleep/eat/drink or suffer consequences. That would limit healing possibilities and made the buffs you can unlock actually useful. Etc etc.
It was just too easy, casual, arcadey with meaningless progressions systems. And then there is the cringe woke nonsense to boot.