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Geforce GTX1180/2080 Speculation thread

This is irrelevant, there are market segments that are usually adhered to. If Ford decided to make an expensive Fiesta costing a lot in R&D but not actually performing all that much different and try to charge double what they were last generation for it people would baulk.

Is that not what the 2080Ti is to the 2070 though? Same architecture but much quicker and in a different market segment.

Your first comment was about segmentation based on previous generations - then you try to change the goal posts by complaining about the segmentation of cards in the same generation... make your damn mind up? And even then the price difference between the flagship (with NVLink) compared to mid-range (without NVLink) is really no different to previous generations for example (based on OCUK prices):

1080Ti Strix vs 1070 Strix = 75% price increase
2080Ti FE vs 2070 FE = 93% price difference (official Nvidia UK prices)

So we are only seeing an 18% difference between generations despite the fact that the 2070 does not have NVLink and the performance gap between the 2080ti/2070 is around 50% (based on what we know) whereas the performance gap between 1080Ti and 1070 was (I believe) approx 25-28%? So we are seeing close to double the performance margin but only 18% increase in the price gap.
 
Your first comment was about segmentation based on previous generations - then you try to change the goal posts by complaining about the segmentation of cards in the same generation... make your damn mind up? And even then the price difference between the flagship (with NVLink) compared to mid-range (without NVLink) is really no different to previous generations for example (based on OCUK prices):

1080Ti Strix vs 1070 Strix = 75% price increase
2080Ti FE vs 2070 FE = 93% price difference (official Nvidia UK prices)

So we are only seeing an 18% difference between generations despite the fact that the 2070 does not have NVLink and the performance gap between the 2080ti/2070 is around 50% (based on what we know) whereas the performance gap between 1080Ti and 1070 was (I believe) approx 25-28%? So we are seeing close to double the performance margin but only 18% increase in the cost gap.

But we aren't. There's zero benchmarks.

Do not compare Ray tracing we never knew we had it so we wouldn't miss it.
 
Slightly different that would be ground breaking, some reflections on vehicles and different shadows isn't.
Real Time Ray Tracing *is* ground breaking in computer science terms - just because you don't value it doesn't mean it is not ground breaking technology. This has been the golden egg for 3d rendering for almost 4 decades.
 
I remember them saying its 35x faster then a 1080 but no numbers which is what everyone wants not a its X faster but no idea in what
True, but it was better than nothing and also turned out to be pretty accurate. It was basically very good PR and created a great deal of healthy speculation. The complete opposite of this release.
 
But how can you just figure in inflation. What about the pound, development costs, staff costs, manufacturing costs, shipping costs, tax, import duty? The fact this chip is bigger with new tech in it? Have all of these just had a set increase that we know of over the last 12 years?

There have always been shipping, developing and wage costs. A lot of high technology is now manufactured in China as it's even cheaper and we happily exploit poor folk. It saves the tech giant's a fortune, yet Nvidia pass cost savings to themselves and double the price in real terms over 13 years.
 
Because 'What about the pound, development costs, staff costs, manufacturing costs, shipping costs, tax, import duty? The fact this chip is bigger with new tech in it?'. That's your justification, isn't it, if those TR2 CPUs cost that? Or what are you trying to say?

Well that's a bad example as Threadripper's are binned Ryzen chips with an ingenious way of linking them together into one. That's just a really smart way of using the cheaper Ryzen chips to create higher cores so no, I wouldn't expect TR to cost what you suggest.
 
ACCRTX.png


That's one of the Assetto Corsa Competizione devs, so ray tracing isn't certain to be in the commercial release.


Edit: Fixed attachment.
 
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Anybody notice the higher end models of the 2080ti come with three power connectors? Gulp
The reference cooler on the normal 2080 looks beefy as in the gamersnexus teardown, O_O if it isn't overkill the power use and heat the card can put out are gonna be mega
 
Real Time Ray Tracing *is* ground breaking in computer science terms - just because you don't value it doesn't mean it is not ground breaking technology. This has been the golden egg for 3d rendering for almost 4 decades.

That is all totally irrelevant in this case. The RT hardware on these cards has been bolted on top of the Pascal architecture. So at best we'll get better reflections and shadows in a few games for the next few years. That's it.

There is zero chance games will take significant investment in RT in the next few years because the consoles don't have hardware capable of taking advantage of it, and consoles dictate how PC games are made. Even the PS5 with its Navi GPU is unlikely to have anything more than a afterthought of RT capability inside it.

So in its current implementation, RT hardware bolted on like we have here, it's going to make about as much impact as tesselation or hairworks.
 
But we aren't. There's zero benchmarks.

Do not compare Ray tracing we never knew we had it so we wouldn't miss it.
I am comparing same generation cards so it is perfectly fine to use the raytracing as comparison because it is common across both GPUs - and based on the raw numbers we have we know that the 2080Ti has approx 50% more physical grunt than the 2070.
 
There have always been shipping, developing and wage costs. A lot of high technology is now manufactured in China as it's even cheaper and we happily exploit poor folk. It saves the tech giant's a fortune, yet Nvidia pass cost savings to themselves and double the price in real terms over 13 years.

Yes and you can see how much they pass on savings to themselves with their record-breaking profits each quarter.
 
Real Time Ray Tracing *is* ground breaking in computer science terms - just because you don't value it doesn't mean it is not ground breaking technology. This has been the golden egg for 3d rendering for almost 4 decades.

That's lovely but clearly not groundbreaking enough for 90% of people or more. Which is where the money is at.
 
That is all totally irrelevant in this case. The RT hardware on these cards has been bolted on top of the Pascal architecture. So at best we'll get better reflections and shadows in a few games for the next few years. That's it.

There is zero chance games will take significant investment in RT in the next few years because the consoles don't have hardware capable of taking advantage of it, and consoles dictate how PC games are made. Even the PS5 with its Navi GPU is unlikely to have anything more than a afterthought of RT capability inside it.

So in its current implementation, RT hardware bolted on like we have here, it's going to make about as much impact as tesselation or hairworks.

WTF are you smoking? Developers have already come out in support of RTX there is zero question we will see significant RTX support in future games with probably patches for some current AAA games. And bolted on? Did you even watch the keynote? These are completely new chips with multiple new cores - to suggest they are just a bolt on when the entire architecture has changed is just ridiculous.
 
I am comparing same generation cards so it is perfectly fine to use the raytracing as comparison because it is common across both GPUs - and based on the raw numbers we have we know that the 2080Ti has approx 50% more physical grunt than the 2070.

And as said me and the masses don't give a flying hoot about ray tracing it's to new to us, we aren't going to use that as a benchmark or decision maker when buying a new GPU

Ask me in five years when the tech has matured
 
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